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AutoResetEvent.cpp
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Fixed multithread crash when loading another game
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2016-01-06 20:37:52 -05:00 |
AutoResetEvent.h
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Fixed multithread crash when loading another game
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2016-01-06 20:37:52 -05:00 |
CRC32.cpp
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Removed all code from header files (Utilities project)
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2015-07-11 10:01:06 -04:00 |
CRC32.h
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Removed all code from header files (Utilities project)
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2015-07-11 10:01:06 -04:00 |
FolderUtilities.cpp
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GCC support - Fixed warnings/compilation errors (Core & Utilities now compile under GCC, but code is incomplete)
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2015-08-28 21:01:18 -04:00 |
FolderUtilities.h
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Debugger - Basic FCEUX CDL file support
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2015-08-17 19:32:10 -04:00 |
IpsPatcher.cpp
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FDS support (missing sound emulation)
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2016-01-28 20:47:16 -05:00 |
IpsPatcher.h
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FDS support (missing sound emulation)
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2016-01-28 20:47:16 -05:00 |
LowPassFilter.h
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Fixed warning
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2016-02-05 23:16:12 -05:00 |
md5.cpp
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Added automatic tests
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2015-12-26 17:11:00 -05:00 |
md5.h
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Added automatic tests
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2015-12-26 17:11:00 -05:00 |
miniz.cpp
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Added ZIP file support - Emu no longer crashes when loading unsupported mappers
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2014-07-10 19:25:35 -04:00 |
miniz.h
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Added ZIP file support - Emu no longer crashes when loading unsupported mappers
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2014-07-10 19:25:35 -04:00 |
PNGHelper.cpp
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Fixed warnings
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2015-08-17 21:59:48 -04:00 |
PNGHelper.h
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"HDNes" HD pack support (still some bugs left)
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2015-08-14 21:50:14 -04:00 |
SimpleLock.cpp
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Locks: Used thread_local to remove calls to GetCurrentThreadId (faster)
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2016-01-26 17:21:33 -05:00 |
SimpleLock.h
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Locks: Used thread_local to remove calls to GetCurrentThreadId (faster)
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2016-01-26 17:21:33 -05:00 |
Socket.cpp
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Updated to Visual Studio 2015 (only required minor changes)
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2016-01-17 19:10:01 -05:00 |
Socket.h
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Removed all code from header files (Utilities project)
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2015-07-11 10:01:06 -04:00 |
stdafx.cpp
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Minor refactoring
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2014-06-23 19:02:09 -04:00 |
stdafx.h
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Removed all code from header files (Utilities project)
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2015-07-11 10:01:06 -04:00 |
Timer.cpp
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Frame decoding/Rendering is now handled by separate threads (i.e there are now 3 threads in the emu + UI thread)
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2015-08-30 21:04:21 -04:00 |
Timer.h
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Frame decoding/Rendering is now handled by separate threads (i.e there are now 3 threads in the emu + UI thread)
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2015-08-30 21:04:21 -04:00 |
UPnPPortMapper.cpp
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Improved UPnP code - now works more often
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2016-01-21 17:32:39 -05:00 |
UPnPPortMapper.h
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Improved UPnP code - now works more often
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2016-01-21 17:32:39 -05:00 |
UTF8Util.cpp
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Removed all code from header files (Utilities project)
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2015-07-11 10:01:06 -04:00 |
UTF8Util.h
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Removed all code from header files (Utilities project)
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2015-07-11 10:01:06 -04:00 |
Utilities.vcxproj
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Audio: Added options to reduce/mute sound while in background (+ Set menu icons to config forms)
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2016-01-31 11:58:41 -05:00 |
Utilities.vcxproj.filters
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Audio: Added options to reduce/mute sound while in background (+ Set menu icons to config forms)
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2016-01-31 11:58:41 -05:00 |
ZIPReader.cpp
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Added automatic tests
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2015-12-26 17:11:00 -05:00 |
ZIPReader.h
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Added automatic tests
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2015-12-26 17:11:00 -05:00 |
ZipWriter.cpp
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Auto tests - Bug fixes, added ability to record test from movie/existing test
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2015-12-27 09:13:52 -05:00 |
ZipWriter.h
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Auto tests - Bug fixes, added ability to record test from movie/existing test
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2015-12-27 09:13:52 -05:00 |