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b4b195d01b
NetPlay: Fixed a few issues (crashes when connecting)
21 lines
431 B
C++
21 lines
431 B
C++
#pragma once
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#include "stdafx.h"
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enum class MouseButton
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{
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LeftButton = 0,
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RightButton = 1,
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MiddleButton = 2,
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};
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class IKeyManager
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{
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public:
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virtual void RefreshState() = 0;
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virtual bool IsMouseButtonPressed(MouseButton button) = 0;
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virtual bool IsKeyPressed(uint32_t keyCode) = 0;
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virtual uint32_t GetPressedKey() = 0;
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virtual string GetKeyName(uint32_t keyCode) = 0;
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virtual uint32_t GetKeyCode(string keyName) = 0;
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}; |