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23 lines
638 B
C++
23 lines
638 B
C++
#pragma once
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#include "stdafx.h"
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#include <unordered_map>
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#include "RomData.h"
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class GameDatabase
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{
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private:
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static std::unordered_map<uint32_t, GameInfo> _gameDatabase;
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template<typename T> static T ToInt(string value);
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static vector<string> split(const string &s, char delim);
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static GameSystem GetGameSystem(string system);
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static uint8_t GetSubMapper(GameInfo &info);
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static void InitDatabase();
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static void UpdateRomData(GameInfo &info, RomData &romData);
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public:
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static void InitializeInputDevices(string inputType, GameSystem system);
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static void SetGameInfo(uint32_t romCrc, RomData &romData, bool updateRomData);
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}; |