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28 lines
908 B
C++
28 lines
908 B
C++
#pragma once
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#include "stdafx.h"
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#include "DebuggerTypes.h"
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class PPU;
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class MemoryManager;
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class BaseMapper;
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class CodeDataLogger;
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class MemoryDumper
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{
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private:
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shared_ptr<PPU> _ppu;
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shared_ptr<MemoryManager> _memoryManager;
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shared_ptr<BaseMapper> _mapper;
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shared_ptr<CodeDataLogger> _codeDataLogger;
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public:
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MemoryDumper(shared_ptr<PPU> ppu, shared_ptr<MemoryManager> memoryManager, shared_ptr<BaseMapper> mapper, shared_ptr<CodeDataLogger> codeDataLogger);
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uint32_t GetMemoryState(DebugMemoryType type, uint8_t *buffer);
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void GetNametable(int nametableIndex, uint32_t* frameBuffer, uint8_t* tileData, uint8_t* paletteData);
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void GetChrBank(int bankIndex, uint32_t* frameBuffer, uint8_t palette, bool largeSprites, CdlHighlightType highlightType);
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void GetSprites(uint32_t* frameBuffer);
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void GetPalette(uint32_t* frameBuffer);
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void SetMemoryState(DebugMemoryType type, uint8_t *buffer);
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}; |