Mesen/Core/Snapshotable.h
2016-12-11 11:18:37 -05:00

161 lines
2.8 KiB
C++

#pragma once
#include "stdafx.h"
class Snapshotable;
template<typename T>
struct ArrayInfo
{
T* Array;
uint32_t ElementCount;
};
template<typename T>
struct ValueInfo
{
T* Value;
T DefaultValue;
};
struct SnapshotInfo
{
Snapshotable* Entity;
};
template<typename T>
struct EmptyInfo
{
T Empty;
};
class Snapshotable
{
private:
uint8_t* _stream;
uint32_t _position;
uint32_t _streamSize;
bool _inBlock = false;
uint8_t* _blockBuffer = nullptr;
uint32_t _blockSize = 0;
uint32_t _blockPosition = 0;
bool _saving;
private:
template<typename T>
void StreamElement(T &value, T defaultValue = T())
{
if(_saving) {
uint8_t* bytes = (uint8_t*)&value;
int typeSize = sizeof(T);
for(int i = 0; i < typeSize; i++) {
if(_inBlock) {
_blockBuffer[_blockPosition++] = bytes[i];
} else {
_stream[_position++] = bytes[i];
}
}
} else {
if(_inBlock) {
if(_blockPosition + sizeof(T) <= _blockSize) {
value = *((T*)(_blockBuffer + _blockPosition));
_blockPosition += sizeof(T);
} else {
value = defaultValue;
_blockPosition = _blockSize;
}
} else {
if(_position + sizeof(T) <= _streamSize) {
value = *((T*)(_stream + _position));
_position += sizeof(T);
} else {
value = defaultValue;
_position = _streamSize;
}
}
}
}
template<typename T>
void InternalStream(EmptyInfo<T> &info)
{
if(_inBlock) {
_blockPosition += sizeof(T);
} else {
_position += sizeof(T);
}
}
template<typename T>
void InternalStream(ArrayInfo<T> &info)
{
T* pointer = info.Array;
uint32_t count = info.ElementCount;
StreamElement<uint32_t>(count);
if(!_saving) {
//Reset array to 0 before loading from file
memset(info.Array, 0, sizeof(T) * info.ElementCount);
}
//Load the number of elements requested, or the maximum possible (based on what is present in the save state)
for(uint32_t i = 0; i < info.ElementCount && i < count; i++) {
StreamElement<T>(*pointer);
pointer++;
}
}
template<typename T>
void InternalStream(ValueInfo<T> &info)
{
StreamElement<T>(*info.Value, info.DefaultValue);
}
template<typename T>
void InternalStream(T &value)
{
StreamElement<T>(value);
}
void InternalStream(SnapshotInfo &info)
{
if(info.Entity != nullptr) {
Stream(info.Entity);
}
}
void RecursiveStream()
{
}
template<typename T, typename... T2>
void RecursiveStream(T &value, T2&... args)
{
InternalStream(value);
RecursiveStream(args...);
}
void StreamStartBlock();
void StreamEndBlock();
protected:
virtual void StreamState(bool saving) = 0;
virtual void AfterLoadState() { }
void Stream(Snapshotable* snapshotable);
template<typename... T>
void Stream(T&... args)
{
StreamStartBlock();
RecursiveStream(args...);
StreamEndBlock();
}
public:
void SaveSnapshot(ostream* file);
void LoadSnapshot(istream* file);
};