Mesen/GUI.NET
2016-12-09 10:30:09 -05:00
..
Config Debugger: Added resizable and collapsable panels for bottom and right panels 2016-12-06 22:50:27 -05:00
Controls Debugger: Prevent caught exception when minimizing debugger 2016-12-08 19:31:04 -05:00
Debugger Debugger: Allow double-clicking in profiler to move to function in debugger + better sort default 2016-12-09 00:12:38 -05:00
Dependencies Audio: Improve sound latency - can be set 4-5x lower than before without crackling sounds 2016-12-09 10:30:09 -05:00
Forms Audio: Improve sound latency - can be set 4-5x lower than before without crackling sounds 2016-12-09 10:30:09 -05:00
GoogleDriveIntegration Google Drive: Fixed a crash that occurred on the first sync when enabling google drive integration 2016-09-07 17:05:08 -04:00
Properties Debugger: Prevent adding breakpoints with invalid conditions 2016-12-04 11:40:31 -05:00
Resources Debugger: Prevent adding breakpoints with invalid conditions 2016-12-04 11:40:31 -05:00
GUI.NET.csproj Debugger: Added profiler in memory tools (renamed from memory viewer) 2016-12-08 19:30:41 -05:00
Icon.bmp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
Icon.ico UI: Changed all icons (to public domain ones) + redrew Mesen icon in blue. Hid/disabled some UI elements for things that are not implemented yet. 2016-02-11 18:34:55 -05:00
InteropEmu.cs Debugger: Added profiler in memory tools (renamed from memory viewer) 2016-12-08 19:30:41 -05:00
Program.cs Spanish translation update (thanks to Juan Ramón Martínez) 2016-09-05 12:12:57 -04:00
ResourceManager.cs Game DB: Added a game database (mix of Nestopia's DB and NesCartDB) - used to correct invalid ROM headers and automatically detect NES 2.0 submappers 2016-06-15 21:59:34 -04:00
RuntimeChecker.cs Google Drive Integration 2016-05-22 14:43:07 -04:00
SingleInstance.cs .NES File association + Single instance setting 2015-12-27 22:05:45 -05:00