Mesen is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++
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2016-01-21 17:57:18 -05:00
BlipBuffer Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
Core NetPlay: When host loads a save state, send it to the clients to stay in sync 2016-01-21 17:57:18 -05:00
Dependencies Updated to Visual Studio 2015 (only required minor changes) 2016-01-17 19:10:01 -05:00
DependencyPacker Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
GUI.NET Debugger: Fixed memory viewer crash 2016-01-19 20:26:11 -05:00
InteropDLL Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
NesNtsc Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
PGOHelper Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
TestHelper Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
Utilities Improved UPnP code - now works more often 2016-01-21 17:32:39 -05:00
Windows Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
.gitattributes Initial commit 2014-06-10 16:58:37 -04:00
.gitignore Updated to Visual Studio 2015 (only required minor changes) 2016-01-17 19:10:01 -05:00
NES.sln Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00