Mesen/Core
2014-06-22 13:00:31 -04:00
..
BaseMapper.h Mapper 2 support 2014-06-21 19:26:17 -04:00
Console.cpp Fixed FPS limiter 2014-06-22 10:07:40 -04:00
Console.h Automated testing 2014-06-22 08:38:42 -04:00
ControlManager.cpp UI improvements + Gamepad support 2014-06-21 19:03:13 -04:00
ControlManager.h Keyboard support + FPS limit 2014-06-21 15:43:41 -04:00
Core.vcxproj Keyboard support + FPS limit 2014-06-21 15:43:41 -04:00
Core.vcxproj.filters Keyboard support + FPS limit 2014-06-21 15:43:41 -04:00
CPU.cpp Fixed FPS limiter 2014-06-22 10:07:40 -04:00
CPU.h Fixed FPS limiter 2014-06-22 10:07:40 -04:00
EventHandler.h Added simple GUI + DirectX render target 2014-06-12 21:48:04 -04:00
IControlDevice.h Keyboard support + FPS limit 2014-06-21 15:43:41 -04:00
IMemoryHandler.h PPU working (lots of glitches, but draws correctly) 2014-06-18 22:54:23 -04:00
IVideoDevice.h Optimizations (+25% speed), changed the way frame buffer is sent to the GUI 2014-06-19 17:06:00 -04:00
MemoryManager.cpp Fixed a few glitches based on test roms 2014-06-20 22:31:48 -04:00
MemoryManager.h Fixed remaining color issues, added horizontal/vertical mirroring support 2014-06-19 19:58:15 -04:00
PPU.cpp Fixed 8x16 sprites display in Castlevania 2014-06-22 13:00:31 -04:00
PPU.h Removed unused variable 2014-06-22 12:32:58 -04:00
ROMLoader.h Fixed a few glitches based on test roms 2014-06-20 22:31:48 -04:00
stdafx.cpp Added missing files 2014-06-14 10:12:10 -04:00
stdafx.h Automated testing 2014-06-22 08:38:42 -04:00
targetver.h Added simple GUI + DirectX render target 2014-06-12 21:48:04 -04:00
Timer.h Added simple GUI + DirectX render target 2014-06-12 21:48:04 -04:00