mirror of
https://github.com/libretro/Mesen.git
synced 2024-11-28 03:20:24 +00:00
918 lines
31 KiB
C++
918 lines
31 KiB
C++
#include "stdafx.h"
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#include "LuaApi.h"
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#include "../Utilities/HexUtilities.h"
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#include "../Utilities/FolderUtilities.h"
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#include "../Lua/lua.hpp"
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#include "LuaCallHelper.h"
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#include "Debugger.h"
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#include "MemoryDumper.h"
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#include "MessageManager.h"
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#include "ScriptingContext.h"
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#include "DebugHud.h"
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#include "VideoDecoder.h"
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#include "RewindManager.h"
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#include "SaveStateManager.h"
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#include "Console.h"
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#include "IKeyManager.h"
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#include "ControlManager.h"
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#include "StandardController.h"
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#include "PPU.h"
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#include "CheatManager.h"
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#include "KeyManager.h"
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#define lua_pushintvalue(name, value) lua_pushliteral(lua, #name); lua_pushinteger(lua, (int)value); lua_settable(lua, -3);
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#define lua_pushdoublevalue(name, value) lua_pushliteral(lua, #name); lua_pushnumber(lua, (double)value); lua_settable(lua, -3);
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#define lua_pushboolvalue(name, value) lua_pushliteral(lua, #name); lua_pushboolean(lua, (int)value); lua_settable(lua, -3);
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#define lua_pushstringvalue(name, value) lua_pushliteral(lua, #name); lua_pushstring(lua, value.c_str()); lua_settable(lua, -3);
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#define lua_starttable(name) lua_pushliteral(lua, name); lua_newtable(lua);
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#define lua_endtable() lua_settable(lua, -3);
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#define lua_readint(name, dest) lua_getfield(lua, -1, #name); dest = l.ReadInteger();
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#define lua_readbool(name, dest) lua_getfield(lua, -1, #name); dest = l.ReadBool();
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#define error(text) luaL_error(lua, text); return 0;
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#define errorCond(cond, text) if(cond) { luaL_error(lua, text); return 0; }
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#define checkparams() if(!l.CheckParamCount()) { return 0; }
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#define checkminparams(x) if(!l.CheckParamCount(x)) { return 0; }
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#define checksavestateconditions() if(!_context->CheckInStartFrameEvent() && !_context->CheckInExecOpEvent()) { error("This function must be called inside a StartFrame event callback or a CpuExec memory operation callback"); return 0; }
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enum class ExecuteCountType
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{
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CpuCycles = 0,
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PpuCycles = 1,
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CpuInstructions = 2
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};
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Debugger* LuaApi::_debugger = nullptr;
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MemoryDumper* LuaApi::_memoryDumper = nullptr;
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ScriptingContext* LuaApi::_context = nullptr;
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void LuaApi::SetContext(ScriptingContext * context)
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{
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_context = context;
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}
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void LuaApi::RegisterDebugger(Debugger * debugger)
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{
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_debugger = debugger;
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_memoryDumper = debugger->GetMemoryDumper().get();
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}
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int LuaApi::GetLibrary(lua_State *lua)
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{
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static const luaL_Reg apilib[] = {
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{ "read", LuaApi::ReadMemory },
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{ "write", LuaApi::WriteMemory },
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{ "readWord", LuaApi::ReadMemoryWord },
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{ "writeWord", LuaApi::WriteMemoryWord },
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{ "revertPrgChrChanges", LuaApi::RevertPrgChrChanges },
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{ "addMemoryCallback", LuaApi::RegisterMemoryCallback },
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{ "removeMemoryCallback", LuaApi::UnregisterMemoryCallback },
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{ "addEventCallback", LuaApi::RegisterEventCallback },
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{ "removeEventCallback", LuaApi::UnregisterEventCallback },
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{ "drawString", LuaApi::DrawString },
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{ "drawPixel", LuaApi::DrawPixel },
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{ "drawLine", LuaApi::DrawLine },
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{ "drawRectangle", LuaApi::DrawRectangle },
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{ "clearScreen", LuaApi::ClearScreen },
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{ "getPixel", LuaApi::GetPixel },
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{ "getMouseState", LuaApi::GetMouseState },
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{ "log", LuaApi::Log },
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{ "displayMessage", LuaApi::DisplayMessage },
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{ "reset", LuaApi::Reset },
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{ "breakExecution", LuaApi::Break },
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{ "resume", LuaApi::Resume },
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{ "execute", LuaApi::Execute },
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{ "rewind", LuaApi::Rewind },
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{ "takeScreenshot", LuaApi::TakeScreenshot },
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{ "saveSavestate", LuaApi::SaveSavestate },
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{ "loadSavestate", LuaApi::LoadSavestate },
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{ "saveSavestateAsync", LuaApi::SaveSavestateAsync },
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{ "loadSavestateAsync", LuaApi::LoadSavestateAsync },
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{ "getSavestateData", LuaApi::GetSavestateData },
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{ "clearSavestateData", LuaApi::ClearSavestateData },
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{ "isKeyPressed", LuaApi::IsKeyPressed },
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{ "getInput", LuaApi::GetInput },
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{ "setInput", LuaApi::SetInput },
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{ "addCheat", LuaApi::AddCheat },
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{ "clearCheats", LuaApi::ClearCheats },
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{ "setState", LuaApi::SetState },
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{ "getState", LuaApi::GetState },
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{ "getScriptDataFolder", LuaApi::GetScriptDataFolder },
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{ "getRomInfo", LuaApi::GetRomInfo },
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{ "getLogWindowLog", LuaApi::GetLogWindowLog },
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{ NULL,NULL }
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};
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luaL_newlib(lua, apilib);
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//Expose DebugMemoryType enum as "memory.type"
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lua_pushliteral(lua, "memType");
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lua_newtable(lua);
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lua_pushintvalue(cpu, DebugMemoryType::CpuMemory);
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lua_pushintvalue(ppu, DebugMemoryType::PpuMemory);
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lua_pushintvalue(palette, DebugMemoryType::PaletteMemory);
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lua_pushintvalue(oam, DebugMemoryType::SpriteMemory);
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lua_pushintvalue(secondaryOam, DebugMemoryType::SecondarySpriteMemory);
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lua_pushintvalue(prgRom, DebugMemoryType::PrgRom);
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lua_pushintvalue(chrRom, DebugMemoryType::ChrRom);
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lua_pushintvalue(chrRam, DebugMemoryType::ChrRam);
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lua_pushintvalue(workRam, DebugMemoryType::WorkRam);
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lua_pushintvalue(saveRam, DebugMemoryType::SaveRam);
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lua_pushintvalue(cpuDebug, DebugMemoryType::CpuMemory | 0x100);
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lua_pushintvalue(ppuDebug, DebugMemoryType::PpuMemory | 0x100);
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lua_settable(lua, -3);
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lua_pushliteral(lua, "memCallbackType");
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lua_newtable(lua);
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lua_pushintvalue(cpuRead, CallbackType::CpuRead);
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lua_pushintvalue(cpuWrite, CallbackType::CpuWrite);
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lua_pushintvalue(cpuExec, CallbackType::CpuExec);
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lua_pushintvalue(ppuRead, CallbackType::PpuRead);
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lua_pushintvalue(ppuWrite, CallbackType::PpuWrite);
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lua_settable(lua, -3);
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lua_pushliteral(lua, "eventType");
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lua_newtable(lua);
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lua_pushintvalue(reset, EventType::Reset);
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lua_pushintvalue(nmi, EventType::Nmi);
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lua_pushintvalue(irq, EventType::Irq);
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lua_pushintvalue(startFrame, EventType::StartFrame);
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lua_pushintvalue(endFrame, EventType::EndFrame);
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lua_pushintvalue(codeBreak, EventType::CodeBreak);
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lua_pushintvalue(stateLoaded, EventType::StateLoaded);
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lua_pushintvalue(stateSaved, EventType::StateSaved);
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lua_pushintvalue(inputPolled, EventType::InputPolled);
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lua_settable(lua, -3);
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lua_pushliteral(lua, "executeCountType");
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lua_newtable(lua);
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lua_pushintvalue(cpuCycles, ExecuteCountType::CpuCycles);
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lua_pushintvalue(cpuInstructions, ExecuteCountType::CpuInstructions);
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lua_pushintvalue(ppuCycles, ExecuteCountType::PpuCycles);
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lua_settable(lua, -3);
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return 1;
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}
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int LuaApi::ReadMemory(lua_State *lua)
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{
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LuaCallHelper l(lua);
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l.ForceParamCount(3);
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bool returnSignedValue = l.ReadBool();
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int type = l.ReadInteger();
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bool disableSideEffects = (type & 0x100) == 0x100;
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DebugMemoryType memType = (DebugMemoryType)(type & 0xFF);
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int address = l.ReadInteger();
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checkminparams(2);
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errorCond(address < 0, "address must be >= 0");
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uint8_t value = _memoryDumper->GetMemoryValue(memType, address, disableSideEffects);
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l.Return(returnSignedValue ? (int8_t)value : value);
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return l.ReturnCount();
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}
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int LuaApi::WriteMemory(lua_State *lua)
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{
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LuaCallHelper l(lua);
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int type = l.ReadInteger();
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bool disableSideEffects = (type & 0x100) == 0x100;
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DebugMemoryType memType = (DebugMemoryType)(type & 0xFF);
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int value = l.ReadInteger();
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int address = l.ReadInteger();
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checkparams();
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errorCond(value > 255 || value < -128, "value out of range");
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errorCond(address < 0, "address must be >= 0");
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_memoryDumper->SetMemoryValue(memType, address, value, false, disableSideEffects);
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return l.ReturnCount();
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}
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int LuaApi::ReadMemoryWord(lua_State *lua)
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{
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LuaCallHelper l(lua);
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l.ForceParamCount(3);
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bool returnSignedValue = l.ReadBool();
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int type = l.ReadInteger();
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bool disableSideEffects = (type & 0x100) == 0x100;
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DebugMemoryType memType = (DebugMemoryType)(type & 0xFF);
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int address = l.ReadInteger();
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checkminparams(2);
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errorCond(address < 0, "address must be >= 0");
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uint16_t value = _memoryDumper->GetMemoryValueWord(memType, address, disableSideEffects);
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l.Return(returnSignedValue ? (int16_t)value : value);
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return l.ReturnCount();
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}
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int LuaApi::WriteMemoryWord(lua_State *lua)
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{
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LuaCallHelper l(lua);
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int type = l.ReadInteger();
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bool disableSideEffects = (type & 0x100) == 0x100;
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DebugMemoryType memType = (DebugMemoryType)(type & 0xFF);
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int value = l.ReadInteger();
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int address = l.ReadInteger();
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checkparams();
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errorCond(value > 65535 || value < -32768, "value out of range");
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errorCond(address < 0, "address must be >= 0");
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_memoryDumper->SetMemoryValueWord(memType, address, value, false, disableSideEffects);
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return l.ReturnCount();
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}
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int LuaApi::RevertPrgChrChanges(lua_State *lua)
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{
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LuaCallHelper l(lua);
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checkparams();
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_debugger->RevertPrgChrChanges();
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return l.ReturnCount();
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}
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int LuaApi::RegisterMemoryCallback(lua_State *lua)
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{
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LuaCallHelper l(lua);
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int endAddr = l.ReadInteger();
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int startAddr = l.ReadInteger();
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CallbackType type = (CallbackType)l.ReadInteger();
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int reference = l.GetReference();
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checkparams();
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errorCond(startAddr > endAddr, "start address must be <= end address");
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errorCond(type < CallbackType::CpuRead || type > CallbackType::PpuWrite, "the specified type is invalid");
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errorCond(reference == LUA_NOREF, "the specified function could not be found");
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_context->RegisterMemoryCallback(type, startAddr, endAddr, reference);
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_context->Log("Registered memory callback from $" + HexUtilities::ToHex((uint32_t)startAddr) + " to $" + HexUtilities::ToHex((uint32_t)endAddr));
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l.Return(reference);
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return l.ReturnCount();
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}
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int LuaApi::UnregisterMemoryCallback(lua_State *lua)
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{
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LuaCallHelper l(lua);
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int endAddr = l.ReadInteger();
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int startAddr = l.ReadInteger();
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CallbackType type = (CallbackType)l.ReadInteger();
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int reference = l.ReadInteger();
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checkparams();
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errorCond(startAddr > endAddr, "start address must be <= end address");
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errorCond(type < CallbackType::CpuRead || type > CallbackType::PpuWrite, "the specified type is invalid");
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errorCond(reference == LUA_NOREF, "function reference is invalid");
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_context->UnregisterMemoryCallback(type, startAddr, endAddr, reference);
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return l.ReturnCount();
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}
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int LuaApi::RegisterEventCallback(lua_State *lua)
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{
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LuaCallHelper l(lua);
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EventType type = (EventType)l.ReadInteger();
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int reference = l.GetReference();
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checkparams();
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errorCond(type < EventType::Reset || type >= EventType::EventTypeSize, "the specified type is invalid");
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errorCond(reference == LUA_NOREF, "the specified function could not be found");
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_context->RegisterEventCallback(type, reference);
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l.Return(reference);
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return l.ReturnCount();
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}
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int LuaApi::UnregisterEventCallback(lua_State *lua)
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{
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LuaCallHelper l(lua);
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EventType type = (EventType)l.ReadInteger();
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int reference = l.ReadInteger();
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checkparams();
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errorCond(type < EventType::Reset || type >= EventType::EventTypeSize, "the specified type is invalid");
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errorCond(reference == LUA_NOREF, "function reference is invalid");
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_context->UnregisterEventCallback(type, reference);
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return l.ReturnCount();
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}
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int LuaApi::DrawString(lua_State *lua)
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{
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LuaCallHelper l(lua);
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l.ForceParamCount(6);
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int frameCount = l.ReadInteger(1);
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int backColor = l.ReadInteger(0);
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int color = l.ReadInteger(0xFFFFFF);
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string text = l.ReadString();
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int y = l.ReadInteger();
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int x = l.ReadInteger();
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checkminparams(3);
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DebugHud::GetInstance()->DrawString(x, y, text, color, backColor, frameCount);
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return l.ReturnCount();
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}
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int LuaApi::DrawLine(lua_State *lua)
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{
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LuaCallHelper l(lua);
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l.ForceParamCount(6);
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int frameCount = l.ReadInteger(1);
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int color = l.ReadInteger(0xFFFFFF);
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int y2 = l.ReadInteger();
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int x2 = l.ReadInteger();
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int y = l.ReadInteger();
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int x = l.ReadInteger();
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checkminparams(4);
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DebugHud::GetInstance()->DrawLine(x, y, x2, y2, color, frameCount);
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return l.ReturnCount();
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}
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int LuaApi::DrawPixel(lua_State *lua)
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{
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LuaCallHelper l(lua);
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l.ForceParamCount(4);
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int frameCount = l.ReadInteger(1);
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int color = l.ReadInteger();
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int y = l.ReadInteger();
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int x = l.ReadInteger();
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checkminparams(3);
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DebugHud::GetInstance()->DrawPixel(x, y, color, frameCount);
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return l.ReturnCount();
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}
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int LuaApi::DrawRectangle(lua_State *lua)
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{
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LuaCallHelper l(lua);
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l.ForceParamCount(7);
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int frameCount = l.ReadInteger(1);
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bool fill = l.ReadBool(false);
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int color = l.ReadInteger(0xFFFFFF);
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int height = l.ReadInteger();
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int width = l.ReadInteger();
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int y = l.ReadInteger();
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int x = l.ReadInteger();
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checkminparams(4);
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errorCond(height <= 0, "height must be >= 1");
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errorCond(width <= 0, "width must be >= 1");
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DebugHud::GetInstance()->DrawRectangle(x, y, width, height, color, fill, frameCount);
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return l.ReturnCount();
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}
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int LuaApi::ClearScreen(lua_State *lua)
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{
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LuaCallHelper l(lua);
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checkparams();
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DebugHud::GetInstance()->ClearScreen();
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return l.ReturnCount();
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}
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int LuaApi::GetPixel(lua_State *lua)
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{
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LuaCallHelper l(lua);
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int y = l.ReadInteger();
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int x = l.ReadInteger();
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checkparams();
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errorCond(x < 0 || x > 255 || y < 0 || y > 239, "invalid x,y coordinates (must be between 0-255, 0-239)");
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//Ignores intensify & grayscale bits
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l.Return(EmulationSettings::GetRgbPalette()[PPU::GetPixel(x, y) & 0x3F] & 0xFFFFFF);
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return l.ReturnCount();
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}
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int LuaApi::GetMouseState(lua_State *lua)
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{
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LuaCallHelper l(lua);
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MousePosition pos = KeyManager::GetMousePosition();
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checkparams();
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lua_newtable(lua);
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lua_pushintvalue(x, pos.X);
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lua_pushintvalue(y, pos.Y);
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lua_pushboolvalue(left, KeyManager::IsMouseButtonPressed(MouseButton::LeftButton));
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lua_pushboolvalue(middle, KeyManager::IsMouseButtonPressed(MouseButton::MiddleButton));
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lua_pushboolvalue(right, KeyManager::IsMouseButtonPressed(MouseButton::RightButton));
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return 1;
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}
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int LuaApi::Log(lua_State *lua)
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{
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LuaCallHelper l(lua);
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string text = l.ReadString();
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checkparams();
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_context->Log(text);
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return l.ReturnCount();
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}
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int LuaApi::DisplayMessage(lua_State *lua)
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{
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LuaCallHelper l(lua);
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string text = l.ReadString();
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string category = l.ReadString();
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checkparams();
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MessageManager::DisplayMessage(category, text);
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return l.ReturnCount();
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}
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int LuaApi::Reset(lua_State *lua)
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{
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LuaCallHelper l(lua);
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checkparams();
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Console::Reset(true);
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return l.ReturnCount();
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}
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int LuaApi::Break(lua_State *lua)
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{
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LuaCallHelper l(lua);
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checkparams();
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_debugger->Step(1);
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return l.ReturnCount();
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}
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int LuaApi::Resume(lua_State *lua)
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{
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LuaCallHelper l(lua);
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checkparams();
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_debugger->Run();
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return l.ReturnCount();
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}
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int LuaApi::Execute(lua_State *lua)
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{
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LuaCallHelper l(lua);
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ExecuteCountType type = (ExecuteCountType)l.ReadInteger();
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int count = l.ReadInteger();
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checkparams();
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errorCond(count <= 0, "count must be >= 1");
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errorCond(type < ExecuteCountType::CpuCycles || type > ExecuteCountType::CpuInstructions, "type is invalid");
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switch(type) {
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case ExecuteCountType::CpuCycles: _debugger->StepCycles(count); break;
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case ExecuteCountType::PpuCycles: _debugger->PpuStep(count); break;
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case ExecuteCountType::CpuInstructions: _debugger->Step(count); break;
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}
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return l.ReturnCount();
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}
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int LuaApi::Rewind(lua_State *lua)
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{
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LuaCallHelper l(lua);
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int seconds = l.ReadInteger();
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checkparams();
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checksavestateconditions();
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errorCond(seconds <= 0, "seconds must be >= 1");
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RewindManager::RewindSeconds(seconds);
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return l.ReturnCount();
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}
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|
int LuaApi::TakeScreenshot(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
checkparams();
|
|
stringstream ss;
|
|
VideoDecoder::GetInstance()->TakeScreenshot(ss);
|
|
l.Return(ss.str());
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::SaveSavestate(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
checksavestateconditions();
|
|
stringstream ss;
|
|
SaveStateManager::SaveState(ss);
|
|
l.Return(ss.str());
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::LoadSavestate(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
string savestate = l.ReadString();
|
|
checkparams();
|
|
checksavestateconditions();
|
|
l.Return(_context->LoadState(savestate));
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::SaveSavestateAsync(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
int32_t slot = l.ReadInteger();
|
|
checkparams();
|
|
errorCond(slot < 0, "Slot must be >= 0");
|
|
_context->RequestSaveState(slot);
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::LoadSavestateAsync(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
int32_t slot = l.ReadInteger();
|
|
checkparams();
|
|
errorCond(slot < 0, "Slot must be >= 0");
|
|
l.Return(_context->RequestLoadState(slot));
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::GetSavestateData(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
int32_t slot = l.ReadInteger();
|
|
checkparams();
|
|
errorCond(slot < 0, "Slot must be >= 0");
|
|
l.Return(_context->GetSavestateData(slot));
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::ClearSavestateData(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
int32_t slot = l.ReadInteger();
|
|
checkparams();
|
|
errorCond(slot < 0, "Slot must be >= 0");
|
|
_context->ClearSavestateData(slot);
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::IsKeyPressed(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
string keyName = l.ReadString();
|
|
checkparams();
|
|
uint32_t keyCode = KeyManager::GetKeyCode(keyName);
|
|
errorCond(keyCode == 0, "Invalid key name");
|
|
l.Return(KeyManager::IsKeyPressed(keyCode));
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::GetInput(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
int port = l.ReadInteger();
|
|
checkparams();
|
|
errorCond(port < 0 || port > 3, "Invalid port number - must be between 0 to 3");
|
|
|
|
shared_ptr<StandardController> controller = std::dynamic_pointer_cast<StandardController>(ControlManager::GetControlDevice(port));
|
|
errorCond(controller == nullptr, "Input port must be connected to a standard controller");
|
|
|
|
lua_newtable(lua);
|
|
lua_pushboolvalue(a, controller->IsPressed(StandardController::Buttons::A));
|
|
lua_pushboolvalue(b, controller->IsPressed(StandardController::Buttons::B));
|
|
lua_pushboolvalue(start, controller->IsPressed(StandardController::Buttons::Start));
|
|
lua_pushboolvalue(select, controller->IsPressed(StandardController::Buttons::Select));
|
|
lua_pushboolvalue(up, controller->IsPressed(StandardController::Buttons::Up));
|
|
lua_pushboolvalue(down, controller->IsPressed(StandardController::Buttons::Down));
|
|
lua_pushboolvalue(left, controller->IsPressed(StandardController::Buttons::Left));
|
|
lua_pushboolvalue(right, controller->IsPressed(StandardController::Buttons::Right));
|
|
return 1;
|
|
}
|
|
|
|
int LuaApi::SetInput(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
lua_settop(lua, 3);
|
|
|
|
bool allowUserInput = l.ReadBool();
|
|
|
|
luaL_checktype(lua, 2, LUA_TTABLE);
|
|
lua_getfield(lua, 2, "a");
|
|
lua_getfield(lua, 2, "b");
|
|
lua_getfield(lua, 2, "start");
|
|
lua_getfield(lua, 2, "select");
|
|
lua_getfield(lua, 2, "up");
|
|
lua_getfield(lua, 2, "down");
|
|
lua_getfield(lua, 2, "left");
|
|
lua_getfield(lua, 2, "right");
|
|
|
|
Nullable<bool> right = l.ReadOptionalBool();
|
|
Nullable<bool> left = l.ReadOptionalBool();
|
|
Nullable<bool> down = l.ReadOptionalBool();
|
|
Nullable<bool> up = l.ReadOptionalBool();
|
|
Nullable<bool> select = l.ReadOptionalBool();
|
|
Nullable<bool> start = l.ReadOptionalBool();
|
|
Nullable<bool> b = l.ReadOptionalBool();
|
|
Nullable<bool> a = l.ReadOptionalBool();
|
|
|
|
lua_pop(lua, 1);
|
|
int port = l.ReadInteger();
|
|
|
|
errorCond(port < 0 || port > 3, "Invalid port number - must be between 0 to 3");
|
|
|
|
shared_ptr<StandardController> controller = std::dynamic_pointer_cast<StandardController>(ControlManager::GetControlDevice(port));
|
|
errorCond(controller == nullptr, "Input port must be connected to a standard controller");
|
|
|
|
if(right.HasValue || !allowUserInput) controller->SetBitValue(StandardController::Buttons::Right, right.Value);
|
|
if(left.HasValue || !allowUserInput) controller->SetBitValue(StandardController::Buttons::Left, left.Value);
|
|
if(down.HasValue || !allowUserInput) controller->SetBitValue(StandardController::Buttons::Down, down.Value);
|
|
if(up.HasValue || !allowUserInput) controller->SetBitValue(StandardController::Buttons::Up, up.Value);
|
|
if(select.HasValue || !allowUserInput) controller->SetBitValue(StandardController::Buttons::Select, select.Value);
|
|
if(start.HasValue || !allowUserInput) controller->SetBitValue(StandardController::Buttons::Start, start.Value);
|
|
if(b.HasValue || !allowUserInput) controller->SetBitValue(StandardController::Buttons::B, b.Value);
|
|
if(a.HasValue || !allowUserInput) controller->SetBitValue(StandardController::Buttons::A, a.Value);
|
|
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::AddCheat(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
string gamegenieCode = l.ReadString();
|
|
checkparams();
|
|
errorCond(gamegenieCode.length() != 6 && gamegenieCode.length() != 8, "Game genie code must be 6 or 8 characters long");
|
|
errorCond(gamegenieCode.find_first_not_of("APZLGITYEOXUKSVN", 0) != string::npos, "Game genie code may only contain these characters: AEGIKLNOPSTUVXYZ");
|
|
CheatManager::GetInstance()->AddGameGenieCode(gamegenieCode);
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::ClearCheats(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
checkparams();
|
|
CheatManager::GetInstance()->ClearCodes();
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::GetScriptDataFolder(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
checkparams();
|
|
string baseFolder = FolderUtilities::CombinePath(FolderUtilities::GetHomeFolder(), "LuaScriptData");
|
|
FolderUtilities::CreateFolder(baseFolder);
|
|
string scriptFolder = FolderUtilities::CombinePath(baseFolder, FolderUtilities::GetFilename(_context->GetScriptName(), false));
|
|
FolderUtilities::CreateFolder(scriptFolder);
|
|
l.Return(scriptFolder);
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::GetRomInfo(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
checkparams();
|
|
|
|
lua_newtable(lua);
|
|
lua_pushstringvalue(name, Console::GetRomName());
|
|
lua_pushstringvalue(path, ((string)Console::GetRomPath()));
|
|
|
|
HashInfo hashInfo = Console::GetHashInfo();
|
|
lua_pushintvalue(fileCrc32Hash, hashInfo.Crc32Hash);
|
|
lua_pushstringvalue(fileSha1Hash, hashInfo.Sha1Hash);
|
|
lua_pushintvalue(prgChrCrc32Hash, hashInfo.PrgCrc32Hash);
|
|
lua_pushstringvalue(prgChrMd5Hash, hashInfo.PrgChrMd5Hash);
|
|
lua_pushintvalue(format, Console::GetRomFormat());
|
|
lua_pushboolvalue(isChrRam, Console::IsChrRam());
|
|
return 1;
|
|
}
|
|
|
|
int LuaApi::GetLogWindowLog(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
checkparams();
|
|
|
|
l.Return(MessageManager::GetLog());
|
|
return l.ReturnCount();
|
|
}
|
|
|
|
int LuaApi::SetState(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
lua_settop(lua, 1);
|
|
luaL_checktype(lua, -1, LUA_TTABLE);
|
|
|
|
DebugState state;
|
|
|
|
lua_getfield(lua, -1, "cpu");
|
|
luaL_checktype(lua, -1, LUA_TTABLE);
|
|
lua_readint(a, state.CPU.A);
|
|
lua_readint(cycleCount, state.CPU.CycleCount);
|
|
lua_readint(irqFlag, state.CPU.IRQFlag);
|
|
lua_readbool(nmiFlag, state.CPU.NMIFlag);
|
|
lua_readint(pc, state.CPU.PC);
|
|
lua_readint(ps, state.CPU.PS);
|
|
lua_readint(sp, state.CPU.SP);
|
|
lua_readint(x, state.CPU.X);
|
|
lua_readint(y, state.CPU.Y);
|
|
lua_pop(lua, 1);
|
|
|
|
lua_getfield(lua, -1, "ppu");
|
|
luaL_checktype(lua, -1, LUA_TTABLE);
|
|
lua_readint(cycle, state.PPU.Cycle);
|
|
lua_readint(frameCount, state.PPU.FrameCount);
|
|
lua_readint(scanline, state.PPU.Scanline);
|
|
|
|
lua_getfield(lua, -1, "control");
|
|
luaL_checktype(lua, -1, LUA_TTABLE);
|
|
lua_readbool(backgroundEnabled, state.PPU.ControlFlags.BackgroundEnabled);
|
|
lua_readbool(backgroundMask, state.PPU.ControlFlags.BackgroundMask);
|
|
lua_readint(backgroundPatternAddr, state.PPU.ControlFlags.BackgroundPatternAddr);
|
|
lua_readbool(grayscale, state.PPU.ControlFlags.Grayscale);
|
|
lua_readbool(intensifyBlue, state.PPU.ControlFlags.IntensifyBlue);
|
|
lua_readbool(intensifyGreen, state.PPU.ControlFlags.IntensifyGreen);
|
|
lua_readbool(intensifyRed, state.PPU.ControlFlags.IntensifyRed);
|
|
lua_readbool(largeSprites, state.PPU.ControlFlags.LargeSprites);
|
|
lua_readbool(spriteMask, state.PPU.ControlFlags.SpriteMask);
|
|
lua_readint(spritePatternAddr, state.PPU.ControlFlags.SpritePatternAddr);
|
|
lua_readbool(spritesEnabled, state.PPU.ControlFlags.SpritesEnabled);
|
|
lua_readbool(nmiOnVBlank, state.PPU.ControlFlags.VBlank);
|
|
lua_readbool(verticalWrite, state.PPU.ControlFlags.VerticalWrite);
|
|
lua_pop(lua, 1);
|
|
|
|
lua_getfield(lua, -1, "status");
|
|
luaL_checktype(lua, -1, LUA_TTABLE);
|
|
lua_readbool(sprite0Hit, state.PPU.StatusFlags.Sprite0Hit);
|
|
lua_readbool(spriteOverflow, state.PPU.StatusFlags.SpriteOverflow);
|
|
lua_readbool(verticalBlank, state.PPU.StatusFlags.VerticalBlank);
|
|
lua_pop(lua, 1);
|
|
|
|
lua_getfield(lua, -1, "state");
|
|
luaL_checktype(lua, -1, LUA_TTABLE);
|
|
lua_readint(control, state.PPU.State.Control);
|
|
lua_readint(highBitShift, state.PPU.State.HighBitShift);
|
|
lua_readint(lowBitShift, state.PPU.State.LowBitShift);
|
|
lua_readint(mask, state.PPU.State.Mask);
|
|
lua_readint(spriteRamAddr, state.PPU.State.SpriteRamAddr);
|
|
lua_readint(status, state.PPU.State.Status);
|
|
lua_readint(tmpVideoRamAddr, state.PPU.State.TmpVideoRamAddr);
|
|
lua_readint(videoRamAddr, state.PPU.State.VideoRamAddr);
|
|
lua_readbool(writeToggle, state.PPU.State.WriteToggle);
|
|
lua_readint(xScroll, state.PPU.State.XScroll);
|
|
lua_pop(lua, 1);
|
|
|
|
lua_pop(lua, 1);
|
|
|
|
_debugger->SetState(state);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int LuaApi::GetState(lua_State *lua)
|
|
{
|
|
LuaCallHelper l(lua);
|
|
checkparams();
|
|
DebugState state;
|
|
_debugger->GetState(&state, true);
|
|
|
|
lua_newtable(lua);
|
|
lua_pushintvalue(region, state.Model);
|
|
lua_pushintvalue(clockRate, CPU::GetClockRate(Console::GetModel()));
|
|
|
|
lua_starttable("cpu");
|
|
lua_pushintvalue(a, state.CPU.A);
|
|
lua_pushintvalue(cycleCount, state.CPU.CycleCount);
|
|
lua_pushintvalue(irqFlag, state.CPU.IRQFlag);
|
|
lua_pushboolvalue(nmiFlag, state.CPU.NMIFlag);
|
|
lua_pushintvalue(pc, state.CPU.PC);
|
|
lua_pushintvalue(status, state.CPU.PS);
|
|
lua_pushintvalue(sp, state.CPU.SP);
|
|
lua_pushintvalue(x, state.CPU.X);
|
|
lua_pushintvalue(y, state.CPU.Y);
|
|
lua_endtable();
|
|
|
|
lua_starttable("ppu");
|
|
lua_pushintvalue(cycle, state.PPU.Cycle);
|
|
lua_pushintvalue(frameCount, state.PPU.FrameCount);
|
|
lua_pushintvalue(scanline, state.PPU.Scanline);
|
|
|
|
lua_starttable("control");
|
|
lua_pushboolvalue(backgroundEnabled, state.PPU.ControlFlags.BackgroundEnabled);
|
|
lua_pushboolvalue(backgroundMask, state.PPU.ControlFlags.BackgroundMask);
|
|
lua_pushintvalue(backgroundPatternAddr, state.PPU.ControlFlags.BackgroundPatternAddr);
|
|
lua_pushboolvalue(grayscale, state.PPU.ControlFlags.Grayscale);
|
|
lua_pushboolvalue(intensifyBlue, state.PPU.ControlFlags.IntensifyBlue);
|
|
lua_pushboolvalue(intensifyGreen, state.PPU.ControlFlags.IntensifyGreen);
|
|
lua_pushboolvalue(intensifyRed, state.PPU.ControlFlags.IntensifyRed);
|
|
lua_pushboolvalue(largeSprites, state.PPU.ControlFlags.LargeSprites);
|
|
lua_pushboolvalue(spriteMask, state.PPU.ControlFlags.SpriteMask);
|
|
lua_pushintvalue(spritePatternAddr, state.PPU.ControlFlags.SpritePatternAddr);
|
|
lua_pushboolvalue(spritesEnabled, state.PPU.ControlFlags.SpritesEnabled);
|
|
lua_pushboolvalue(nmiOnVBlank, state.PPU.ControlFlags.VBlank);
|
|
lua_pushboolvalue(verticalWrite, state.PPU.ControlFlags.VerticalWrite);
|
|
lua_endtable();
|
|
|
|
lua_starttable("status");
|
|
lua_pushboolvalue(sprite0Hit, state.PPU.StatusFlags.Sprite0Hit);
|
|
lua_pushboolvalue(spriteOverflow, state.PPU.StatusFlags.SpriteOverflow);
|
|
lua_pushboolvalue(verticalBlank, state.PPU.StatusFlags.VerticalBlank);
|
|
lua_endtable();
|
|
|
|
lua_starttable("state");
|
|
lua_pushintvalue(control, state.PPU.State.Control);
|
|
lua_pushintvalue(highBitShift, state.PPU.State.HighBitShift);
|
|
lua_pushintvalue(lowBitShift, state.PPU.State.LowBitShift);
|
|
lua_pushintvalue(mask, state.PPU.State.Mask);
|
|
lua_pushintvalue(spriteRamAddr, state.PPU.State.SpriteRamAddr);
|
|
lua_pushintvalue(status, state.PPU.State.Status);
|
|
lua_pushintvalue(tmpVideoRamAddr, state.PPU.State.TmpVideoRamAddr);
|
|
lua_pushintvalue(videoRamAddr, state.PPU.State.VideoRamAddr);
|
|
lua_pushboolvalue(writeToggle, state.PPU.State.WriteToggle);
|
|
lua_pushintvalue(xScroll, state.PPU.State.XScroll);
|
|
lua_endtable();
|
|
|
|
lua_endtable(); //end ppu
|
|
|
|
lua_starttable("cart");
|
|
lua_pushintvalue(chrPageCount, state.Cartridge.ChrPageCount);
|
|
lua_pushintvalue(chrPageSize, state.Cartridge.ChrPageSize);
|
|
lua_pushintvalue(chrRamSize, state.Cartridge.ChrRamSize);
|
|
lua_pushintvalue(chrRomSize, state.Cartridge.ChrRomSize);
|
|
lua_pushintvalue(prgPageCount, state.Cartridge.PrgPageCount);
|
|
lua_pushintvalue(prgPageSize, state.Cartridge.PrgPageSize);
|
|
lua_pushintvalue(prgRomSize, state.Cartridge.PrgRomSize);
|
|
|
|
lua_starttable("selectedPrgPages");
|
|
for(int i = 0, max = 0x8000 / state.Cartridge.PrgPageSize; i < max; i++) {
|
|
lua_pushinteger(lua, i + 1);
|
|
lua_pushinteger(lua, (int32_t)state.Cartridge.PrgSelectedPages[i]);
|
|
lua_settable(lua, -3);
|
|
}
|
|
lua_endtable();
|
|
|
|
lua_starttable("selectedChrPages");
|
|
for(int i = 0, max = 0x2000 / state.Cartridge.ChrPageSize; i < max; i++) {
|
|
lua_pushinteger(lua, i + 1);
|
|
lua_pushinteger(lua, (int32_t)state.Cartridge.ChrSelectedPages[i]);
|
|
lua_settable(lua, -3);
|
|
}
|
|
lua_endtable();
|
|
|
|
lua_endtable();
|
|
|
|
lua_starttable("apu");
|
|
|
|
lua_starttable("square1");
|
|
PushSquareState(lua, state.APU.Square1);
|
|
lua_endtable();
|
|
|
|
lua_starttable("square2");
|
|
PushSquareState(lua, state.APU.Square2);
|
|
lua_endtable();
|
|
|
|
lua_starttable("triangle");
|
|
lua_pushboolvalue(enabled, state.APU.Triangle.Enabled);
|
|
lua_pushdoublevalue(frequency, state.APU.Triangle.Frequency);
|
|
PushLengthCounterState(lua, state.APU.Triangle.LengthCounter);
|
|
lua_pushintvalue(outputVolume, state.APU.Triangle.OutputVolume);
|
|
lua_pushintvalue(period, state.APU.Triangle.Period);
|
|
lua_pushintvalue(sequencePosition, state.APU.Triangle.SequencePosition);
|
|
lua_endtable();
|
|
|
|
lua_starttable("noise");
|
|
lua_pushboolvalue(enabled, state.APU.Noise.Enabled);
|
|
lua_pushdoublevalue(frequency, state.APU.Noise.Frequency);
|
|
PushEnvelopeState(lua, state.APU.Noise.Envelope);
|
|
PushLengthCounterState(lua, state.APU.Noise.LengthCounter);
|
|
lua_pushboolvalue(modeFlag, state.APU.Noise.ModeFlag);
|
|
lua_pushintvalue(outputVolume, state.APU.Noise.OutputVolume);
|
|
lua_pushintvalue(period, state.APU.Noise.Period);
|
|
lua_pushintvalue(shiftRegister, state.APU.Noise.ShiftRegister);
|
|
lua_endtable();
|
|
|
|
lua_starttable("dmc");
|
|
lua_pushintvalue(bytesRemaining, state.APU.Dmc.BytesRemaining);
|
|
lua_pushdoublevalue(sampleRate, state.APU.Dmc.SampleRate);
|
|
lua_pushboolvalue(irqEnabled, state.APU.Dmc.IrqEnabled);
|
|
lua_pushboolvalue(loop, state.APU.Dmc.Loop);
|
|
lua_pushintvalue(outputVolume, state.APU.Dmc.OutputVolume);
|
|
lua_pushintvalue(period, state.APU.Dmc.Period);
|
|
lua_pushintvalue(sampleAddr, state.APU.Dmc.SampleAddr);
|
|
lua_pushintvalue(sampleLength, state.APU.Dmc.SampleLength);
|
|
lua_endtable();
|
|
|
|
lua_starttable("frameCounter");
|
|
lua_pushintvalue(fiveStepMode, state.APU.FrameCounter.FiveStepMode);
|
|
lua_pushboolvalue(irqEnabled, state.APU.FrameCounter.IrqEnabled);
|
|
lua_pushintvalue(sequencePosition, state.APU.FrameCounter.SequencePosition);
|
|
lua_endtable();
|
|
|
|
lua_endtable(); //end apu
|
|
|
|
return 1;
|
|
}
|
|
|
|
void LuaApi::PushSquareState(lua_State *lua, ApuSquareState & state)
|
|
{
|
|
lua_pushintvalue(duty, state.Duty);
|
|
lua_pushintvalue(dutyPosition, state.DutyPosition);
|
|
lua_pushdoublevalue(frequency, state.Frequency);
|
|
lua_pushintvalue(period, state.Period);
|
|
lua_pushboolvalue(sweepEnabled, state.SweepEnabled);
|
|
lua_pushboolvalue(sweepNegate, state.SweepNegate);
|
|
lua_pushintvalue(sweepPeriod, state.SweepPeriod);
|
|
lua_pushintvalue(sweepShift, state.SweepShift);
|
|
lua_pushboolvalue(enabled, state.Enabled);
|
|
lua_pushintvalue(outputVolume, state.OutputVolume);
|
|
PushEnvelopeState(lua, state.Envelope);
|
|
PushLengthCounterState(lua, state.LengthCounter);
|
|
}
|
|
|
|
void LuaApi::PushEnvelopeState(lua_State *lua, ApuEnvelopeState & state)
|
|
{
|
|
lua_starttable("envelope");
|
|
lua_pushboolvalue(startFlag, state.StartFlag);
|
|
lua_pushboolvalue(loop, state.Loop);
|
|
lua_pushboolvalue(constantVolume, state.ConstantVolume);
|
|
lua_pushintvalue(divider, state.Divider);
|
|
lua_pushintvalue(counter, state.Counter);
|
|
lua_pushintvalue(volume, state.Volume);
|
|
lua_endtable();
|
|
}
|
|
|
|
void LuaApi::PushLengthCounterState(lua_State *lua, ApuLengthCounterState & state)
|
|
{
|
|
lua_starttable("lengthCounter");
|
|
lua_pushboolvalue(halt, state.Halt);
|
|
lua_pushintvalue(counter, state.Counter);
|
|
lua_pushintvalue(reloadValue, state.ReloadValue);
|
|
lua_endtable();
|
|
}
|