Mesen/GUI.NET/InteropEmu.cs

1583 lines
54 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Mesen.GUI.Config;
using Mesen.GUI.Forms;
namespace Mesen.GUI
{
public class InteropEmu
{
private const string DLLPath = "MesenCore.dll";
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool TestDll();
[DllImport(DLLPath, EntryPoint = "GetMesenVersion")] private static extern UInt32 GetMesenVersionWrapper();
[DllImport(DLLPath)] public static extern void InitializeEmu([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string homeFolder, IntPtr windowHandle, IntPtr dxViewerHandle, [MarshalAs(UnmanagedType.I1)]bool noAudio, [MarshalAs(UnmanagedType.I1)]bool noVideo, [MarshalAs(UnmanagedType.I1)]bool noInput);
[DllImport(DLLPath)] public static extern void Release();
[DllImport(DLLPath)] public static extern void SetDisplayLanguage(Language lang);
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool IsRunning();
[DllImport(DLLPath)] public static extern void LoadROM([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string patchFile);
[DllImport(DLLPath)] public static extern void AddKnownGameFolder([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string folder);
[DllImport(DLLPath)] public static extern void SetFolderOverrides([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string saveDataFolder, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string saveStateFolder, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string screenshotFolder);
[DllImport(DLLPath)] public static extern void LoadRecentGame([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filepath, [MarshalAs(UnmanagedType.I1)]bool resetGame);
[DllImport(DLLPath, EntryPoint = "GetArchiveRomList")] private static extern IntPtr GetArchiveRomListWrapper([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename);
public static List<string> GetArchiveRomList(string filename) { return new List<string>(PtrToStringUtf8(InteropEmu.GetArchiveRomListWrapper(filename)).Split(new string[] { "[!|!]" }, StringSplitOptions.RemoveEmptyEntries)); }
[DllImport(DLLPath)] public static extern void SetMousePosition(double x, double y);
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool HasZapper();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool HasArkanoidPaddle();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool HasFourScore();
[DllImport(DLLPath)] public static extern void SetControllerType(int port, ControllerType type);
[DllImport(DLLPath)] public static extern void SetControllerKeys(int port, KeyMappingSet mapping);
[DllImport(DLLPath)] public static extern void SetZapperDetectionRadius(UInt32 detectionRadius);
[DllImport(DLLPath)] public static extern void SetExpansionDevice(ExpansionPortDevice device);
[DllImport(DLLPath)] public static extern void SetConsoleType(ConsoleType type);
[DllImport(DLLPath)] public static extern void SetEmulatorKeys(EmulatorKeyMappingSet mappings);
[DllImport(DLLPath)] public static extern ControllerType GetControllerType(int port);
[DllImport(DLLPath)] public static extern ExpansionPortDevice GetExpansionDevice();
[DllImport(DLLPath)] public static extern ConsoleType GetConsoleType();
[DllImport(DLLPath)] public static extern void UpdateInputDevices();
[DllImport(DLLPath)] public static extern UInt32 GetPressedKey();
[DllImport(DLLPath)] public static extern UInt32 GetKeyCode([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string keyName);
[DllImport(DLLPath, EntryPoint = "GetKeyName")] private static extern IntPtr GetKeyNameWrapper(UInt32 key);
[DllImport(DLLPath)] public static extern void SetKeyState(Int32 scanCode, [MarshalAs(UnmanagedType.I1)]bool pressed);
[DllImport(DLLPath)] public static extern void ResetKeyState();
[DllImport(DLLPath)] public static extern void Run();
[DllImport(DLLPath)] public static extern void Pause();
[DllImport(DLLPath)] public static extern void Resume();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool IsPaused();
[DllImport(DLLPath)] public static extern void Stop();
[DllImport(DLLPath, EntryPoint = "GetRomInfo")] private static extern UInt32 GetRomInfoWrapper(ref InteropRomInfo romInfo, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename = "");
[DllImport(DLLPath)] public static extern void PowerCycle();
[DllImport(DLLPath)] public static extern void Reset();
[DllImport(DLLPath)] public static extern void ResetLagCounter();
[DllImport(DLLPath)] public static extern void StartServer(UInt16 port, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string hostPlayerName);
[DllImport(DLLPath)] public static extern void StopServer();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool IsServerRunning();
[DllImport(DLLPath)] public static extern void Connect([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string host, UInt16 port, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string playerName, [MarshalAs(UnmanagedType.I1)]bool spectator);
[DllImport(DLLPath)] public static extern void Disconnect();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool IsConnected();
[DllImport(DLLPath)] public static extern Int32 NetPlayGetAvailableControllers();
[DllImport(DLLPath)] public static extern void NetPlaySelectController(Int32 controllerPort);
[DllImport(DLLPath)] public static extern ControllerType NetPlayGetControllerType(Int32 controllerPort);
[DllImport(DLLPath)] public static extern Int32 NetPlayGetControllerPort();
[DllImport(DLLPath)] public static extern void TakeScreenshot();
[DllImport(DLLPath)] public static extern IntPtr RegisterNotificationCallback(NotificationListener.NotificationCallback callback);
[DllImport(DLLPath)] public static extern void UnregisterNotificationCallback(IntPtr notificationListener);
[DllImport(DLLPath)] public static extern void DisplayMessage([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string title, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string message, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string param1 = null);
[DllImport(DLLPath, EntryPoint = "GetLog")] private static extern IntPtr GetLogWrapper();
[DllImport(DLLPath)] public static extern void MoviePlay([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename);
[DllImport(DLLPath)] public static extern void MovieRecord([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename, [MarshalAs(UnmanagedType.I1)]bool reset);
[DllImport(DLLPath)] public static extern void MovieStop();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool MoviePlaying();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool MovieRecording();
[DllImport(DLLPath)] public static extern void AviRecord([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename, VideoCodec codec, UInt32 compressionLevel);
[DllImport(DLLPath)] public static extern void AviStop();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool AviIsRecording();
[DllImport(DLLPath)] public static extern void WaveRecord([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename);
[DllImport(DLLPath)] public static extern void WaveStop();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool WaveIsRecording();
[DllImport(DLLPath)] public static extern Int32 RunRecordedTest([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename);
[DllImport(DLLPath)] public static extern Int32 RunAutomaticTest([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename);
[DllImport(DLLPath)] public static extern void RomTestRecord([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename, [MarshalAs(UnmanagedType.I1)]bool reset);
[DllImport(DLLPath)] public static extern void RomTestRecordFromMovie([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string testFilename, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string movieFilename);
[DllImport(DLLPath)] public static extern void RomTestRecordFromTest([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string newTestFilename, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string existingTestFilename);
[DllImport(DLLPath)] public static extern void RomTestStop();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool RomTestRecording();
[DllImport(DLLPath)] public static extern void SaveState(UInt32 stateIndex);
[DllImport(DLLPath)] public static extern void LoadState(UInt32 stateIndex);
[DllImport(DLLPath)] public static extern Int64 GetStateInfo(UInt32 stateIndex);
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool IsNsf();
[DllImport(DLLPath)] public static extern void NsfSelectTrack(Byte trackNumber);
[DllImport(DLLPath)] public static extern Int32 NsfGetCurrentTrack();
[DllImport(DLLPath, EntryPoint = "NsfGetHeader")] private static extern void NsfGetHeaderWrapper(out NsfHeader header);
[DllImport(DLLPath)] public static extern void NsfSetNsfConfig(Int32 autoDetectSilenceDelay, Int32 moveToNextTrackTime, [MarshalAs(UnmanagedType.I1)]bool disableApuIrqs);
[DllImport(DLLPath)] public static extern UInt32 FdsGetSideCount();
[DllImport(DLLPath)] public static extern void FdsEjectDisk();
[DllImport(DLLPath)] public static extern void FdsInsertDisk(UInt32 diskNumber);
[DllImport(DLLPath)] public static extern void FdsSwitchDiskSide();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool FdsIsAutoInsertDiskEnabled();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool IsVsSystem();
[DllImport(DLLPath)] public static extern void VsInsertCoin(UInt32 port);
[DllImport(DLLPath)] public static extern void VsSetGameConfig(PpuModel model, VsInputType inputType, byte dipSwitches);
[DllImport(DLLPath)] public static extern void SetCheats([MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)]InteropCheatInfo[] cheats, UInt32 length);
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool CheckFlag(EmulationFlags flag);
[DllImport(DLLPath)] private static extern void SetFlags(EmulationFlags flags);
[DllImport(DLLPath)] private static extern void ClearFlags(EmulationFlags flags);
[DllImport(DLLPath)] public static extern void SetRamPowerOnState(RamPowerOnState state);
[DllImport(DLLPath)] public static extern void SetMasterVolume(double volume);
[DllImport(DLLPath)] public static extern void SetChannelVolume(AudioChannel channel, double volume);
[DllImport(DLLPath)] public static extern void SetChannelPanning(AudioChannel channel, double panning);
[DllImport(DLLPath)] public static extern void SetEqualizerFilterType(EqualizerFilterType filter);
[DllImport(DLLPath)] public static extern void SetEqualizerBands([MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)]double[] bands, UInt32 length);
[DllImport(DLLPath)] public static extern void SetBandGain(int band, double gain);
[DllImport(DLLPath)] public static extern void SetSampleRate(UInt32 sampleRate);
[DllImport(DLLPath)] public static extern void SetAudioLatency(UInt32 msLatency);
[DllImport(DLLPath)] public static extern void SetStereoFilter(StereoFilter stereoFilter);
[DllImport(DLLPath)] public static extern void SetStereoDelay(Int32 delay);
[DllImport(DLLPath)] public static extern void SetStereoPanningAngle(double angle);
[DllImport(DLLPath)] public static extern void SetReverbParameters(double strength, double delay);
[DllImport(DLLPath)] public static extern void SetCrossFeedRatio(UInt32 ratio);
[DllImport(DLLPath)] public static extern void SetNesModel(NesModel model);
[DllImport(DLLPath)] public static extern void SetEmulationSpeed(UInt32 emulationSpeed);
[DllImport(DLLPath)] public static extern void IncreaseEmulationSpeed();
[DllImport(DLLPath)] public static extern void DecreaseEmulationSpeed();
[DllImport(DLLPath)] public static extern UInt32 GetEmulationSpeed();
[DllImport(DLLPath)] public static extern void SetTurboRewindSpeed(UInt32 turboSpeed, UInt32 rewindSpeed);
[DllImport(DLLPath)] public static extern void SetRewindBufferSize(UInt32 seconds);
[DllImport(DLLPath)] public static extern void SetOverclockRate(UInt32 overclockRate, [MarshalAs(UnmanagedType.I1)]bool adjustApu);
[DllImport(DLLPath)] public static extern void SetPpuNmiConfig(UInt32 extraScanlinesBeforeNmi, UInt32 extraScanlineAfterNmi);
[DllImport(DLLPath)] public static extern void SetOverscanDimensions(UInt32 left, UInt32 right, UInt32 top, UInt32 bottom);
[DllImport(DLLPath)] public static extern void SetVideoScale(double scale);
[DllImport(DLLPath)] public static extern void SetVideoAspectRatio(VideoAspectRatio aspectRatio, double customRatio);
[DllImport(DLLPath)] public static extern void SetVideoFilter(VideoFilterType filter);
[DllImport(DLLPath)] public static extern void SetVideoResizeFilter(VideoResizeFilter filter);
[DllImport(DLLPath)] public static extern void SetRgbPalette(byte[] palette);
[DllImport(DLLPath)] public static extern void SetPictureSettings(double brightness, double contrast, double saturation, double hue, double scanlineIntensity);
[DllImport(DLLPath)] public static extern void SetNtscFilterSettings(double artifacts, double bleed, double fringing, double gamma, double resolution, double sharpness, [MarshalAs(UnmanagedType.I1)]bool mergeFields, double yFilterLength, double iFilterLength, double qFilterLength);
[DllImport(DLLPath)] public static extern void SetInputDisplaySettings(byte visiblePorts, InputDisplayPosition displayPosition, [MarshalAs(UnmanagedType.I1)]bool displayHorizontally);
[DllImport(DLLPath)] public static extern void SetAutoSaveOptions(UInt32 delayInMinutes, [MarshalAs(UnmanagedType.I1)]bool showMessage);
[DllImport(DLLPath, EntryPoint = "GetRgbPalette")] private static extern void GetRgbPaletteWrapper(IntPtr paletteBuffer);
[DllImport(DLLPath, EntryPoint = "GetScreenSize")] private static extern void GetScreenSizeWrapper(out ScreenSize size, [MarshalAs(UnmanagedType.I1)]bool ignoreScale);
[DllImport(DLLPath, EntryPoint = "GetAudioDevices")] private static extern IntPtr GetAudioDevicesWrapper();
[DllImport(DLLPath)] public static extern void SetAudioDevice(string audioDevice);
[DllImport(DLLPath)] public static extern void DebugInitialize();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool DebugIsDebuggerRunning();
[DllImport(DLLPath)] public static extern void DebugRelease();
[DllImport(DLLPath)] public static extern void DebugSetFlags(DebuggerFlags flags);
[DllImport(DLLPath)] public static extern void DebugGetState(ref DebugState state);
[DllImport(DLLPath)] public static extern void DebugSetState(DebugState state);
[DllImport(DLLPath)] public static extern void DebugSetBreakpoints([MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1)]InteropBreakpoint[] breakpoints, UInt32 length);
[DllImport(DLLPath)] public static extern void DebugSetLabel(UInt32 address, AddressType addressType, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string label, [MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string comment);
[DllImport(DLLPath)] public static extern void DebugStep(UInt32 count);
[DllImport(DLLPath)] public static extern void DebugPpuStep(UInt32 count);
[DllImport(DLLPath)] public static extern void DebugStepCycles(UInt32 count);
[DllImport(DLLPath)] public static extern void DebugStepOut();
[DllImport(DLLPath)] public static extern void DebugStepOver();
[DllImport(DLLPath)] public static extern void DebugStepBack();
[DllImport(DLLPath)] public static extern void DebugRun();
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool DebugIsExecutionStopped();
[DllImport(DLLPath)] public static extern Int32 DebugGetRelativeAddress(UInt32 absoluteAddr, AddressType type);
[DllImport(DLLPath)] public static extern Int32 DebugFindSubEntryPoint(UInt16 relativeAddr);
[DllImport(DLLPath)] public static extern Int32 DebugGetAbsoluteAddress(UInt32 relativeAddr);
[DllImport(DLLPath)] public static extern Int32 DebugGetAbsoluteChrAddress(UInt32 relativeAddr);
[DllImport(DLLPath)] public static extern Int32 DebugGetMemorySize(DebugMemoryType type);
[DllImport(DLLPath)] public static extern Byte DebugGetMemoryValue(DebugMemoryType type, UInt32 address);
[DllImport(DLLPath)] public static extern void DebugSetMemoryValue(DebugMemoryType type, UInt32 address, byte value);
[DllImport(DLLPath)] public static extern void DebugSetInputOverride(Int32 port, Int32 state);
[DllImport(DLLPath, EntryPoint = "DebugStartCodeRunner")] private static extern void DebugStartCodeRunnerWrapper(IntPtr byteCode, Int32 codeLength);
public static void DebugStartCodeRunner(byte[] data)
{
GCHandle handle = GCHandle.Alloc(data, GCHandleType.Pinned);
try {
InteropEmu.DebugStartCodeRunnerWrapper(handle.AddrOfPinnedObject(), data.Length);
} finally {
handle.Free();
}
}
[DllImport(DLLPath, EntryPoint = "DebugSetMemoryValues")] private static extern void DebugSetMemoryValuesWrapper(DebugMemoryType type, UInt32 address, IntPtr data, Int32 length);
public static void DebugSetMemoryValues(DebugMemoryType type, UInt32 address, byte[] data)
{
GCHandle handle = GCHandle.Alloc(data, GCHandleType.Pinned);
try {
InteropEmu.DebugSetMemoryValuesWrapper(type, address, handle.AddrOfPinnedObject(), data.Length);
} finally {
handle.Free();
}
}
[DllImport(DLLPath)] public static extern void DebugGetAbsoluteAddressAndType(UInt32 relativeAddr, ref AddressTypeInfo addressTypeInfo);
[DllImport(DLLPath)] public static extern void DebugSetPpuViewerScanlineCycle(Int32 scanline, Int32 cycle);
[DllImport(DLLPath)] public static extern void DebugSetFreezeState(UInt16 address, [MarshalAs(UnmanagedType.I1)]bool frozen);
[DllImport(DLLPath)] public static extern void DebugSetNextStatement(UInt16 addr);
[DllImport(DLLPath)] public static extern Int32 DebugEvaluateExpression([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string expression, out EvalResultType resultType);
[DllImport(DLLPath)] public static extern void DebugStartTraceLogger([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename);
[DllImport(DLLPath)] public static extern void DebugStopTraceLogger();
[DllImport(DLLPath)] public static extern void DebugSetTraceOptions(TraceLoggerOptions options);
[DllImport(DLLPath, EntryPoint = "DebugGetExecutionTrace")] private static extern IntPtr DebugGetExecutionTraceWrapper(UInt32 lineCount);
public static string DebugGetExecutionTrace(UInt32 lineCount) { return PtrToStringUtf8(InteropEmu.DebugGetExecutionTraceWrapper(lineCount)); }
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool DebugLoadCdlFile([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string cdlFilepath);
[DllImport(DLLPath)] [return: MarshalAs(UnmanagedType.I1)] public static extern bool DebugSaveCdlFile([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string cdlFilepath);
[DllImport(DLLPath)] public static extern void DebugGetCdlRatios(ref CdlRatios ratios);
[DllImport(DLLPath)] public static extern void DebugResetCdlLog();
[DllImport(DLLPath)] public static extern void DebugResetMemoryAccessCounts();
[DllImport(DLLPath)] public static extern void DebugResetProfiler();
[DllImport(DLLPath, EntryPoint = "DebugGetNesHeader")] public static extern void DebugGetNesHeaderWrapper(IntPtr headerBuffer);
public static byte[] DebugGetNesHeader()
{
byte[] header = new byte[16];
GCHandle handle = GCHandle.Alloc(header, GCHandleType.Pinned);
try {
InteropEmu.DebugGetNesHeaderWrapper(handle.AddrOfPinnedObject());
} finally {
handle.Free();
}
return header;
}
[DllImport(DLLPath, EntryPoint = "DebugSaveRomToDisk")] public static extern void DebugSaveRomToDiskWrapper([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string filename, IntPtr headerBuffer);
public static void DebugSaveRomToDisk(string filename, byte[] header = null)
{
if(header != null) {
GCHandle handle = GCHandle.Alloc(header, GCHandleType.Pinned);
try {
InteropEmu.DebugSaveRomToDiskWrapper(filename, handle.AddrOfPinnedObject());
} finally {
handle.Free();
}
} else {
InteropEmu.DebugSaveRomToDiskWrapper(filename, IntPtr.Zero);
}
}
[DllImport(DLLPath, EntryPoint = "DebugGetCode")] private static extern IntPtr DebugGetCodeWrapper(out UInt32 length);
public static string DebugGetCode()
{
UInt32 length;
IntPtr ptrCodeString = InteropEmu.DebugGetCodeWrapper(out length);
if(ptrCodeString == IntPtr.Zero) {
return null;
} else {
return PtrToStringUtf8(ptrCodeString, length);
}
}
[DllImport(DLLPath, EntryPoint = "DebugAssembleCode")] private static extern UInt32 DebugAssembleCodeWrapper([MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string code, UInt16 startAddress, IntPtr assembledCodeBuffer);
public static Int16[] DebugAssembleCode(string code, UInt16 startAddress)
{
code = code.Replace(Environment.NewLine, "\n");
int lineCount = code.Count(c => c == '\n');
Int16[] assembledCode = new Int16[(lineCount + 1) * 4];
UInt32 size = 0;
GCHandle hAssembledCode = GCHandle.Alloc(assembledCode, GCHandleType.Pinned);
try {
size = InteropEmu.DebugAssembleCodeWrapper(code, startAddress, hAssembledCode.AddrOfPinnedObject());
} finally {
hAssembledCode.Free();
}
Array.Resize(ref assembledCode, (int)size);
return assembledCode;
}
[DllImport(DLLPath, EntryPoint = "DebugGetMemoryState")] private static extern UInt32 DebugGetMemoryStateWrapper(DebugMemoryType type, IntPtr buffer);
public static byte[] DebugGetMemoryState(DebugMemoryType type)
{
byte[] buffer = new byte[InteropEmu.DebugGetMemorySize(type)];
GCHandle handle = GCHandle.Alloc(buffer, GCHandleType.Pinned);
try {
UInt32 memorySize = InteropEmu.DebugGetMemoryStateWrapper(type, handle.AddrOfPinnedObject());
Array.Resize(ref buffer, (int)memorySize);
} finally {
handle.Free();
}
return buffer;
}
[DllImport(DLLPath, EntryPoint = "DebugSetMemoryState")] private static extern void DebugSetMemoryStateWrapper(DebugMemoryType type, IntPtr buffer);
public static void DebugSetMemoryState(DebugMemoryType type, byte[] data)
{
GCHandle handle = GCHandle.Alloc(data, GCHandleType.Pinned);
try {
InteropEmu.DebugSetMemoryStateWrapper(type, handle.AddrOfPinnedObject());
} finally {
handle.Free();
}
}
public static byte[] DebugGetInternalRam()
{
byte[] buffer = new byte[0x800];
GCHandle handle = GCHandle.Alloc(buffer, GCHandleType.Pinned);
try {
UInt32 memorySize = InteropEmu.DebugGetMemoryStateWrapper(DebugMemoryType.InternalRam, handle.AddrOfPinnedObject());
Array.Resize(ref buffer, (int)memorySize);
} finally {
handle.Free();
}
return buffer;
}
[DllImport(DLLPath, EntryPoint = "DebugGetNametable")] private static extern void DebugGetNametableWrapper(UInt32 nametableIndex, IntPtr frameBuffer, IntPtr tileData, IntPtr attributeData);
public static void DebugGetNametable(int nametableIndex, out byte[] frameData, out byte[] tileData, out byte[] attributeData)
{
frameData = new byte[256*240*4];
tileData = new byte[32*30];
attributeData = new byte[32*30];
GCHandle hFrameData = GCHandle.Alloc(frameData, GCHandleType.Pinned);
GCHandle hTileData = GCHandle.Alloc(tileData, GCHandleType.Pinned);
GCHandle hAttributeData = GCHandle.Alloc(attributeData, GCHandleType.Pinned);
try {
InteropEmu.DebugGetNametableWrapper((UInt32)nametableIndex, hFrameData.AddrOfPinnedObject(), hTileData.AddrOfPinnedObject(), hAttributeData.AddrOfPinnedObject());
} finally {
hFrameData.Free();
hTileData.Free();
hAttributeData.Free();
}
}
[DllImport(DLLPath, EntryPoint = "DebugGetChrBank")] private static extern void DebugGetChrBankWrapper(UInt32 bankIndex, IntPtr frameBuffer, Byte palette, [MarshalAs(UnmanagedType.I1)]bool largeSprites, CdlHighlightType highlightType);
public static byte[] DebugGetChrBank(int bankIndex, int palette, bool largeSprites, CdlHighlightType highlightType)
{
byte[] frameData = new byte[128*128*4];
GCHandle hFrameData = GCHandle.Alloc(frameData, GCHandleType.Pinned);
try {
InteropEmu.DebugGetChrBankWrapper((UInt32)bankIndex, hFrameData.AddrOfPinnedObject(), (Byte)palette, largeSprites, highlightType);
} finally {
hFrameData.Free();
}
return frameData;
}
[DllImport(DLLPath, EntryPoint = "DebugGetSprites")] private static extern void DebugGetSpritesWrapper(IntPtr frameBuffer);
public static byte[] DebugGetSprites()
{
byte[] frameData = new byte[64*128*4];
GCHandle hFrameData = GCHandle.Alloc(frameData, GCHandleType.Pinned);
try {
InteropEmu.DebugGetSpritesWrapper(hFrameData.AddrOfPinnedObject());
} finally {
hFrameData.Free();
}
return frameData;
}
[DllImport(DLLPath, EntryPoint = "DebugGetPalette")] private static extern void DebugGetPaletteWrapper(IntPtr frameBuffer);
public static byte[] DebugGetPalette()
{
byte[] frameData = new byte[4*8*4];
GCHandle hFrameData = GCHandle.Alloc(frameData, GCHandleType.Pinned);
try {
InteropEmu.DebugGetPaletteWrapper(hFrameData.AddrOfPinnedObject());
} finally {
hFrameData.Free();
}
return frameData;
}
[DllImport(DLLPath, EntryPoint = "DebugGetProfilerData")] private static extern void DebugGetProfilerDataWrapper(IntPtr profilerData, ProfilerDataType dataType);
public static Int64[] DebugGetProfilerData(ProfilerDataType dataType)
{
Int64[] profileData = new Int64[InteropEmu.DebugGetMemorySize(DebugMemoryType.PrgRom) + 2];
GCHandle hProfilerData = GCHandle.Alloc(profileData, GCHandleType.Pinned);
try {
InteropEmu.DebugGetProfilerDataWrapper(hProfilerData.AddrOfPinnedObject(), dataType);
} finally {
hProfilerData.Free();
}
return profileData;
}
[DllImport(DLLPath, EntryPoint = "DebugGetMemoryAccessCounts")] private static extern void DebugGetMemoryAccessCountsWrapper(AddressType type, MemoryOperationType operationType, IntPtr counts, [MarshalAs(UnmanagedType.I1)]bool forUninitReads);
public static Int32[] DebugGetMemoryAccessCounts(AddressType type, MemoryOperationType operationType, bool forUninitReads)
{
int size = 0;
switch(type) {
case AddressType.InternalRam: size = 0x2000; break;
case AddressType.PrgRom: size = InteropEmu.DebugGetMemorySize(DebugMemoryType.PrgRom); break;
case AddressType.WorkRam: size = InteropEmu.DebugGetMemorySize(DebugMemoryType.WorkRam); break;
case AddressType.SaveRam: size = InteropEmu.DebugGetMemorySize(DebugMemoryType.SaveRam); break;
}
Int32[] counts = new Int32[size];
if(size > 0) {
GCHandle hCounts = GCHandle.Alloc(counts, GCHandleType.Pinned);
try {
InteropEmu.DebugGetMemoryAccessCountsWrapper(type, operationType, hCounts.AddrOfPinnedObject(), forUninitReads);
} finally {
hCounts.Free();
}
}
return counts;
}
[DllImport(DLLPath, EntryPoint = "DebugGetMemoryAccessStamps")] private static extern void DebugGetMemoryAccessStampsWrapper(UInt32 offset, UInt32 length, DebugMemoryType type, MemoryOperationType operationType, IntPtr stamps);
public static Int32[] DebugGetMemoryAccessStamps(UInt32 offset, UInt32 length, DebugMemoryType type, MemoryOperationType operationType)
{
Int32[] stamps = new Int32[length];
GCHandle hStamps = GCHandle.Alloc(stamps, GCHandleType.Pinned);
try {
InteropEmu.DebugGetMemoryAccessStampsWrapper(offset, length, type, operationType, hStamps.AddrOfPinnedObject());
} finally {
hStamps.Free();
}
return stamps;
}
[DllImport(DLLPath, EntryPoint = "DebugGetMemoryAccessCountsEx")] private static extern void DebugGetMemoryAccessCountsExWrapper(UInt32 offset, UInt32 length, DebugMemoryType type, MemoryOperationType operationType, IntPtr counts);
public static Int32[] DebugGetMemoryAccessCountsEx(UInt32 offset, UInt32 length, DebugMemoryType type, MemoryOperationType operationType)
{
Int32[] counts = new Int32[length];
GCHandle hResult = GCHandle.Alloc(counts, GCHandleType.Pinned);
try {
InteropEmu.DebugGetMemoryAccessCountsExWrapper(offset, length, type, operationType, hResult.AddrOfPinnedObject());
} finally {
hResult.Free();
}
return counts;
}
[DllImport(DLLPath, EntryPoint = "DebugGetFreezeState")] private static extern void DebugGetFreezeStateWrapper(UInt16 startAddress, UInt16 length, IntPtr freezeState);
public static bool[] DebugGetFreezeState(UInt16 startAddress, UInt16 length)
{
bool[] freezeState = new bool[length];
GCHandle hFreezeState = GCHandle.Alloc(freezeState, GCHandleType.Pinned);
try {
InteropEmu.DebugGetFreezeStateWrapper(startAddress, length, hFreezeState.AddrOfPinnedObject());
} finally {
hFreezeState.Free();
}
return freezeState;
}
[DllImport(DLLPath, EntryPoint = "DebugGetCallstack")] private static extern void DebugGetCallstackWrapper(IntPtr callstackAbsolute, IntPtr callstackRelative);
public static void DebugGetCallstack(out Int32[] callstackAbsolute, out Int32[] callstackRelative)
{
callstackAbsolute = new Int32[1024];
callstackRelative = new Int32[1024];
GCHandle hAbsolute = GCHandle.Alloc(callstackAbsolute, GCHandleType.Pinned);
GCHandle hRelative = GCHandle.Alloc(callstackRelative, GCHandleType.Pinned);
try {
InteropEmu.DebugGetCallstackWrapper(hAbsolute.AddrOfPinnedObject(), hRelative.AddrOfPinnedObject());
} finally {
hAbsolute.Free();
hRelative.Free();
}
}
[DllImport(DLLPath)] private static extern Int32 DebugGetFunctionEntryPointCount();
[DllImport(DLLPath, EntryPoint = "DebugGetFunctionEntryPoints")] private static extern void DebugGetFunctionEntryPointsWrapper(IntPtr callstackAbsolute, Int32 maxCount);
public static Int32[] DebugGetFunctionEntryPoints()
{
int maxCount = DebugGetFunctionEntryPointCount();
Int32[] entryPoints = new Int32[maxCount+1];
GCHandle hEntryPoints = GCHandle.Alloc(entryPoints, GCHandleType.Pinned);
try {
InteropEmu.DebugGetFunctionEntryPointsWrapper(hEntryPoints.AddrOfPinnedObject(), maxCount+1);
} finally {
hEntryPoints.Free();
}
return entryPoints;
}
[DllImport(DLLPath, EntryPoint = "DebugGetPpuScroll")] private static extern UInt32 DebugGetPpuScrollWrapper();
public static void DebugGetPpuScroll(out int xScroll, out int yScroll)
{
UInt32 ppuScroll = InteropEmu.DebugGetPpuScrollWrapper();
xScroll = (int)ppuScroll & 0xFFFF;
yScroll = (int)(ppuScroll >> 16) & 0xFFFF;
}
[DllImport(DLLPath)] public static extern void HdBuilderStartRecording(
[MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(UTF8Marshaler))]string saveFolder,
ScaleFilterType filterType,
UInt32 scale,
HdPackRecordFlags flags,
UInt32 chrRamBankSize);
[DllImport(DLLPath)] public static extern void HdBuilderStopRecording();
[DllImport(DLLPath, EntryPoint = "HdBuilderGetBankPreview")] private static extern void HdBuilderGetBankPreviewWrapper(UInt32 bankNumber, UInt32 pageNumber, IntPtr rgbBuffer);
public static byte[] HdBuilderGetBankPreview(UInt32 bankNumber, int scale, UInt32 pageNumber)
{
byte[] frameData = new byte[128*128*4*scale*scale];
GCHandle hFrameData = GCHandle.Alloc(frameData, GCHandleType.Pinned);
try {
InteropEmu.HdBuilderGetBankPreviewWrapper(bankNumber, pageNumber, hFrameData.AddrOfPinnedObject());
} finally {
hFrameData.Free();
}
return frameData;
}
[DllImport(DLLPath, EntryPoint = "HdBuilderGetChrBankList")] private static extern void HdBuilderGetChrBankListWrapper(IntPtr bankList);
public static UInt32[] HdBuilderGetChrBankList()
{
UInt32[] bankList = new UInt32[1024];
GCHandle hBankList = GCHandle.Alloc(bankList, GCHandleType.Pinned);
try {
InteropEmu.HdBuilderGetChrBankListWrapper(hBankList.AddrOfPinnedObject());
for(int i = 0; i < bankList.Length; i++) {
if(bankList[i] == UInt32.MaxValue) {
Array.Resize(ref bankList, i);
break;
}
}
} finally {
hBankList.Free();
}
return bankList;
}
public static NsfHeader NsfGetHeader()
{
NsfHeader header = new NsfHeader();
NsfGetHeaderWrapper(out header);
return header;
}
public static RomInfo GetRomInfo(string filename = "")
{
InteropRomInfo romInfo = new InteropRomInfo();
InteropEmu.GetRomInfoWrapper(ref romInfo, filename);
return new RomInfo(romInfo);
}
public static ScreenSize GetScreenSize(bool ignoreScale)
{
ScreenSize size;
GetScreenSizeWrapper(out size, ignoreScale);
return size;
}
public static void SetFlag(EmulationFlags flag, bool value)
{
if(value) {
InteropEmu.SetFlags(flag);
} else {
InteropEmu.ClearFlags(flag);
}
}
public static string GetMesenVersion()
{
UInt32 version = GetMesenVersionWrapper();
UInt32 revision = version & 0xFF;
UInt32 minor = (version >> 8) & 0xFF;
UInt32 major = (version >> 16) & 0xFFFF;
return string.Format("{0}.{1}.{2}", major.ToString(), minor.ToString(), revision.ToString());
}
public static Int32[] GetRgbPalette()
{
Int32[] paleteData = new Int32[64];
GCHandle hPaletteData = GCHandle.Alloc(paleteData, GCHandleType.Pinned);
try {
InteropEmu.GetRgbPaletteWrapper(hPaletteData.AddrOfPinnedObject());
} finally {
hPaletteData.Free();
}
return paleteData;
}
public static string GetLog() { return PtrToStringUtf8(InteropEmu.GetLogWrapper()).Replace("\n", Environment.NewLine); }
public static string GetKeyName(UInt32 key) { return PtrToStringUtf8(InteropEmu.GetKeyNameWrapper(key)); }
public static List<string> GetAudioDevices()
{
return new List<string>(PtrToStringUtf8(InteropEmu.GetAudioDevicesWrapper()).Split(new string[1] { "||" }, StringSplitOptions.RemoveEmptyEntries));
}
private static byte[] _codeByteArray = new byte[0];
private static string PtrToStringUtf8(IntPtr ptr, UInt32 length = 0)
{
if(ptr == IntPtr.Zero) {
return "";
}
int len = 0;
if(length == 0) {
while(System.Runtime.InteropServices.Marshal.ReadByte(ptr, len) != 0) {
len++;
}
} else {
len = (int)length;
}
if(len == 0) {
return "";
}
if(length == 0) {
byte[] array = new byte[len];
System.Runtime.InteropServices.Marshal.Copy(ptr, array, 0, len);
return System.Text.Encoding.UTF8.GetString(array);
} else {
//For the code window, reuse the same buffer to reduce allocations
if(_codeByteArray.Length < len) {
Array.Resize(ref _codeByteArray, len);
}
System.Runtime.InteropServices.Marshal.Copy(ptr, _codeByteArray, 0, len);
return System.Text.Encoding.UTF8.GetString(_codeByteArray, 0, len);
}
}
public enum ConsoleNotificationType
{
GameLoaded = 0,
StateLoaded = 1,
GameReset = 2,
GamePaused = 3,
GameResumed = 4,
GameStopped = 5,
CodeBreak = 6,
CheatAdded = 7,
CheatRemoved = 8,
PpuFrameDone = 9,
MovieEnded = 10,
ResolutionChanged = 11,
FdsDiskChanged = 12,
FdsBiosNotFound = 13,
ConfigChanged = 14,
DisconnectedFromServer = 15,
PpuViewerDisplayFrame = 16,
RequestExit = 17,
ToggleCheats = 18,
ToggleAudio = 19,
RequestReset = 20,
RequestPowerCycle = 21,
}
public enum ControllerType
{
None = 0,
StandardController = 1,
Zapper = 2,
ArkanoidController = 3,
}
public enum ExpansionPortDevice
{
None = 0,
Zapper = 1,
FourPlayerAdapter = 2,
ArkanoidController = 3,
OekaKidsTablet = 4,
}
public enum VsInputType
{
Default = 0,
TypeA = 1,
TypeB = 2,
TypeC = 3,
TypeD = 4,
TypeE = 5
}
public enum PpuModel
{
Ppu2C02 = 0,
Ppu2C03 = 1,
Ppu2C04A = 2,
Ppu2C04B = 3,
Ppu2C04C = 4,
Ppu2C04D = 5,
Ppu2C05A = 6,
Ppu2C05B = 7,
Ppu2C05C = 8,
Ppu2C05D = 9,
Ppu2C05E = 10,
}
public struct KeyMappingSet
{
public KeyMapping Mapping1;
public KeyMapping Mapping2;
public KeyMapping Mapping3;
public KeyMapping Mapping4;
public UInt32 TurboSpeed;
}
public struct KeyMapping
{
public UInt32 A;
public UInt32 B;
public UInt32 Up;
public UInt32 Down;
public UInt32 Left;
public UInt32 Right;
public UInt32 Start;
public UInt32 Select;
public UInt32 TurboA;
public UInt32 TurboB;
public UInt32 TurboStart;
public UInt32 TurboSelect;
public UInt32 Microphone;
}
public enum StereoFilter
{
None = 0,
Delay = 1,
Panning = 2,
}
public struct ScreenSize
{
public Int32 Width;
public Int32 Height;
public double Scale;
}
public enum InputDisplayPosition
{
TopLeft = 0,
TopRight = 1,
BottomLeft = 2,
BottomRight = 3
}
public class NotificationEventArgs
{
public ConsoleNotificationType NotificationType;
}
public class NotificationListener : IDisposable
{
public delegate void NotificationCallback(int type);
public delegate void NotificationEventHandler(NotificationEventArgs e);
public event NotificationEventHandler OnNotification;
//Need to keep a reference to this callback, or it will get garbage collected (since the only reference to it is on the native side)
NotificationCallback _callback;
IntPtr _notificationListener;
public NotificationListener()
{
_callback = (int type) => {
this.ProcessNotification(type);
};
_notificationListener = InteropEmu.RegisterNotificationCallback(_callback);
}
public void Dispose()
{
InteropEmu.UnregisterNotificationCallback(_notificationListener);
}
public void ProcessNotification(int type)
{
if(this.OnNotification != null) {
this.OnNotification(new NotificationEventArgs() { NotificationType = (ConsoleNotificationType)type });
}
}
}
}
public struct CdlRatios
{
public float CodeRatio;
public float DataRatio;
public float PrgRatio;
public float ChrRatio;
public float ChrReadRatio;
public float ChrDrawnRatio;
}
public enum CdlHighlightType
{
None = 0,
HighlightUsed = 1,
HighlightUnused = 2
}
public struct DebugState
{
public CPUState CPU;
public PPUDebugState PPU;
public CartridgeState Cartridge;
}
public struct CartridgeState
{
public UInt32 PrgRomSize;
public UInt32 ChrRomSize;
public UInt32 ChrRamSize;
public UInt32 PrgPageCount;
public UInt32 PrgPageSize;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
public UInt32[] PrgSelectedPages;
public UInt32 ChrPageCount;
public UInt32 ChrPageSize;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
public UInt32[] ChrSelectedPages;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public UInt32[] Nametables;
}
public struct PPUDebugState
{
public PPUControlFlags ControlFlags;
public PPUStatusFlags StatusFlags;
public PPUState State;
public Int32 Scanline;
public UInt32 Cycle;
public UInt32 FrameCount;
}
public struct PPUState
{
public Byte Control;
public Byte Mask;
public Byte Status;
public UInt32 SpriteRamAddr;
public UInt16 VideoRamAddr;
public Byte XScroll;
public UInt16 TmpVideoRamAddr;
public Byte WriteToggle;
public UInt16 HighBitShift;
public UInt16 LowBitShift;
}
public struct PPUControlFlags
{
public Byte VerticalWrite;
public UInt16 SpritePatternAddr;
public UInt16 BackgroundPatternAddr;
public Byte LargeSprites;
public Byte VBlank;
public Byte Grayscale;
public Byte BackgroundMask;
public Byte SpriteMask;
public Byte BackgroundEnabled;
public Byte SpritesEnabled;
public Byte IntensifyRed;
public Byte IntensifyGreen;
public Byte IntensifyBlue;
public Byte GetMask()
{
byte mask = 0;
if(Grayscale != 0) mask |= 0x01;
if(BackgroundMask != 0) mask |= 0x02;
if(SpriteMask != 0) mask |= 0x04;
if(BackgroundEnabled != 0) mask |= 0x08;
if(SpritesEnabled != 0) mask |= 0x10;
if(IntensifyBlue != 0) mask |= 0x80;
if(IntensifyRed != 0) mask |= 0x20;
if(IntensifyGreen != 0) mask |= 0x40;
return mask;
}
public Byte GetControl()
{
byte control = 0;
if(VerticalWrite != 0) control |= 0x04;
if(SpritePatternAddr == 0x1000) control |= 0x08;
if(BackgroundPatternAddr != 0x1000) control |= 0x10;
if(LargeSprites != 0) control |= 0x20;
if(VBlank != 0) control |= 0x80;
return control;
}
}
public struct PPUStatusFlags
{
public Byte SpriteOverflow;
public Byte Sprite0Hit;
public Byte VerticalBlank;
public Byte GetStatus()
{
byte status = 0;
if(SpriteOverflow != 0) status |= 0x20;
if(Sprite0Hit != 0) status |= 0x40;
if(VerticalBlank != 0) status |= 0x80;
return status;
}
}
public struct CPUState
{
public UInt16 PC;
public Byte SP;
public Byte A;
public Byte X;
public Byte Y;
public Byte PS;
public IRQSource IRQFlag;
public Int32 CycleCount;
[MarshalAs(UnmanagedType.I1)]
public bool NMIFlag;
public UInt16 DebugPC;
}
public enum StatusFlagFormat
{
Hexadecimal = 0,
Text = 1,
CompactText = 2
}
[Serializable]
public struct TraceLoggerOptions
{
[MarshalAs(UnmanagedType.I1)] public bool ShowByteCode;
[MarshalAs(UnmanagedType.I1)] public bool ShowRegisters;
[MarshalAs(UnmanagedType.I1)] public bool ShowCpuCycles;
[MarshalAs(UnmanagedType.I1)] public bool ShowPpuCycles;
[MarshalAs(UnmanagedType.I1)] public bool ShowPpuScanline;
[MarshalAs(UnmanagedType.I1)] public bool ShowPpuFrames;
[MarshalAs(UnmanagedType.I1)] public bool ShowExtraInfo;
[MarshalAs(UnmanagedType.I1)] public bool IndentCode;
[MarshalAs(UnmanagedType.I1)] public bool ShowEffectiveAddresses;
[MarshalAs(UnmanagedType.I1)] public bool UseLabels;
public StatusFlagFormat StatusFormat;
[NonSerialized]
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1000)]
public byte[] Condition;
}
public enum ProfilerDataType
{
FunctionExclusive = 0,
FunctionInclusive = 1,
Instructions = 2,
FunctionCallCount = 3,
}
[Flags]
public enum IRQSource : uint
{
External = 1,
FrameCounter = 2,
DMC = 4,
}
[Flags]
public enum PSFlags
{
Carry = 0x01,
Zero = 0x02,
Interrupt = 0x04,
Decimal = 0x08,
Break = 0x10,
Reserved = 0x20,
Overflow = 0x40,
Negative = 0x80
}
[Flags]
public enum EmulationFlags : UInt64
{
Paused = 0x01,
ShowFPS = 0x02,
VerticalSync = 0x04,
AllowInvalidInput = 0x08,
RemoveSpriteLimit = 0x10,
UseHdPacks = 0x20,
HasFourScore = 0x40,
PauseOnMovieEnd = 0x0100,
PauseWhenInBackground = 0x0200,
AllowBackgroundInput = 0x0400,
ReduceSoundInBackground = 0x0800,
MuteSoundInBackground = 0x1000,
FdsFastForwardOnLoad = 0x2000,
FdsAutoLoadDisk = 0x4000,
Mmc3IrqAltBehavior = 0x8000,
SwapDutyCycles = 0x10000,
DisableGameDatabase = 0x20000,
AutoConfigureInput = 0x40000,
ShowLagCounter = 0x80000,
SilenceTriangleHighFreq = 0x100000,
ReduceDmcPopping = 0x200000,
DisableBackground = 0x400000,
DisableSprites = 0x800000,
ForceBackgroundFirstColumn = 0x1000000,
ForceSpritesFirstColumn = 0x2000000,
DisablePpu2004Reads = 0x4000000,
DisableNoiseModeFlag = 0x8000000,
DisablePaletteRead = 0x10000000,
DisableOamAddrBug = 0x20000000,
DisablePpuReset = 0x40000000,
EnableOamDecay = 0x80000000,
UseNes101Hvc101Behavior = 0x100000000,
ShowFrameCounter = 0x200000000,
ShowGameTimer = 0x400000000,
FdsAutoInsertDisk = 0x800000000,
Turbo = 0x2000000000,
InBackground = 0x4000000000,
NsfPlayerEnabled = 0x8000000000,
DisplayMovieIcons = 0x10000000000,
HidePauseOverlay = 0x20000000000,
UseCustomVsPalette = 0x40000000000,
AdaptiveSpriteLimit = 0x80000000000,
DisableOsd = 0x100000000000,
DisableGameSelectionScreen = 0x200000000000,
ConfirmExitResetPower = 0x400000000000,
NsfRepeat = 0x800000000000,
NsfShuffle = 0x1000000000000,
ForceMaxSpeed = 0x4000000000000000,
ConsoleMode = 0x8000000000000000,
}
[Flags]
public enum DebuggerFlags
{
None = 0x00,
PpuPartialDraw = 0x01,
ShowEffectiveAddresses = 0x02,
ShowOnlyDisassembledCode = 0x04,
DisplayOpCodesInLowerCase = 0x08,
DisassembleEverything = 0x10,
DisassembleEverythingButData = 0x20,
BreakOnBrk = 0x40,
BreakOnUnofficialOpCode = 0x80,
DebuggerWindowEnabled = 0x100,
}
public struct InteropRomInfo
{
public IntPtr RomNamePointer;
public UInt32 Crc32;
public UInt32 PrgCrc32;
public RomFormat Format;
[MarshalAs(UnmanagedType.I1)]
public bool IsChrRam;
}
public enum RomFormat
{
Unknown = 0,
iNes = 1,
Unif = 2,
Fds = 3,
Nsf = 4,
}
public class RomInfo
{
public string RomName;
public UInt32 Crc32;
public UInt32 PrgCrc32;
public RomFormat Format;
public bool IsChrRam;
public RomInfo(InteropRomInfo romInfo)
{
this.RomName = UTF8Marshaler.GetStringFromIntPtr(romInfo.RomNamePointer);
this.Crc32 = romInfo.Crc32;
this.PrgCrc32 = romInfo.PrgCrc32;
this.Format = romInfo.Format;
this.IsChrRam = romInfo.IsChrRam;
}
public string GetRomName()
{
return Path.GetFileNameWithoutExtension(this.RomName);
}
public string GetCrcString()
{
return this.Crc32.ToString("X8");
}
public string GetPrgCrcString()
{
return this.PrgCrc32.ToString("X8");
}
};
public struct EmulatorKeyMappingSet
{
public EmulatorKeyMappings KeySet1;
public EmulatorKeyMappings KeySet2;
}
public struct EmulatorKeyMappings
{
public UInt32 FastForward;
public UInt32 Rewind;
public UInt32 RewindTenSecs;
public UInt32 RewindOneMin;
public UInt32 Pause;
public UInt32 Reset;
public UInt32 PowerCycle;
public UInt32 PowerOff;
public UInt32 Exit;
public UInt32 MoveToNextStateSlot;
public UInt32 MoveToPreviousStateSlot;
public UInt32 SaveState;
public UInt32 LoadState;
public UInt32 SwitchDiskSide;
public UInt32 InsertNextDisk;
public UInt32 InsertCoin1;
public UInt32 InsertCoin2;
public UInt32 VsServiceButton;
public UInt32 TakeScreenshot;
public UInt32 IncreaseSpeed;
public UInt32 DecreaseSpeed;
public UInt32 ToggleCheats;
public UInt32 ToggleAudio;
public UInt32 RunSingleFrame;
}
public struct InteropCheatInfo
{
public CheatType CheatType;
public UInt32 ProActionRockyCode;
public UInt32 Address;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 9)]
public byte[] GameGenieCode;
public byte Value;
public byte CompareValue;
[MarshalAs(UnmanagedType.I1)]
public bool UseCompareValue;
[MarshalAs(UnmanagedType.I1)]
public bool IsRelativeAddress;
}
public struct InteropBreakpoint
{
public BreakpointType Type;
public Int32 StartAddress;
public Int32 EndAddress;
[MarshalAs(UnmanagedType.I1)]
public bool IsAbsoluteAddress;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1000)]
public byte[] Condition;
}
public struct NsfHeader
{
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 5)]
public Byte[] Header;
public Byte Version;
public Byte TotalSongs;
public Byte StartingSong;
public UInt16 LoadAddress;
public UInt16 InitAddress;
public UInt16 PlayAddress;
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 256)]
public Byte[] SongName;
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 256)]
public Byte[] ArtistName;
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 256)]
public Byte[] CopyrightHolder;
public UInt16 PlaySpeedNtsc;
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 8)]
public Byte[] BankSetup;
public UInt16 PlaySpeedPal;
public Byte Flags;
public Byte SoundChips;
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 4)]
public Byte[] Padding;
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 256)]
public Byte[] RipperName;
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 20000)]
public Byte[] TrackName;
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 256)]
public Int32[] TrackLength;
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 256)]
public Int32[] TrackFade;
private string ConvertString(Byte[] input)
{
string output = Encoding.UTF8.GetString(input, 0, Array.IndexOf(input, (Byte)0));
if(output.Length == 0 || output == "<?>") {
return ResourceHelper.GetMessage("NsfUnknownField");
}
if(output[0] == 0xFFFD) {
//Patch to convert an invalid character at index 0 to a copyright sign
//This is usually the case for NSFe files (not sure what the encoding for NSF/NSFe is meant to be. Is it properly defined?)
return "©" + output.Substring(1);
}
return output;
}
public bool HasSongName { get { return this.GetSongName() != ResourceHelper.GetMessage("NsfUnknownField"); } }
public string GetSongName()
{
return ConvertString(this.SongName);
}
public string GetArtistName()
{
return ConvertString(this.ArtistName);
}
public string GetCopyrightHolder()
{
return ConvertString(this.CopyrightHolder);
}
public string GetRipperName()
{
return ConvertString(this.RipperName);
}
public string[] GetTrackNames()
{
return Encoding.UTF8.GetString(this.TrackName, 0, Array.IndexOf(this.TrackName, (Byte)0)).Split(new string[] { "[!|!]" }, StringSplitOptions.None);
}
}
[Flags]
public enum BreakpointType
{
Global = 0,
Execute = 1,
Read = 2,
Write = 4,
ReadVram = 8,
WriteVram = 16
}
public enum EvalResultType
{
Numeric = 0,
Boolean = 1,
Invalid = 2
}
public enum NesModel
{
Auto = 0,
NTSC = 1,
PAL = 2,
Dendy = 3,
}
public enum ConsoleType
{
Nes = 0,
Famicom = 1
}
public enum RamPowerOnState
{
AllZeros = 0,
AllOnes = 1,
Random = 2
}
public enum AudioChannel
{
Square1 = 0,
Square2 = 1,
Triangle = 2,
Noise = 3,
DMC = 4,
FDS = 5,
MMC5 = 6,
VRC6 = 7,
VRC7 = 8,
Namco163 = 9,
Sunsoft5B = 10
}
public enum EqualizerFilterType
{
None = 0,
Butterworth = 1,
Chebyshev1 = 2,
Chebyshev2 = 3
}
public enum VideoCodec
{
None = 0,
ZMBV = 1,
CSCD = 2,
}
public enum ScaleFilterType
{
xBRZ = 0,
HQX = 1,
Scale2x = 2,
_2xSai = 3,
Super2xSai = 4,
SuperEagle = 5,
Prescale = 6,
}
public enum VideoFilterType
{
None = 0,
NTSC = 1,
BisqwitNtscQuarterRes = 2,
BisqwitNtscHalfRes = 3,
BisqwitNtsc = 4,
xBRZ2x = 5,
xBRZ3x = 6,
xBRZ4x = 7,
xBRZ5x = 8,
xBRZ6x = 9,
HQ2x = 10,
HQ3x = 11,
HQ4x = 12,
Scale2x = 13,
Scale3x = 14,
Scale4x = 15,
_2xSai = 16,
Super2xSai = 17,
SuperEagle = 18,
Prescale2x = 19,
Prescale3x = 20,
Prescale4x = 21,
Prescale6x = 22,
Prescale8x = 23,
Prescale10x = 24,
}
public enum VideoResizeFilter
{
NearestNeighbor = 0,
Bilinear = 1
}
public enum VideoAspectRatio
{
NoStretching = 0,
Auto = 1,
NTSC = 2,
PAL = 3,
Standard = 4,
Widescreen = 5,
Custom = 6
}
public enum DebugMemoryType
{
CpuMemory = 0,
PpuMemory = 1,
PaletteMemory = 2,
SpriteMemory = 3,
SecondarySpriteMemory = 4,
PrgRom = 5,
ChrRom = 6,
ChrRam = 7,
WorkRam = 8,
SaveRam = 9,
InternalRam = 10
}
public enum AddressType
{
InternalRam = 0,
PrgRom = 1,
WorkRam = 2,
SaveRam = 3,
Register = 4
}
public enum MemoryOperationType
{
//Note: Not identical to the C++ enum
Read = 0,
Write = 1,
Exec = 2,
}
[Flags]
public enum HdPackRecordFlags
{
None = 0,
UseLargeSprites = 1,
SortByUsageFrequency = 2,
GroupBlankTiles = 4,
IgnoreOverscan = 8,
}
public struct AddressTypeInfo
{
public Int32 Address;
public AddressType Type;
}
public class MD5Helper
{
public static string GetMD5Hash(string filename)
{
if(File.Exists(filename)) {
var md5 = System.Security.Cryptography.MD5.Create();
return BitConverter.ToString(md5.ComputeHash(File.ReadAllBytes(filename))).Replace("-", "");
}
return null;
}
}
public class UTF8Marshaler : ICustomMarshaler
{
static UTF8Marshaler _instance;
public IntPtr MarshalManagedToNative(object managedObj)
{
if(managedObj == null) {
return IntPtr.Zero;
}
if(!(managedObj is string)) {
throw new MarshalDirectiveException("UTF8Marshaler must be used on a string.");
}
// not null terminated
byte[] strbuf = Encoding.UTF8.GetBytes((string)managedObj);
IntPtr buffer = Marshal.AllocHGlobal(strbuf.Length + 1);
Marshal.Copy(strbuf, 0, buffer, strbuf.Length);
// write the terminating null
Marshal.WriteByte(buffer + strbuf.Length, 0);
return buffer;
}
public object MarshalNativeToManaged(IntPtr pNativeData)
{
return GetStringFromIntPtr(pNativeData);
}
public void CleanUpNativeData(IntPtr pNativeData)
{
Marshal.FreeHGlobal(pNativeData);
}
public void CleanUpManagedData(object managedObj)
{
}
public int GetNativeDataSize()
{
return -1;
}
public static ICustomMarshaler GetInstance(string cookie)
{
if(_instance == null) {
return _instance = new UTF8Marshaler();
}
return _instance;
}
public static string GetStringFromIntPtr(IntPtr pNativeData)
{
int offset = 0;
byte b = 0;
do {
b = Marshal.ReadByte(pNativeData, offset);
offset++;
} while(b != 0);
int length = offset - 1;
// should not be null terminated
byte[] strbuf = new byte[length];
// skip the trailing null
Marshal.Copy((IntPtr)pNativeData, strbuf, 0, length);
string data = Encoding.UTF8.GetString(strbuf);
return data;
}
}
}