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29 lines
620 B
C++
29 lines
620 B
C++
#pragma once
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#include "stdafx.h"
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#include "MovieManager.h"
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#include "../Utilities/ZipReader.h"
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class VirtualFile;
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class BizhawkMovie : public IMovie
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{
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private:
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bool InitializeGameData(ZipReader &reader);
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bool InitializeInputData(ZipReader &reader);
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void Stop();
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protected:
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vector<uint32_t> _systemActionByFrame;
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vector<string> _dataByFrame[4];
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bool _isPlaying = false;
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bool _gameLoaded = false;
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RamPowerOnState _originalPowerOnState;
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public:
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BizhawkMovie();
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virtual ~BizhawkMovie();
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bool SetInput(BaseControlDevice *device) override;
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bool Play(VirtualFile &file) override;
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bool IsPlaying() override;
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}; |