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48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
#include "stdafx.h"
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#include "CodeRunner.h"
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#include "Debugger.h"
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#include "DisassemblyInfo.h"
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CodeRunner::CodeRunner(vector<uint8_t> byteCode, Debugger *debugger)
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{
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_byteCode = byteCode;
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_debugger = debugger;
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_running = true;
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if(_byteCode.size() < 0x1000) {
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//Fill the entire $3000-$3FFF range
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_byteCode.insert(_byteCode.end(), 0x1000 - _byteCode.size(), 0xEA); //0xEA = NOP
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}
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}
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bool CodeRunner::IsRunning()
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{
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return _running;
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}
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void CodeRunner::GetMemoryRanges(MemoryRanges & ranges)
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{
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ranges.SetAllowOverride();
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ranges.AddHandler(MemoryOperation::Any, CodeRunner::BaseAddress, CodeRunner::BaseAddress + 0xFFF);
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}
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uint8_t CodeRunner::ReadRAM(uint16_t addr)
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{
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return _byteCode[addr - CodeRunner::BaseAddress];
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}
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void CodeRunner::WriteRAM(uint16_t addr, uint8_t value)
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{
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_byteCode[addr - CodeRunner::BaseAddress] = value;
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if(addr == CodeRunner::BaseAddress) {
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//Writing to $3000 stops the code runner and resumes normal execution
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_debugger->StopCodeRunner();
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_running = false;
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}
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}
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DisassemblyInfo CodeRunner::GetDisassemblyInfo(uint16_t cpuAddress)
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{
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return DisassemblyInfo(_byteCode.data() + cpuAddress - CodeRunner::BaseAddress, false);
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} |