Mesen/Core/BandaiHyperShot.h
Souryo 850102bbdc Input: Added support for ~20 new peripherals (Incomplete, more fixes/changes to come)
Movies: Rewrote format to support all IO devices and console types
Netplay: Now supports all IO devices and console types
2017-11-19 23:08:23 -05:00

76 lines
1.6 KiB
C++

#pragma once
#include "stdafx.h"
#include "StandardController.h"
#include "Zapper.h"
#include "IKeyManager.h"
#include "KeyManager.h"
class BandaiHyperShot : public StandardController
{
private:
uint32_t _stateBuffer = 0;
protected:
enum ZapperButtons { Fire = 9 };
bool HasCoordinates() override { return true; }
string GetKeyNames() override
{
return StandardController::GetKeyNames() + "F";
}
void InternalSetStateFromInput() override
{
StandardController::InternalSetStateFromInput();
if(EmulationSettings::InputEnabled()) {
SetPressedState(ZapperButtons::Fire, KeyManager::IsMouseButtonPressed(MouseButton::LeftButton));
MousePosition pos = KeyManager::GetMousePosition();
if(KeyManager::IsMouseButtonPressed(MouseButton::RightButton)) {
pos.X = -1;
pos.Y = -1;
}
SetCoordinates(pos);
}
}
bool IsLightFound()
{
return Zapper::StaticIsLightFound(GetCoordinates());
}
void StreamState(bool saving) override
{
BaseControlDevice::StreamState(saving);
Stream(_stateBuffer);
}
public:
BandaiHyperShot(KeyMappingSet keyMappings) : StandardController(BaseControlDevice::ExpDevicePort, keyMappings)
{
}
void RefreshStateBuffer() override
{
_stateBuffer = (uint32_t)ToByte();
}
uint8_t ReadRAM(uint16_t addr) override
{
if(addr == 0x4016) {
uint8_t output = (_stateBuffer & 0x01) << 1;
_stateBuffer >>= 1;
StrobeProcessRead();
return output;
} else {
return (IsLightFound() ? 0 : 0x08) | (IsPressed(BandaiHyperShot::ZapperButtons::Fire) ? 0x10 : 0x00);
}
}
void WriteRAM(uint16_t addr, uint8_t value) override
{
StrobeProcessWrite(value);
}
};