mirror of
https://github.com/libretro/Mesen.git
synced 2024-12-14 04:48:42 +00:00
850102bbdc
Movies: Rewrote format to support all IO devices and console types Netplay: Now supports all IO devices and console types
1340 lines
28 KiB
C++
1340 lines
28 KiB
C++
#pragma once
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#include <algorithm>
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#include "stdafx.h"
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#include "MessageManager.h"
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#include "GameClient.h"
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#include "../Utilities/SimpleLock.h"
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enum EmulationFlags : uint64_t
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{
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Paused = 0x01,
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ShowFPS = 0x02,
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VerticalSync = 0x04,
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AllowInvalidInput = 0x08,
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RemoveSpriteLimit = 0x10,
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UseHdPacks = 0x20,
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HasFourScore = 0x40,
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PauseOnMovieEnd = 0x0100,
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PauseWhenInBackground = 0x0200,
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AllowBackgroundInput = 0x0400,
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ReduceSoundInBackground = 0x0800,
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MuteSoundInBackground = 0x1000,
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FdsFastForwardOnLoad = 0x2000,
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FdsAutoLoadDisk = 0x4000,
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Mmc3IrqAltBehavior = 0x8000,
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SwapDutyCycles = 0x10000,
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DisableGameDatabase = 0x20000,
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AutoConfigureInput = 0x40000,
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ShowLagCounter = 0x80000,
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SilenceTriangleHighFreq = 0x100000,
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ReduceDmcPopping = 0x200000,
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DisableBackground = 0x400000,
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DisableSprites = 0x800000,
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ForceBackgroundFirstColumn = 0x1000000,
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ForceSpritesFirstColumn = 0x2000000,
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DisablePpu2004Reads = 0x4000000,
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DisableNoiseModeFlag = 0x8000000,
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DisablePaletteRead = 0x10000000,
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DisableOamAddrBug = 0x20000000,
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DisablePpuReset = 0x40000000,
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EnableOamDecay = 0x80000000,
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UseNes101Hvc101Behavior = 0x100000000,
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ShowFrameCounter = 0x200000000,
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ShowGameTimer = 0x400000000,
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FdsAutoInsertDisk = 0x800000000,
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Turbo = 0x2000000000,
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InBackground = 0x4000000000,
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NsfPlayerEnabled = 0x8000000000,
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DisplayMovieIcons = 0x10000000000,
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HidePauseOverlay = 0x20000000000,
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UseCustomVsPalette = 0x40000000000,
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AdaptiveSpriteLimit = 0x80000000000,
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DisableOsd = 0x100000000000,
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DisableGameSelectionScreen = 0x200000000000,
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ConfirmExitResetPower = 0x400000000000,
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NsfRepeat = 0x800000000000,
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NsfShuffle = 0x1000000000000,
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IntegerFpsMode = 0x2000000000000,
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DebuggerWindowEnabled = 0x4000000000000,
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ForceMaxSpeed = 0x4000000000000000,
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ConsoleMode = 0x8000000000000000,
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};
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enum class AudioChannel
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{
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Square1 = 0,
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Square2 = 1,
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Triangle = 2,
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Noise = 3,
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DMC = 4,
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FDS = 5,
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MMC5 = 6,
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VRC6 = 7,
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VRC7 = 8,
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Namco163 = 9,
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Sunsoft5B = 10
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};
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enum class EqualizerFilterType
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{
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None = 0,
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Butterworth = 1,
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Chebyshev1 = 2,
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Chebyshev2 = 3
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};
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enum class ScaleFilterType
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{
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xBRZ = 0,
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HQX = 1,
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Scale2x = 2,
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_2xSai = 3,
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Super2xSai = 4,
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SuperEagle = 5,
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Prescale = 6,
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};
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enum class VideoFilterType
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{
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None = 0,
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NTSC = 1,
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BisqwitNtscQuarterRes = 2,
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BisqwitNtscHalfRes = 3,
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BisqwitNtsc = 4,
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xBRZ2x = 5,
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xBRZ3x = 6,
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xBRZ4x = 7,
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xBRZ5x = 8,
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xBRZ6x = 9,
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HQ2x = 10,
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HQ3x = 11,
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HQ4x = 12,
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Scale2x = 13,
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Scale3x = 14,
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Scale4x = 15,
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_2xSai = 16,
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Super2xSai = 17,
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SuperEagle = 18,
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Prescale2x = 19,
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Prescale3x = 20,
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Prescale4x = 21,
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Prescale6x = 22,
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Prescale8x = 23,
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Prescale10x = 24,
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HdPack = 999
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};
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enum class VideoResizeFilter
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{
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NearestNeighbor = 0,
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Bilinear = 1
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};
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enum class VideoAspectRatio
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{
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NoStretching = 0,
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Auto = 1,
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NTSC = 2,
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PAL = 3,
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Standard = 4,
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Widescreen = 5,
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Custom = 6
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};
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struct OverscanDimensions
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{
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uint32_t Left = 0;
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uint32_t Right = 0;
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uint32_t Top = 0;
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uint32_t Bottom = 0;
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uint32_t GetPixelCount()
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{
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return GetScreenWidth() * GetScreenHeight();
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}
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uint32_t GetScreenWidth()
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{
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return 256 - Left - Right;
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}
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uint32_t GetScreenHeight()
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{
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return 240 - Top - Bottom;
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}
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};
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struct PictureSettings
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{
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double Brightness = 0;
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double Contrast = 0;
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double Saturation = 0;
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double Hue = 0;
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double ScanlineIntensity = 0;
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};
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struct NtscFilterSettings
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{
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double Sharpness = 0;
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double Gamma = 0;
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double Resolution = 0;
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double Artifacts = 0;
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double Fringing = 0;
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double Bleed = 0;
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bool MergeFields = false;
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double YFilterLength = 0;
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double IFilterLength = 0;
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double QFilterLength = 0;
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};
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enum class RamPowerOnState
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{
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AllZeros = 0,
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AllOnes = 1,
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Random = 2
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};
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extern const vector<string> NesModelNames;
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enum class NesModel
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{
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Auto = 0,
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NTSC = 1,
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PAL = 2,
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Dendy = 3,
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};
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extern const vector<string> ConsoleTypeNames;
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enum class ConsoleType
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{
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Nes = 0,
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Famicom = 1
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};
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extern const vector<string> ControllerTypeNames;
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enum class ControllerType
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{
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None = 0,
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StandardController = 1,
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Zapper = 2,
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ArkanoidController = 3,
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SnesController = 4,
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PowerPad = 5,
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SnesMouse = 6,
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SuborMouse = 7,
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VsZapper = 8
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};
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extern const vector<string> ExpansionPortDeviceNames;
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enum class ExpansionPortDevice
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{
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None = 0,
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Zapper = 1,
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FourPlayerAdapter = 2,
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ArkanoidController = 3,
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OekaKidsTablet = 4,
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FamilyTrainerMat = 5,
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KonamiHyperShot = 6,
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FamilyBasicKeyboard = 7,
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PartyTap = 8,
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Pachinko = 9,
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ExcitingBoxing = 10,
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JissenMahjong = 11,
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SuborKeyboard = 12,
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BarcodeBattler = 13,
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HoriTrack = 14,
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BandaiHyperShot = 15,
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AsciiTurboFile = 16,
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BattleBox = 17,
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};
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extern const vector<string> PpuModelNames;
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enum class PpuModel
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{
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Ppu2C02 = 0,
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Ppu2C03 = 1,
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Ppu2C04A = 2,
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Ppu2C04B = 3,
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Ppu2C04C = 4,
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Ppu2C04D = 5,
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Ppu2C05A = 6,
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Ppu2C05B = 7,
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Ppu2C05C = 8,
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Ppu2C05D = 9,
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Ppu2C05E = 10
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};
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struct KeyMapping
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{
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uint32_t A = 0;
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uint32_t B = 0;
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uint32_t Up = 0;
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uint32_t Down = 0;
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uint32_t Left = 0;
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uint32_t Right = 0;
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uint32_t Start = 0;
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uint32_t Select = 0;
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uint32_t TurboA = 0;
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uint32_t TurboB = 0;
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uint32_t TurboStart = 0;
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uint32_t TurboSelect = 0;
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uint32_t Microphone = 0;
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uint32_t LButton = 0;
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uint32_t RButton = 0;
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uint32_t PowerPadButtons[12] = {};
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uint32_t FamilyBasicKeyboardButtons[72] = {};
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uint32_t PartyTapButtons[6] = {};
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uint32_t PachinkoButtons[2] = {};
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uint32_t ExcitingBoxingButtons[8] = {};
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uint32_t JissenMahjongButtons[21] = {};
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uint32_t SuborKeyboardButtons[99] = {};
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bool HasKeySet()
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{
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return true || A || B || Up || Down || Left || Right || Start || Select || TurboA || TurboB || TurboStart || TurboSelect || Microphone || LButton || RButton;
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}
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};
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struct KeyMappingSet
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{
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KeyMapping Mapping1;
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KeyMapping Mapping2;
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KeyMapping Mapping3;
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KeyMapping Mapping4;
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uint32_t TurboSpeed = 0;
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vector<KeyMapping> GetKeyMappingArray()
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{
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vector<KeyMapping> keyMappings;
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if(Mapping1.HasKeySet()) {
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keyMappings.push_back(Mapping1);
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}
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if(Mapping2.HasKeySet()) {
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keyMappings.push_back(Mapping2);
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}
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if(Mapping3.HasKeySet()) {
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keyMappings.push_back(Mapping3);
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}
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if(Mapping4.HasKeySet()) {
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keyMappings.push_back(Mapping4);
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}
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return keyMappings;
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}
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};
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enum class EmulatorShortcut
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{
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FastForward,
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Rewind,
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RewindTenSecs,
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RewindOneMin,
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MoveToNextStateSlot,
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MoveToPreviousStateSlot,
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SaveState,
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LoadState,
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InsertNextDisk,
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VsServiceButton,
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ToggleCheats,
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ToggleAudio,
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ToggleFastForward,
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ToggleRewind,
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RunSingleFrame,
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// Everything below this is handled UI-side
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SwitchDiskSide,
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EjectDisk,
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InsertCoin1,
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InsertCoin2,
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InputBarcode,
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TakeScreenshot,
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IncreaseSpeed,
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DecreaseSpeed,
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MaxSpeed,
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Pause,
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Reset,
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PowerCycle,
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PowerOff,
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Exit,
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SetScale1x,
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SetScale2x,
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SetScale3x,
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SetScale4x,
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SetScale5x,
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SetScale6x,
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ToggleFullscreen,
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ToggleFps,
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ToggleGameTimer,
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ToggleFrameCounter,
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ToggleLagCounter,
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ToggleOsd,
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ToggleSprites,
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ToggleBackground,
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LoadRandomGame,
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SaveStateSlot1,
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SaveStateSlot2,
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SaveStateSlot3,
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SaveStateSlot4,
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SaveStateSlot5,
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SaveStateSlot6,
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SaveStateSlot7,
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SaveStateToFile,
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LoadStateSlot1,
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LoadStateSlot2,
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LoadStateSlot3,
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LoadStateSlot4,
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LoadStateSlot5,
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LoadStateSlot6,
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LoadStateSlot7,
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LoadStateSlot8,
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LoadStateFromFile,
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OpenFile,
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OpenDebugger,
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OpenAssembler,
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OpenPpuViewer,
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OpenMemoryTools,
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OpenScriptWindow,
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OpenTraceLogger,
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};
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struct KeyCombination
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{
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uint32_t Key1;
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uint32_t Key2;
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uint32_t Key3;
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vector<uint32_t> GetKeys()
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{
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vector<uint32_t> result;
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if(Key1) {
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result.push_back(Key1);
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}
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if(Key2) {
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result.push_back(Key2);
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}
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if(Key3) {
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result.push_back(Key3);
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}
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return result;
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}
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bool IsSubsetOf(KeyCombination keyCombination)
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{
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vector<uint32_t> myKeys = GetKeys();
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vector<uint32_t> otherKeys = keyCombination.GetKeys();
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if(otherKeys.size() > myKeys.size()) {
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for(size_t i = 0; i < myKeys.size(); i++) {
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if(std::find(otherKeys.begin(), otherKeys.end(), myKeys[i]) == otherKeys.end()) {
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//Current key combination contains a key not found in the other combination, so it's not a subset
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return false;
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}
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}
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return true;
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}
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return false;
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}
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};
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enum class Language
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{
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SystemDefault = 0,
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English = 1,
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French = 2,
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Japanese = 3,
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Russian = 4,
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Spanish = 5,
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Ukrainian = 6,
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Portuguese = 7,
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Catalan = 8
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};
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enum class StereoFilter
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{
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None = 0,
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Delay = 1,
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Panning = 2,
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};
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enum class InputDisplayPosition
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{
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TopLeft = 0,
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TopRight = 1,
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BottomLeft = 2,
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BottomRight = 3
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};
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struct InputDisplaySettings
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{
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uint8_t VisiblePorts;
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InputDisplayPosition DisplayPosition;
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bool DisplayHorizontally;
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};
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class EmulationSettings
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{
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private:
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static uint16_t _versionMajor;
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static uint8_t _versionMinor;
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static uint8_t _versionRevision;
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static const vector<uint32_t> _speedValues;
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static uint32_t _ppuPaletteArgb[11][64];
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static uint32_t _defaultPpuPalette[64];
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static uint32_t _currentPalette[64];
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static uint8_t _paletteLut[11][64];
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static uint64_t _flags;
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static Language _displayLanguage;
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static bool _audioSettingsChanged;
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static uint32_t _audioLatency;
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static double _channelVolume[11];
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static double _channelPanning[11];
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static EqualizerFilterType _equalizerFilterType;
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static vector<double> _bandGains;
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static vector<double> _bands;
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static double _masterVolume;
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static uint32_t _sampleRate;
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static StereoFilter _stereoFilter;
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static int32_t _stereoDelay;
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static double _stereoAngle;
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static double _reverbStrength;
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static double _reverbDelay;
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static uint32_t _crossFeedRatio;
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static NesModel _model;
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static PpuModel _ppuModel;
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static uint32_t _emulationSpeed;
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static uint32_t _turboSpeed;
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static uint32_t _rewindSpeed;
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static uint32_t _rewindBufferSize;
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static bool _hasOverclock;
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static uint32_t _overclockRate;
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static bool _overclockAdjustApu;
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static bool _disableOverclocking;
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static uint32_t _extraScanlinesBeforeNmi;
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static uint32_t _extraScanlinesAfterNmi;
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static double _effectiveOverclockRate;
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static double _effectiveOverclockRateSound;
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static OverscanDimensions _overscan;
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static VideoFilterType _videoFilterType;
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static double _videoScale;
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static VideoAspectRatio _aspectRatio;
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static double _customAspectRatio;
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static VideoResizeFilter _resizeFilter;
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static PictureSettings _pictureSettings;
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static NtscFilterSettings _ntscFilterSettings;
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static bool _backgroundEnabled;
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static bool _spritesEnabled;
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static uint32_t _screenRotation;
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static ConsoleType _consoleType;
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static ExpansionPortDevice _expansionDevice;
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static ControllerType _controllerTypes[4];
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static KeyMappingSet _controllerKeys[4];
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static bool _needControllerUpdate;
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static uint32_t _zapperDetectionRadius;
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static double _mouseSensitivity;
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static int32_t _inputPollScanline;
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static int32_t _nsfAutoDetectSilenceDelay;
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static int32_t _nsfMoveToNextTrackTime;
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static bool _nsfDisableApuIrqs;
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static InputDisplaySettings _inputDisplaySettings;
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static uint32_t _autoSaveDelay;
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static bool _autoSaveNotify;
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static std::unordered_map<uint32_t, KeyCombination> _emulatorKeys[2];
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static std::unordered_map<uint32_t, vector<KeyCombination>> _shortcutSupersets[2];
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static RamPowerOnState _ramPowerOnState;
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static uint32_t _dipSwitches;
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static SimpleLock _shortcutLock;
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static SimpleLock _equalizerLock;
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static SimpleLock _lock;
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public:
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static uint32_t GetMesenVersion()
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{
|
|
return (_versionMajor << 16) | (_versionMinor << 8) | _versionRevision;
|
|
}
|
|
|
|
static string GetMesenVersionString()
|
|
{
|
|
return std::to_string(_versionMajor) + "." + std::to_string(_versionMinor) + "." + std::to_string(_versionRevision);
|
|
}
|
|
|
|
static void SetFlags(uint64_t flags)
|
|
{
|
|
if((_flags & flags) != flags) {
|
|
//Need a lock to prevent flag changes from being ignored due to multithreaded access
|
|
LockHandler lock = _lock.AcquireSafe();
|
|
_flags |= flags;
|
|
|
|
_backgroundEnabled = !CheckFlag(EmulationFlags::DisableBackground);
|
|
_spritesEnabled = !CheckFlag(EmulationFlags::DisableSprites);
|
|
if(flags & EmulationFlags::UseCustomVsPalette) {
|
|
UpdateCurrentPalette();
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SetFlagState(EmulationFlags flag, bool enabled)
|
|
{
|
|
if(enabled) {
|
|
SetFlags(flag);
|
|
} else {
|
|
ClearFlags(flag);
|
|
}
|
|
}
|
|
|
|
static void ClearFlags(uint64_t flags)
|
|
{
|
|
if((_flags & flags) != 0) {
|
|
//Need a lock to prevent flag changes from being ignored due to multithreaded access
|
|
LockHandler lock = _lock.AcquireSafe();
|
|
_flags &= ~flags;
|
|
|
|
_backgroundEnabled = !CheckFlag(EmulationFlags::DisableBackground);
|
|
_spritesEnabled = !CheckFlag(EmulationFlags::DisableSprites);
|
|
if(flags & EmulationFlags::UseCustomVsPalette) {
|
|
UpdateCurrentPalette();
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool CheckFlag(EmulationFlags flag)
|
|
{
|
|
return (_flags & flag) == flag;
|
|
}
|
|
|
|
static void SetDisplayLanguage(Language lang)
|
|
{
|
|
_displayLanguage = lang;
|
|
}
|
|
|
|
static Language GetDisplayLanguage()
|
|
{
|
|
return _displayLanguage;
|
|
}
|
|
|
|
static bool IsPaused()
|
|
{
|
|
return (CheckFlag(EmulationFlags::Paused) || (CheckFlag(EmulationFlags::InBackground) && CheckFlag(EmulationFlags::PauseWhenInBackground) && !GameClient::Connected())) && !CheckFlag(EmulationFlags::DebuggerWindowEnabled);
|
|
}
|
|
|
|
static bool InputEnabled()
|
|
{
|
|
return !EmulationSettings::CheckFlag(EmulationFlags::InBackground) || EmulationSettings::CheckFlag(EmulationFlags::AllowBackgroundInput);
|
|
}
|
|
|
|
static void SetNesModel(NesModel model)
|
|
{
|
|
_model = model;
|
|
}
|
|
|
|
static NesModel GetNesModel()
|
|
{
|
|
return _model;
|
|
}
|
|
|
|
static void SetPpuModel(PpuModel ppuModel)
|
|
{
|
|
_ppuModel = ppuModel;
|
|
UpdateCurrentPalette();
|
|
}
|
|
|
|
static void UpdateCurrentPalette()
|
|
{
|
|
if(CheckFlag(EmulationFlags::UseCustomVsPalette)) {
|
|
for(int i = 0; i < 64; i++) {
|
|
_currentPalette[i] = _ppuPaletteArgb[0][_paletteLut[(int)_ppuModel][i]];
|
|
}
|
|
} else {
|
|
memcpy(_currentPalette, _ppuPaletteArgb[(int)_ppuModel], sizeof(_currentPalette));
|
|
}
|
|
}
|
|
|
|
static PpuModel GetPpuModel()
|
|
{
|
|
return _ppuModel;
|
|
}
|
|
|
|
//0: Muted, 0.5: Default, 1.0: Max volume
|
|
static void SetChannelVolume(AudioChannel channel, double volume)
|
|
{
|
|
_channelVolume[(int)channel] = volume;
|
|
}
|
|
|
|
static void SetMasterVolume(double volume)
|
|
{
|
|
_masterVolume = volume;
|
|
}
|
|
|
|
static void SetChannelPanning(AudioChannel channel, double panning)
|
|
{
|
|
_channelPanning[(int)channel] = panning;
|
|
_audioSettingsChanged = true;
|
|
}
|
|
|
|
static vector<double> GetBandGains()
|
|
{
|
|
auto lock = _equalizerLock.AcquireSafe();
|
|
return _bandGains;
|
|
}
|
|
|
|
static void SetBandGain(int band, double gain)
|
|
{
|
|
auto lock = _equalizerLock.AcquireSafe();
|
|
if(band < (int)_bandGains.size()) {
|
|
_bandGains[band] = gain;
|
|
_audioSettingsChanged = true;
|
|
}
|
|
}
|
|
|
|
static vector<double> GetEqualizerBands()
|
|
{
|
|
auto lock = _equalizerLock.AcquireSafe();
|
|
return _bands;
|
|
}
|
|
|
|
static void SetEqualizerBands(double *bands, uint32_t bandCount)
|
|
{
|
|
auto lock = _equalizerLock.AcquireSafe();
|
|
_bands.clear();
|
|
_bandGains.clear();
|
|
for(uint32_t i = 0; i < bandCount; i++) {
|
|
_bands.push_back(bands[i]);
|
|
_bandGains.push_back(0);
|
|
}
|
|
}
|
|
|
|
static EqualizerFilterType GetEqualizerFilterType()
|
|
{
|
|
return _equalizerFilterType;
|
|
}
|
|
|
|
static void SetEqualizerFilterType(EqualizerFilterType filter)
|
|
{
|
|
_equalizerFilterType = filter;
|
|
_audioSettingsChanged = true;
|
|
}
|
|
|
|
static void SetSampleRate(uint32_t sampleRate)
|
|
{
|
|
_sampleRate = sampleRate;
|
|
_audioSettingsChanged = true;
|
|
}
|
|
|
|
static uint32_t GetSampleRate()
|
|
{
|
|
return _sampleRate;
|
|
}
|
|
|
|
static void SetAudioLatency(uint32_t msLatency)
|
|
{
|
|
_audioLatency = msLatency;
|
|
_audioSettingsChanged = true;
|
|
}
|
|
|
|
static void SetStereoFilter(StereoFilter stereoFilter)
|
|
{
|
|
_stereoFilter = stereoFilter;
|
|
_audioSettingsChanged = true;
|
|
}
|
|
|
|
static void SetStereoDelay(int32_t delay)
|
|
{
|
|
_stereoDelay = delay;
|
|
_audioSettingsChanged = true;
|
|
}
|
|
|
|
static void SetStereoPanningAngle(double angle)
|
|
{
|
|
_stereoAngle = angle;
|
|
_audioSettingsChanged = true;
|
|
}
|
|
|
|
static void SetReverbParameters(double strength, double delay)
|
|
{
|
|
_reverbStrength = strength;
|
|
_reverbDelay = delay;
|
|
_audioSettingsChanged = true;
|
|
}
|
|
|
|
static StereoFilter GetStereoFilter()
|
|
{
|
|
return _stereoFilter;
|
|
}
|
|
|
|
static int32_t GetStereoDelay()
|
|
{
|
|
return _stereoDelay;
|
|
}
|
|
|
|
static double GetStereoPanningAngle()
|
|
{
|
|
return _stereoAngle;
|
|
}
|
|
|
|
static double GetReverbStrength()
|
|
{
|
|
return _reverbStrength;
|
|
}
|
|
|
|
static double GetReverbDelay()
|
|
{
|
|
return _reverbDelay;
|
|
}
|
|
|
|
static void SetCrossFeedRatio(uint32_t ratio)
|
|
{
|
|
_crossFeedRatio = ratio;
|
|
_audioSettingsChanged = true;
|
|
}
|
|
|
|
static bool NeedAudioSettingsUpdate()
|
|
{
|
|
bool value = _audioSettingsChanged;
|
|
if(value) {
|
|
_audioSettingsChanged = false;
|
|
}
|
|
return value;
|
|
}
|
|
|
|
static uint32_t GetCrossFeedRatio()
|
|
{
|
|
return _crossFeedRatio;
|
|
}
|
|
|
|
//0: No limit, Number: % of default speed (50/60fps)
|
|
static void SetEmulationSpeed(uint32_t emulationSpeed, bool displaySpeed = false)
|
|
{
|
|
if(_emulationSpeed != emulationSpeed) {
|
|
_emulationSpeed = emulationSpeed;
|
|
if(displaySpeed) {
|
|
MessageManager::DisplayMessage("EmulationSpeed", _emulationSpeed == 0 ? "EmulationMaximumSpeed" : "EmulationSpeedPercent", std::to_string(_emulationSpeed));
|
|
}
|
|
}
|
|
}
|
|
|
|
static void IncreaseEmulationSpeed()
|
|
{
|
|
if(_emulationSpeed == _speedValues.back()) {
|
|
EmulationSettings::SetEmulationSpeed(0, true);
|
|
} else if(_emulationSpeed != 0) {
|
|
for(size_t i = 0; i < _speedValues.size(); i++) {
|
|
if(_speedValues[i] > _emulationSpeed) {
|
|
EmulationSettings::SetEmulationSpeed(_speedValues[i], true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void DecreaseEmulationSpeed()
|
|
{
|
|
if(_emulationSpeed == 0) {
|
|
EmulationSettings::SetEmulationSpeed(_speedValues.back(), true);
|
|
} else if(_emulationSpeed > _speedValues.front()) {
|
|
for(int i = (int)_speedValues.size() - 1; i >= 0; i--) {
|
|
if(_speedValues[i] < _emulationSpeed) {
|
|
EmulationSettings::SetEmulationSpeed(_speedValues[i], true);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SetTurboRewindSpeed(uint32_t turboSpeed, uint32_t rewindSpeed)
|
|
{
|
|
_turboSpeed = turboSpeed;
|
|
_rewindSpeed = rewindSpeed;
|
|
}
|
|
|
|
static uint32_t GetRewindSpeed()
|
|
{
|
|
return _rewindSpeed;
|
|
}
|
|
|
|
static void SetRewindBufferSize(uint32_t seconds)
|
|
{
|
|
_rewindBufferSize = seconds;
|
|
}
|
|
|
|
static uint32_t GetRewindBufferSize()
|
|
{
|
|
return _rewindBufferSize;
|
|
}
|
|
|
|
static uint32_t GetEmulationSpeed(bool ignoreTurbo = false);
|
|
|
|
static void UpdateEffectiveOverclockRate()
|
|
{
|
|
if(_disableOverclocking) {
|
|
_effectiveOverclockRate = 100;
|
|
} else {
|
|
_effectiveOverclockRate = _overclockRate;
|
|
}
|
|
_hasOverclock = _effectiveOverclockRate != 100;
|
|
_audioSettingsChanged = true;
|
|
}
|
|
|
|
static void DisableOverclocking(bool disabled)
|
|
{
|
|
_disableOverclocking = disabled;
|
|
UpdateEffectiveOverclockRate();
|
|
}
|
|
|
|
static uint32_t GetOverclockRateSetting()
|
|
{
|
|
return _overclockRate;
|
|
}
|
|
|
|
static bool HasOverclock()
|
|
{
|
|
return _hasOverclock;
|
|
}
|
|
|
|
static double GetOverclockRate()
|
|
{
|
|
return _effectiveOverclockRate;
|
|
}
|
|
|
|
static bool GetOverclockAdjustApu()
|
|
{
|
|
return _overclockAdjustApu;
|
|
}
|
|
|
|
static void SetOverclockRate(uint32_t overclockRate, bool adjustApu)
|
|
{
|
|
if(_overclockRate != overclockRate || _overclockAdjustApu != adjustApu) {
|
|
_overclockRate = overclockRate;
|
|
_overclockAdjustApu = adjustApu;
|
|
|
|
UpdateEffectiveOverclockRate();
|
|
|
|
MessageManager::SendNotification(ConsoleNotificationType::ConfigChanged);
|
|
|
|
MessageManager::DisplayMessage("ClockRate", std::to_string((uint32_t)EmulationSettings::GetOverclockRate()) + "%");
|
|
}
|
|
}
|
|
|
|
static uint32_t GetPpuExtraScanlinesBeforeNmi()
|
|
{
|
|
return _disableOverclocking ? 0 : _extraScanlinesBeforeNmi;
|
|
}
|
|
|
|
static uint32_t GetPpuExtraScanlinesAfterNmi()
|
|
{
|
|
return _disableOverclocking ? 0 : _extraScanlinesAfterNmi;
|
|
}
|
|
|
|
static void SetPpuNmiConfig(uint32_t extraScanlinesBeforeNmi, uint32_t extraScanlinesAfterNmi)
|
|
{
|
|
if(_extraScanlinesBeforeNmi != extraScanlinesBeforeNmi || _extraScanlinesAfterNmi != extraScanlinesAfterNmi) {
|
|
if(extraScanlinesBeforeNmi > 0 || extraScanlinesAfterNmi > 0) {
|
|
MessageManager::DisplayMessage("PPU", "ScanlineTimingWarning");
|
|
}
|
|
|
|
_extraScanlinesBeforeNmi = extraScanlinesBeforeNmi;
|
|
_extraScanlinesAfterNmi = extraScanlinesAfterNmi;
|
|
|
|
UpdateEffectiveOverclockRate();
|
|
}
|
|
}
|
|
|
|
static void SetOverscanDimensions(uint8_t left, uint8_t right, uint8_t top, uint8_t bottom)
|
|
{
|
|
if(_overscan.Left != left || _overscan.Right != right || _overscan.Top != top || _overscan.Bottom != bottom) {
|
|
_overscan.Left = left;
|
|
_overscan.Right = right;
|
|
_overscan.Top = top;
|
|
_overscan.Bottom = bottom;
|
|
}
|
|
}
|
|
|
|
static OverscanDimensions GetOverscanDimensions()
|
|
{
|
|
return _overscan;
|
|
}
|
|
|
|
static double GetChannelVolume(AudioChannel channel)
|
|
{
|
|
return _channelVolume[(int)channel];
|
|
}
|
|
|
|
static double GetMasterVolume()
|
|
{
|
|
return _masterVolume;
|
|
}
|
|
|
|
static double GetChannelPanning(AudioChannel channel)
|
|
{
|
|
return _channelPanning[(int)channel];
|
|
}
|
|
|
|
static uint32_t GetAudioLatency()
|
|
{
|
|
return _audioLatency;
|
|
}
|
|
|
|
static void SetVideoFilterType(VideoFilterType videoFilterType)
|
|
{
|
|
_videoFilterType = videoFilterType;
|
|
}
|
|
|
|
static VideoFilterType GetVideoFilterType()
|
|
{
|
|
return _videoFilterType;
|
|
}
|
|
|
|
static void SetVideoResizeFilter(VideoResizeFilter videoResizeFilter)
|
|
{
|
|
_resizeFilter = videoResizeFilter;
|
|
}
|
|
|
|
static VideoResizeFilter GetVideoResizeFilter()
|
|
{
|
|
return _resizeFilter;
|
|
}
|
|
|
|
static void SetVideoAspectRatio(VideoAspectRatio aspectRatio, double customRatio)
|
|
{
|
|
_aspectRatio = aspectRatio;
|
|
_customAspectRatio = customRatio;
|
|
}
|
|
|
|
static bool GetBackgroundEnabled()
|
|
{
|
|
return _backgroundEnabled;
|
|
}
|
|
|
|
static bool GetSpritesEnabled()
|
|
{
|
|
return _spritesEnabled;
|
|
}
|
|
|
|
static void SetPictureSettings(double brightness, double contrast, double saturation, double hue, double scanlineIntensity)
|
|
{
|
|
_pictureSettings.Brightness = brightness;
|
|
_pictureSettings.Contrast = contrast;
|
|
_pictureSettings.Saturation = saturation;
|
|
_pictureSettings.Hue = hue;
|
|
_pictureSettings.ScanlineIntensity = scanlineIntensity;
|
|
}
|
|
|
|
static PictureSettings GetPictureSettings()
|
|
{
|
|
return _pictureSettings;
|
|
}
|
|
|
|
static void SetNtscFilterSettings(double artifacts, double bleed, double fringing, double gamma, double resolution, double sharpness, bool mergeFields, double yFilterLength, double iFilterLength, double qFilterLength)
|
|
{
|
|
_ntscFilterSettings.Artifacts = artifacts;
|
|
_ntscFilterSettings.Bleed = bleed;
|
|
_ntscFilterSettings.Fringing = fringing;
|
|
_ntscFilterSettings.Gamma = gamma;
|
|
_ntscFilterSettings.Resolution = resolution;
|
|
_ntscFilterSettings.Sharpness = sharpness;
|
|
|
|
_ntscFilterSettings.MergeFields = mergeFields;
|
|
|
|
_ntscFilterSettings.YFilterLength = yFilterLength;
|
|
_ntscFilterSettings.IFilterLength = iFilterLength;
|
|
_ntscFilterSettings.QFilterLength = qFilterLength;
|
|
}
|
|
|
|
static NtscFilterSettings GetNtscFilterSettings()
|
|
{
|
|
return _ntscFilterSettings;
|
|
}
|
|
|
|
static double GetAspectRatio();
|
|
|
|
static void SetVideoScale(double scale)
|
|
{
|
|
if(_videoScale != scale) {
|
|
_videoScale = scale;
|
|
}
|
|
}
|
|
|
|
static double GetVideoScale()
|
|
{
|
|
return _videoScale;
|
|
}
|
|
|
|
static void SetScreenRotation(uint32_t angle)
|
|
{
|
|
_screenRotation = angle;
|
|
}
|
|
|
|
static uint32_t GetScreenRotation()
|
|
{
|
|
return _screenRotation;
|
|
}
|
|
|
|
static uint32_t* GetRgbPalette()
|
|
{
|
|
return _currentPalette;
|
|
}
|
|
|
|
static void GetRgbPalette(uint32_t* paletteBuffer)
|
|
{
|
|
memcpy(paletteBuffer, _ppuPaletteArgb[0], sizeof(_ppuPaletteArgb[0]));
|
|
}
|
|
|
|
static void SetRgbPalette(uint32_t* paletteBuffer)
|
|
{
|
|
memcpy(_ppuPaletteArgb[0], paletteBuffer, sizeof(_ppuPaletteArgb[0]));
|
|
UpdateCurrentPalette();
|
|
}
|
|
|
|
static bool IsDefaultPalette()
|
|
{
|
|
return memcmp(_defaultPpuPalette, GetRgbPalette(), sizeof(_defaultPpuPalette)) == 0;
|
|
}
|
|
|
|
static void SetExpansionDevice(ExpansionPortDevice expansionDevice)
|
|
{
|
|
_expansionDevice = expansionDevice;
|
|
_needControllerUpdate = true;
|
|
}
|
|
|
|
static ExpansionPortDevice GetExpansionDevice()
|
|
{
|
|
return _expansionDevice;
|
|
}
|
|
|
|
static void SetConsoleType(ConsoleType type)
|
|
{
|
|
_consoleType = type;
|
|
_needControllerUpdate = true;
|
|
}
|
|
|
|
static ConsoleType GetConsoleType()
|
|
{
|
|
return _consoleType;
|
|
}
|
|
|
|
static void SetControllerType(uint8_t port, ControllerType type)
|
|
{
|
|
_controllerTypes[port] = type;
|
|
_needControllerUpdate = true;
|
|
}
|
|
|
|
static ControllerType GetControllerType(uint8_t port)
|
|
{
|
|
return _controllerTypes[port];
|
|
}
|
|
|
|
static void SetControllerKeys(uint8_t port, KeyMappingSet keyMappings)
|
|
{
|
|
_controllerKeys[port] = keyMappings;
|
|
_needControllerUpdate = true;
|
|
}
|
|
|
|
static KeyMappingSet GetControllerKeys(uint8_t port)
|
|
{
|
|
return _controllerKeys[port];
|
|
}
|
|
|
|
static void ClearShortcutKeys()
|
|
{
|
|
auto lock = _shortcutLock.AcquireSafe();
|
|
_emulatorKeys[0].clear();
|
|
_emulatorKeys[1].clear();
|
|
_shortcutSupersets[0].clear();
|
|
_shortcutSupersets[1].clear();
|
|
}
|
|
|
|
static void SetShortcutKey(EmulatorShortcut shortcut, KeyCombination keyCombination, int keySetIndex)
|
|
{
|
|
auto lock = _shortcutLock.AcquireSafe();
|
|
_emulatorKeys[keySetIndex][(uint32_t)shortcut] = keyCombination;
|
|
|
|
for(int i = 0; i < 2; i++) {
|
|
for(std::pair<const uint32_t, KeyCombination> &kvp : _emulatorKeys[i]) {
|
|
if(keyCombination.IsSubsetOf(kvp.second)) {
|
|
_shortcutSupersets[keySetIndex][(uint32_t)shortcut].push_back(kvp.second);
|
|
} else if(kvp.second.IsSubsetOf(keyCombination)) {
|
|
_shortcutSupersets[i][kvp.first].push_back(keyCombination);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static KeyCombination GetShortcutKey(EmulatorShortcut shortcut, int keySetIndex)
|
|
{
|
|
auto lock = _shortcutLock.AcquireSafe();
|
|
auto result = _emulatorKeys[keySetIndex].find((int)shortcut);
|
|
if(result != _emulatorKeys[keySetIndex].end()) {
|
|
return result->second;
|
|
}
|
|
return {};
|
|
}
|
|
|
|
static vector<KeyCombination> GetShortcutSupersets(EmulatorShortcut shortcut, int keySetIndex)
|
|
{
|
|
auto lock = _shortcutLock.AcquireSafe();
|
|
return _shortcutSupersets[keySetIndex][(uint32_t)shortcut];
|
|
}
|
|
|
|
static bool NeedControllerUpdate()
|
|
{
|
|
if(_needControllerUpdate) {
|
|
_needControllerUpdate = false;
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static void SetMouseSensitivity(double sensitivity)
|
|
{
|
|
_mouseSensitivity = sensitivity;
|
|
}
|
|
|
|
static double GetMouseSensitivity()
|
|
{
|
|
return _mouseSensitivity;
|
|
}
|
|
|
|
static void SetZapperDetectionRadius(uint32_t detectionRadius)
|
|
{
|
|
_zapperDetectionRadius = detectionRadius;
|
|
}
|
|
|
|
static uint32_t GetZapperDetectionRadius()
|
|
{
|
|
return _zapperDetectionRadius;
|
|
}
|
|
|
|
static void SetInputPollScanline(int32_t scanline)
|
|
{
|
|
_inputPollScanline = scanline;
|
|
}
|
|
|
|
static int32_t GetInputPollScanline()
|
|
{
|
|
return _inputPollScanline;
|
|
}
|
|
|
|
static bool HasZapper()
|
|
{
|
|
return _controllerTypes[0] == ControllerType::Zapper || _controllerTypes[1] == ControllerType::Zapper || (_consoleType == ConsoleType::Famicom && _expansionDevice == ExpansionPortDevice::Zapper);
|
|
}
|
|
|
|
static bool HasArkanoidPaddle()
|
|
{
|
|
return _controllerTypes[0] == ControllerType::ArkanoidController || _controllerTypes[1] == ControllerType::ArkanoidController || (_consoleType == ConsoleType::Famicom && _expansionDevice == ExpansionPortDevice::ArkanoidController);
|
|
}
|
|
|
|
static void SetNsfConfig(int32_t autoDetectSilence, int32_t moveToNextTrackTime, bool disableApuIrqs)
|
|
{
|
|
_nsfAutoDetectSilenceDelay = autoDetectSilence;
|
|
_nsfMoveToNextTrackTime = moveToNextTrackTime;
|
|
_nsfDisableApuIrqs = disableApuIrqs;
|
|
}
|
|
|
|
static int32_t GetNsfAutoDetectSilenceDelay()
|
|
{
|
|
return _nsfAutoDetectSilenceDelay;
|
|
}
|
|
|
|
static int32_t GetNsfMoveToNextTrackTime()
|
|
{
|
|
return _nsfMoveToNextTrackTime;
|
|
}
|
|
|
|
static bool GetNsfDisableApuIrqs()
|
|
{
|
|
return _nsfDisableApuIrqs;
|
|
}
|
|
|
|
static void SetInputDisplaySettings(uint8_t visiblePorts, InputDisplayPosition displayPosition, bool displayHorizontally)
|
|
{
|
|
_inputDisplaySettings = { visiblePorts, displayPosition, displayHorizontally };
|
|
}
|
|
|
|
static InputDisplaySettings GetInputDisplaySettings()
|
|
{
|
|
return _inputDisplaySettings;
|
|
}
|
|
|
|
static void SetRamPowerOnState(RamPowerOnState state)
|
|
{
|
|
_ramPowerOnState = state;
|
|
}
|
|
|
|
static RamPowerOnState GetRamPowerOnState()
|
|
{
|
|
return _ramPowerOnState;
|
|
}
|
|
|
|
static void SetAutoSaveOptions(uint32_t delayInMinutes, bool showMessage)
|
|
{
|
|
_autoSaveDelay = delayInMinutes;
|
|
_autoSaveNotify = showMessage;
|
|
}
|
|
|
|
static uint32_t GetAutoSaveDelay(bool &showMessage)
|
|
{
|
|
showMessage = _autoSaveNotify;
|
|
return _autoSaveDelay;
|
|
}
|
|
|
|
static void SetDipSwitches(uint32_t dipSwitches)
|
|
{
|
|
_dipSwitches = dipSwitches;
|
|
}
|
|
|
|
static uint32_t GetDipSwitches()
|
|
{
|
|
return _dipSwitches;
|
|
}
|
|
};
|