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850102bbdc
Movies: Rewrote format to support all IO devices and console types Netplay: Now supports all IO devices and console types
61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
#pragma once
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#include "stdafx.h"
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#include "BaseControlDevice.h"
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class ExcitingBoxingController : public BaseControlDevice
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{
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private:
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uint8_t _selectedSensors = 0;
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enum Buttons { LeftHook = 0, MoveRight, MoveLeft, RightHook, LeftJab, HitBody, RightJab, Straight };
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protected:
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void StreamState(bool saving) override
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{
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BaseControlDevice::StreamState(saving);
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Stream(_selectedSensors);
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}
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string GetKeyNames() override
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{
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return "HRLhJBjS";
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}
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void InternalSetStateFromInput() override
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{
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for(KeyMapping keyMapping : _keyMappings) {
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for(int i = 0; i < 8; i++) {
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SetPressedState(i, keyMapping.ExcitingBoxingButtons[i]);
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}
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}
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}
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public:
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ExcitingBoxingController(KeyMappingSet keyMappings) : BaseControlDevice(BaseControlDevice::ExpDevicePort, keyMappings)
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{
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}
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uint8_t ReadRAM(uint16_t addr) override
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{
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if(addr == 0x4017) {
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if(_selectedSensors == 0) {
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return
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(IsPressed(ExcitingBoxingController::Buttons::LeftHook) ? 0 : 0x02) |
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(IsPressed(ExcitingBoxingController::Buttons::MoveRight) ? 0 : 0x04) |
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(IsPressed(ExcitingBoxingController::Buttons::MoveLeft) ? 0 : 0x08) |
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(IsPressed(ExcitingBoxingController::Buttons::RightHook) ? 0 : 0x10);
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} else {
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return
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(IsPressed(ExcitingBoxingController::Buttons::LeftJab) ? 0 : 0x02) |
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(IsPressed(ExcitingBoxingController::Buttons::HitBody) ? 0 : 0x04) |
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(IsPressed(ExcitingBoxingController::Buttons::RightJab) ? 0 : 0x08) |
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(IsPressed(ExcitingBoxingController::Buttons::Straight) ? 0 : 0x10);
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}
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}
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return 0;
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}
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void WriteRAM(uint16_t addr, uint8_t value) override
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{
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_selectedSensors = (value & 0x02) >> 1;
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}
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}; |