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237 lines
6.8 KiB
C++
237 lines
6.8 KiB
C++
#pragma once
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#include "stdafx.h"
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#include "BaseMapper.h"
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#include "Namco163Audio.h"
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enum class NamcoVariant
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{
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Namco163,
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Namco175,
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Namco340,
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Unknown,
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};
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class Namco163 : public BaseMapper
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{
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private:
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Namco163Audio _audio;
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NamcoVariant _variant;
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bool _notNamco340;
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bool _autoDetectVariant;
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uint8_t _writeProtect;
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bool _lowChrNtMode;
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bool _highChrNtMode;
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uint16_t _irqCounter;
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void SetVariant(NamcoVariant variant)
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{
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if(_autoDetectVariant) {
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if(!_notNamco340 || variant != NamcoVariant::Namco340) {
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_variant = variant;
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}
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}
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}
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void UpdateSaveRamAccess()
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{
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PrgMemoryType memType = HasBattery() ? PrgMemoryType::SaveRam : PrgMemoryType::WorkRam;
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if(_variant == NamcoVariant::Namco163) {
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bool globalWriteEnable = (_writeProtect & 0x40) == 0x40;
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SetCpuMemoryMapping(0x6000, 0x67FF, 0, memType, globalWriteEnable && (_writeProtect & 0x01) == 0x00 ? MemoryAccessType::ReadWrite : MemoryAccessType::Read);
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SetCpuMemoryMapping(0x6800, 0x6FFF, 1, memType, globalWriteEnable && (_writeProtect & 0x02) == 0x00 ? MemoryAccessType::ReadWrite : MemoryAccessType::Read);
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SetCpuMemoryMapping(0x7000, 0x77FF, 2, memType, globalWriteEnable && (_writeProtect & 0x04) == 0x00 ? MemoryAccessType::ReadWrite : MemoryAccessType::Read);
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SetCpuMemoryMapping(0x7800, 0x7FFF, 3, memType, globalWriteEnable && (_writeProtect & 0x08) == 0x00 ? MemoryAccessType::ReadWrite : MemoryAccessType::Read);
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} else if(_variant == NamcoVariant::Namco175) {
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SetCpuMemoryMapping(0x6000, 0x7FFF, 0, memType, (_writeProtect & 0x01) == 0x01 ? MemoryAccessType::ReadWrite : MemoryAccessType::Read);
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} else {
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SetCpuMemoryMapping(0x6000, 0x7FFF, 0, memType, MemoryAccessType::NoAccess);
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}
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}
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protected:
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virtual uint16_t GetPRGPageSize() override { return 0x2000; }
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virtual uint16_t GetCHRPageSize() override { return 0x400; }
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virtual uint32_t GetSaveRamPageSize() override { return 0x800; }
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virtual bool AllowRegisterRead() override { return true; }
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void InitMapper() override
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{
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switch(_mapperID) {
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case 19: _variant = NamcoVariant::Namco163; _autoDetectVariant = true; break;
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case 210:
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switch(_subMapperID) {
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case 0: _variant = NamcoVariant::Unknown; _autoDetectVariant = true; break;
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case 1: _variant = NamcoVariant::Namco175; _autoDetectVariant = false; break;
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case 2: _variant = NamcoVariant::Namco340; _autoDetectVariant = false; break;
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}
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break;
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}
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_notNamco340 = false;
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_writeProtect = 0;
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_lowChrNtMode = false;
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_highChrNtMode = false;
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_irqCounter = 0;
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AddRegisterRange(0x4800, 0x5FFF, MemoryOperation::Any);
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RemoveRegisterRange(0x6000, 0xFFFF, MemoryOperation::Read);
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SelectPRGPage(3, -1);
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UpdateSaveRamAccess();
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}
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void StreamState(bool saving) override
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{
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BaseMapper::StreamState(saving);
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SnapshotInfo audio{ &_audio };
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Stream(_variant, _notNamco340, _autoDetectVariant, _writeProtect, _lowChrNtMode, _highChrNtMode, _irqCounter, audio);
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if(!saving) {
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UpdateSaveRamAccess();
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}
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}
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void ProcessCpuClock() override
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{
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if(_irqCounter & 0x8000 && (_irqCounter & 0x7FFF) != 0x7FFF) {
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_irqCounter++;
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if((_irqCounter & 0x7FFF) == 0x7FFF) {
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CPU::SetIRQSource(IRQSource::External);
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}
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}
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if(_variant == NamcoVariant::Namco163) {
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_audio.Clock();
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}
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}
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void WriteRAM(uint16_t addr, uint8_t value) override
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{
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if(addr >= 0x6000 && addr <= 0x7FFF) {
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_notNamco340 = true;
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if(_variant == NamcoVariant::Namco340) {
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SetVariant(NamcoVariant::Unknown);
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}
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}
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BaseMapper::WriteRAM(addr, value);
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}
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uint8_t ReadRegister(uint16_t addr) override
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{
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switch(addr & 0xF800) {
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case 0x4800: return _audio.ReadRegister(addr);
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case 0x5000: return _irqCounter & 0xFF;
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case 0x5800: return (_irqCounter >> 8);
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default: return BaseMapper::ReadRegister(addr);
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}
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}
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void WriteRegister(uint16_t addr, uint8_t value) override
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{
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addr &= 0xF800;
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switch(addr) {
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case 0x4800:
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SetVariant(NamcoVariant::Namco163);
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_audio.WriteRegister(addr, value);
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break;
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case 0x5000:
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SetVariant(NamcoVariant::Namco163);
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_irqCounter = (_irqCounter & 0xFF00) | value;
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CPU::ClearIRQSource(IRQSource::External);
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break;
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case 0x5800:
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SetVariant(NamcoVariant::Namco163);
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_irqCounter = (_irqCounter & 0x00FF) | (value << 8);
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CPU::ClearIRQSource(IRQSource::External);
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break;
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case 0x8000: case 0x8800: case 0x9000: case 0x9800: {
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uint8_t bankNumber = (addr - 0x8000) >> 11;
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if(!_lowChrNtMode && value >= 0xE0 && _variant == NamcoVariant::Namco163) {
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SelectCHRPage(bankNumber, (value & 0x01) == 0x01 ? ChrSpecialPage::NametableB : ChrSpecialPage::NametableA);
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} else {
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SelectCHRPage(bankNumber, value);
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}
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break;
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}
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case 0xA000: case 0xA800: case 0xB000: case 0xB800: {
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uint8_t bankNumber = ((addr - 0xA000) >> 11) + 4;
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if(!_highChrNtMode && value >= 0xE0 && _variant == NamcoVariant::Namco163) {
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SelectCHRPage(bankNumber, (value & 0x01) == 0x01 ? ChrSpecialPage::NametableB : ChrSpecialPage::NametableA);
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} else {
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SelectCHRPage(bankNumber, value);
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}
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break;
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}
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case 0xC000: case 0xC800: case 0xD000: case 0xD800:
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if(addr >= 0xC800) {
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SetVariant(NamcoVariant::Namco163);
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} else if(_variant != NamcoVariant::Namco163) {
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SetVariant(NamcoVariant::Namco175);
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}
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if(_variant == NamcoVariant::Namco175) {
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_writeProtect = value;
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UpdateSaveRamAccess();
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} else {
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uint8_t bankNumber = ((addr - 0xC000) >> 11) + 8;
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if(value >= 0xE0) {
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SelectCHRPage(bankNumber, (value & 0x01) == 0x01 ? ChrSpecialPage::NametableB : ChrSpecialPage::NametableA);
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} else {
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SelectCHRPage(bankNumber, value);
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}
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}
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break;
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case 0xE000:
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if((value & 0x80) == 0x80) {
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SetVariant(NamcoVariant::Namco340);
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} else if((value & 0x40) == 0x40 && _variant != NamcoVariant::Namco163) {
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SetVariant(NamcoVariant::Namco340);
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}
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SelectPRGPage(0, value & 0x3F);
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if(_variant == NamcoVariant::Namco340) {
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switch((value & 0xC0) >> 6) {
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case 0: SetMirroringType(MirroringType::ScreenAOnly); break;
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case 1: SetMirroringType(MirroringType::Vertical); break;
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case 2: SetMirroringType(MirroringType::Horizontal); break;
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case 3: SetMirroringType(MirroringType::ScreenBOnly); break;
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}
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} else if(_variant == NamcoVariant::Namco163) {
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_audio.WriteRegister(addr, value);
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}
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break;
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case 0xE800:
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SelectPRGPage(1, value & 0x3F);
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if(_variant == NamcoVariant::Namco163) {
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_lowChrNtMode = (value & 0x40) == 0x40;
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_highChrNtMode = (value & 0x80) == 0x80;
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}
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break;
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case 0xF000:
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SelectPRGPage(2, value & 0x3F);
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break;
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case 0xF800:
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SetVariant(NamcoVariant::Namco163);
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if(_variant == NamcoVariant::Namco163) {
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_writeProtect = value;
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UpdateSaveRamAccess();
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_audio.WriteRegister(addr, value);
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}
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break;
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}
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}
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}; |