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850102bbdc
Movies: Rewrote format to support all IO devices and console types Netplay: Now supports all IO devices and console types
140 lines
2.8 KiB
C++
140 lines
2.8 KiB
C++
#pragma once
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#include "stdafx.h"
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#include "MessageType.h"
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#include "../Utilities/Socket.h"
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class NetMessage
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{
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protected:
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MessageType _type;
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bool _sending;
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vector<uint8_t> _buffer;
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uint32_t _position = 0;
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vector<uint8_t*> _arraysToRelease;
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vector<char*> _stringsToRelease;
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template<typename T>
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void Stream(T &value)
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{
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if(_sending) {
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uint8_t* bytes = (uint8_t*)&value;
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int typeSize = sizeof(T);
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for(int i = 0; i < typeSize; i++) {
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_buffer.push_back(bytes[i]);
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}
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} else {
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value = *((T*)(&_buffer[0] + _position));
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_position += sizeof(T);
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}
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}
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void StreamArray(void* value, uint32_t length)
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{
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void* pointer = value;
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uint32_t len = length;
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StreamArray(&pointer, len);
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}
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void StreamArray(void** value, uint32_t &length)
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{
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if(_sending) {
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Stream<uint32_t>(length);
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uint8_t* bytes = (uint8_t*)(*value);
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for(uint32_t i = 0, len = length; i < len; i++) {
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_buffer.push_back(bytes[i]);
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_position++;
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}
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} else {
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Stream<uint32_t>(length);
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if(*value == nullptr) {
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*value = (void*)new uint8_t[length];
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_arraysToRelease.push_back((uint8_t*)*value);
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}
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uint8_t* bytes = (uint8_t*)(*value);
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for(uint32_t i = 0, len = length; i < len; i++) {
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bytes[i] = _buffer[_position];
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_position++;
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}
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}
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}
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void StreamArray(vector<uint8_t> &data)
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{
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uint32_t length = (uint32_t)data.size();
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Stream<uint32_t>(length);
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if(_sending) {
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uint8_t* bytes = (uint8_t*)data.data();
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for(uint32_t i = 0, len = length; i < len; i++) {
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_buffer.push_back(bytes[i]);
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_position++;
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}
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} else {
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data.resize(length, 0);
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uint8_t* bytes = (uint8_t*)data.data();
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for(uint32_t i = 0, len = length; i < len; i++) {
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bytes[i] = _buffer[_position];
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_position++;
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}
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}
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}
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void StreamState()
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{
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Stream<MessageType>(_type);
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ProtectedStreamState();
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}
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NetMessage(MessageType type)
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{
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_type = type;
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_sending = true;
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}
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NetMessage(void* buffer, uint32_t length)
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{
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_buffer.assign((uint8_t*)buffer, (uint8_t*)buffer + length);
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_sending = false;
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}
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public:
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virtual ~NetMessage()
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{
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for(uint8_t *arrayPtr: _arraysToRelease) {
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delete[] arrayPtr;
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}
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for(char *stringPtr: _stringsToRelease) {
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delete[] stringPtr;
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}
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}
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void Initialize()
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{
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StreamState();
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}
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MessageType GetType()
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{
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return _type;
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}
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void Send(Socket &socket)
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{
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StreamState();
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uint32_t messageLength = (uint32_t)_buffer.size();
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socket.BufferedSend((char*)&messageLength, sizeof(messageLength));
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socket.BufferedSend((char*)&_buffer[0], messageLength);
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socket.SendBuffer();
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}
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void CopyString(char** dest, uint32_t &length, string src)
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{
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length = (uint32_t)(src.length() + 1);
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*dest = new char[length];
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memcpy(*dest, src.c_str(), length);
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_stringsToRelease.push_back(*dest);
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}
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protected:
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virtual void ProtectedStreamState() = 0;
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};
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