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30 lines
1.2 KiB
C++
30 lines
1.2 KiB
C++
#pragma once
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#include "stdafx.h"
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#include "HdData.h"
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class HdNesPack
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{
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private:
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int32_t _backgroundIndex = -1;
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uint32_t* _palette = nullptr;
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__forceinline void BlendColors(uint8_t output[4], uint8_t input[4]);
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__forceinline uint32_t AdjustBrightness(uint8_t input[4], uint16_t brightness);
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__forceinline void DrawColor(uint32_t color, uint32_t* outputBuffer, uint32_t scale, uint32_t screenWidth);
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__forceinline void DrawTile(HdPpuTileInfo &tileInfo, HdPackTileInfo &hdPackTileInfo, uint32_t* outputBuffer, uint32_t screenWidth);
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__forceinline HdPackTileInfo* GetMatchingTile(HdPpuPixelInfo *screenTiles, uint32_t x, uint32_t y, HdPpuTileInfo* tile);
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__forceinline bool IsNextToSprite(HdPpuPixelInfo *screenTiles, uint32_t x, uint32_t y);
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__forceinline uint32_t GetCustomBackgroundPixel(int x, int y, int offsetX, int offsetY);
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__forceinline void DrawCustomBackground(uint32_t *outputBuffer, uint32_t x, uint32_t y, uint32_t scale, uint32_t screenWidth);
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public:
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HdNesPack();
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~HdNesPack();
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uint32_t GetScale();
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void OnBeforeApplyFilter(HdPpuPixelInfo *screenTiles);
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void GetPixels(HdPpuPixelInfo *screenTiles, uint32_t x, uint32_t y, HdPpuPixelInfo &pixelInfo, uint32_t *outputBuffer, uint32_t screenWidth);
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};
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