Mesen/Core/HdNesPack.h

30 lines
1.2 KiB
C++

#pragma once
#include "stdafx.h"
#include "HdData.h"
class HdNesPack
{
private:
int32_t _backgroundIndex = -1;
uint32_t* _palette = nullptr;
__forceinline void BlendColors(uint8_t output[4], uint8_t input[4]);
__forceinline uint32_t AdjustBrightness(uint8_t input[4], uint16_t brightness);
__forceinline void DrawColor(uint32_t color, uint32_t* outputBuffer, uint32_t scale, uint32_t screenWidth);
__forceinline void DrawTile(HdPpuTileInfo &tileInfo, HdPackTileInfo &hdPackTileInfo, uint32_t* outputBuffer, uint32_t screenWidth);
__forceinline HdPackTileInfo* GetMatchingTile(HdPpuPixelInfo *screenTiles, uint32_t x, uint32_t y, HdPpuTileInfo* tile);
__forceinline bool IsNextToSprite(HdPpuPixelInfo *screenTiles, uint32_t x, uint32_t y);
__forceinline uint32_t GetCustomBackgroundPixel(int x, int y, int offsetX, int offsetY);
__forceinline void DrawCustomBackground(uint32_t *outputBuffer, uint32_t x, uint32_t y, uint32_t scale, uint32_t screenWidth);
public:
HdNesPack();
~HdNesPack();
uint32_t GetScale();
void OnBeforeApplyFilter(HdPpuPixelInfo *screenTiles);
void GetPixels(HdPpuPixelInfo *screenTiles, uint32_t x, uint32_t y, HdPpuPixelInfo &pixelInfo, uint32_t *outputBuffer, uint32_t screenWidth);
};