Mesen/Core/BaseControlDevice.cpp

284 lines
5.7 KiB
C++

#include "stdafx.h"
#include "BaseControlDevice.h"
#include "KeyManager.h"
#include "../Utilities/StringUtilities.h"
BaseControlDevice::BaseControlDevice(uint8_t port, KeyMappingSet keyMappingSet)
{
_port = port;
_strobe = false;
_keyMappings = keyMappingSet.GetKeyMappingArray();
}
BaseControlDevice::~BaseControlDevice()
{
}
uint8_t BaseControlDevice::GetPort()
{
return _port;
}
void BaseControlDevice::SetStateFromInput()
{
ClearState();
InternalSetStateFromInput();
}
void BaseControlDevice::InternalSetStateFromInput()
{
}
void BaseControlDevice::StreamState(bool saving)
{
auto lock = _stateLock.AcquireSafe();
VectorInfo<uint8_t> state{ &_state.State };
Stream(_strobe, state);
}
bool BaseControlDevice::IsCurrentPort(uint16_t addr)
{
return _port == (addr - 0x4016);
}
bool BaseControlDevice::IsExpansionDevice()
{
return _port == BaseControlDevice::ExpDevicePort;
}
void BaseControlDevice::StrobeProcessRead()
{
if(_strobe) {
RefreshStateBuffer();
}
}
void BaseControlDevice::StrobeProcessWrite(uint8_t value)
{
bool prevStrobe = _strobe;
_strobe = (value & 0x01) == 0x01;
if(prevStrobe && !_strobe) {
RefreshStateBuffer();
}
}
void BaseControlDevice::ClearState()
{
auto lock = _stateLock.AcquireSafe();
_state = ControlDeviceState();
}
ControlDeviceState BaseControlDevice::GetRawState()
{
auto lock = _stateLock.AcquireSafe();
return _state;
}
void BaseControlDevice::SetRawState(ControlDeviceState state)
{
auto lock = _stateLock.AcquireSafe();
_state = state;
}
void BaseControlDevice::SetTextState(string textState)
{
auto lock = _stateLock.AcquireSafe();
ClearState();
if(IsRawString()) {
_state.State.insert(_state.State.end(), textState.begin(), textState.end());
} else {
if(HasCoordinates()) {
vector<string> data = StringUtilities::Split(textState, ' ');
if(data.size() >= 3) {
MousePosition pos;
try {
pos.X = (int16_t)std::stol(data[0]);
pos.Y = (int16_t)std::stol(data[1]);
} catch(std::exception ex) {
pos.X = -1;
pos.Y = -1;
}
SetCoordinates(pos);
textState = data[2];
}
}
int i = 0;
for(char c : textState) {
if(c != '.') {
SetBit(i);
}
i++;
}
}
}
string BaseControlDevice::GetTextState()
{
auto lock = _stateLock.AcquireSafe();
if(IsRawString()) {
return string((char*)_state.State.data(), _state.State.size());
} else {
string keyNames = GetKeyNames();
string output = "";
if(HasCoordinates()) {
MousePosition pos = GetCoordinates();
output += std::to_string(pos.X) + " " + std::to_string(pos.Y) + " ";
}
for(size_t i = 0; i < keyNames.size(); i++) {
output += IsPressed((uint8_t)i) ? keyNames[i] : '.';
}
return output;
}
}
void BaseControlDevice::EnsureCapacity(int32_t minBitCount)
{
auto lock = _stateLock.AcquireSafe();
uint32_t minByteCount = minBitCount / 8 + 1 + (HasCoordinates() ? 32 : 0);
int32_t gap = minByteCount - (int32_t)_state.State.size();
if(gap > 0) {
_state.State.insert(_state.State.end(), gap, 0);
}
}
bool BaseControlDevice::IsKeyboard()
{
return false;
}
bool BaseControlDevice::HasCoordinates()
{
return false;
}
bool BaseControlDevice::IsRawString()
{
return false;
}
uint32_t BaseControlDevice::GetByteIndex(uint8_t bit)
{
return bit / 8 + (HasCoordinates() ? 4 : 0);
}
bool BaseControlDevice::IsPressed(uint8_t bit)
{
auto lock = _stateLock.AcquireSafe();
EnsureCapacity(bit);
uint8_t bitMask = 1 << (bit % 8);
return (_state.State[GetByteIndex(bit)] & bitMask) != 0;
}
void BaseControlDevice::SetBitValue(uint8_t bit, bool set)
{
if(set) {
SetBit(bit);
} else {
ClearBit(bit);
}
}
void BaseControlDevice::SetBit(uint8_t bit)
{
auto lock = _stateLock.AcquireSafe();
EnsureCapacity(bit);
uint8_t bitMask = 1 << (bit % 8);
_state.State[GetByteIndex(bit)] |= bitMask;
}
void BaseControlDevice::ClearBit(uint8_t bit)
{
auto lock = _stateLock.AcquireSafe();
EnsureCapacity(bit);
uint8_t bitMask = 1 << (bit % 8);
_state.State[GetByteIndex(bit)] &= ~bitMask;
}
void BaseControlDevice::InvertBit(uint8_t bit)
{
if(IsPressed(bit)) {
ClearBit(bit);
} else {
SetBit(bit);
}
}
void BaseControlDevice::SetPressedState(uint8_t bit, uint32_t keyCode)
{
if(IsKeyboard() && keyCode < 0x200 && !EmulationSettings::IsKeyboardMode()) {
//Prevent keyboard device input when keyboard mode is off
return;
}
if(EmulationSettings::InputEnabled() && (!EmulationSettings::IsKeyboardMode() || keyCode >= 0x200 || IsKeyboard()) && KeyManager::IsKeyPressed(keyCode)) {
SetBit(bit);
}
}
void BaseControlDevice::SetPressedState(uint8_t bit, bool enabled)
{
if(enabled) {
SetBit(bit);
}
}
void BaseControlDevice::SetCoordinates(MousePosition pos)
{
auto lock = _stateLock.AcquireSafe();
EnsureCapacity(-1);
_state.State[0] = pos.X & 0xFF;
_state.State[1] = (pos.X >> 8) & 0xFF;
_state.State[2] = pos.Y & 0xFF;
_state.State[3] = (pos.Y >> 8) & 0xFF;
}
MousePosition BaseControlDevice::GetCoordinates()
{
auto lock = _stateLock.AcquireSafe();
EnsureCapacity(-1);
MousePosition pos;
pos.X = _state.State[0] | (_state.State[1] << 8);
pos.Y = _state.State[2] | (_state.State[3] << 8);
return pos;
}
void BaseControlDevice::SetMovement(MouseMovement mov)
{
MouseMovement prev = GetMovement();
mov.dx += prev.dx;
mov.dy += prev.dy;
SetCoordinates({ mov.dx, mov.dy });
}
MouseMovement BaseControlDevice::GetMovement()
{
MousePosition pos = GetCoordinates();
SetCoordinates({ 0, 0 });
return { pos.X, pos.Y };
}
void BaseControlDevice::SwapButtons(shared_ptr<BaseControlDevice> state1, uint8_t button1, shared_ptr<BaseControlDevice> state2, uint8_t button2)
{
bool pressed1 = state1->IsPressed(button1);
bool pressed2 = state2->IsPressed(button2);
state1->ClearBit(button1);
state2->ClearBit(button2);
if(pressed1) {
state2->SetBit(button2);
}
if(pressed2) {
state1->SetBit(button1);
}
}