mirror of
https://github.com/libretro/Mesen.git
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415 lines
12 KiB
C++
415 lines
12 KiB
C++
#include "stdafx.h"
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#include "RomData.h"
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#include "MessageManager.h"
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#include "../Utilities/CRC32.h"
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#include "../Utilities/FolderUtilities.h"
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#include "../Utilities/StringUtilities.h"
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#include "../Utilities/HexUtilities.h"
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#include "GameDatabase.h"
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#include "EmulationSettings.h"
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#include "UnifLoader.h"
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std::unordered_map<uint32_t, GameInfo> GameDatabase::_gameDatabase;
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template<typename T>
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T GameDatabase::ToInt(string value)
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{
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if(value.empty()) {
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return 0;
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}
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return std::stoi(value);
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}
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void GameDatabase::InitDatabase()
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{
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if(_gameDatabase.size() == 0) {
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string dbPath = FolderUtilities::CombinePath(FolderUtilities::GetHomeFolder(), "MesenDB.txt");
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ifstream db(dbPath, ios::in | ios::binary);
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while(db.good()) {
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string lineContent;
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std::getline(db, lineContent);
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if(lineContent.empty() || lineContent[0] == '#') {
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continue;
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}
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vector<string> values = StringUtilities::Split(lineContent, ',');
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if(values.size() >= 16) {
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GameInfo gameInfo{
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(uint32_t)std::stoll(values[0], nullptr, 16),
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values[1],
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values[2],
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values[3],
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values[4],
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(uint16_t)ToInt<uint32_t>(values[5]),
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ToInt<uint32_t>(values[6]),
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ToInt<uint32_t>(values[7]),
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ToInt<uint32_t>(values[8]),
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ToInt<uint32_t>(values[9]),
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ToInt<uint32_t>(values[10]),
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ToInt<uint32_t>(values[11]) == 0 ? false : true,
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values[12],
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values[13],
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values[14],
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values[15]
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};
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if(gameInfo.MapperID == 65000) {
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gameInfo.MapperID = UnifLoader::GetMapperID(gameInfo.Board);
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}
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if(!gameInfo.InputType.empty() && gameInfo.InputType[gameInfo.InputType.size() - 1] == '\r') {
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gameInfo.InputType = gameInfo.InputType.substr(0, gameInfo.InputType.size() - 1);
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}
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_gameDatabase[gameInfo.Crc] = gameInfo;
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}
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}
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MessageManager::Log();
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MessageManager::Log("[DB] Initialized - " + std::to_string(_gameDatabase.size()) + " games in DB");
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}
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}
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BusConflictType GameDatabase::GetBusConflictType(string busConflictSetting)
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{
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if(busConflictSetting.compare("Y") == 0) {
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return BusConflictType::Yes;
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} else if(busConflictSetting.compare("N") == 0) {
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return BusConflictType::No;
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}
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return BusConflictType::Default;
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}
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GameSystem GameDatabase::GetGameSystem(string system)
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{
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if(system.compare("NesNtsc") == 0) {
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return GameSystem::NesNtsc;
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} else if(system.compare("NesPal") == 0) {
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return GameSystem::NesPal;
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} else if(system.compare("Famicom") == 0) {
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return GameSystem::Famicom;
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} else if(system.compare("VsUni") == 0) {
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return GameSystem::VsUniSystem;
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} else if(system.compare("Dendy") == 0) {
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return GameSystem::Dendy;
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} else if(system.compare("Playchoice") == 0) {
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return GameSystem::Playchoice;
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}
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return GameSystem::NesNtsc;
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}
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void GameDatabase::InitializeInputDevices(string inputType, GameSystem system)
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{
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if(EmulationSettings::CheckFlag(EmulationFlags::AutoConfigureInput)) {
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ControllerType controllers[4] = { ControllerType::StandardController, ControllerType::StandardController, ControllerType::None, ControllerType::None };
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ExpansionPortDevice expDevice = ExpansionPortDevice::None;
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EmulationSettings::ClearFlags(EmulationFlags::HasFourScore);
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bool isFamicom = (system == GameSystem::Famicom || system == GameSystem::FDS);
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if(inputType.compare("Zapper") == 0) {
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MessageManager::Log("[DB] Input: Zapper connected");
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if(isFamicom) {
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expDevice = ExpansionPortDevice::Zapper;
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} else {
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controllers[1] = ControllerType::Zapper;
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}
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} else if(inputType.compare("FourPlayer") == 0) {
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MessageManager::Log("[DB] Input: Four player adapter connected");
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EmulationSettings::SetFlags(EmulationFlags::HasFourScore);
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if(isFamicom) {
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expDevice = ExpansionPortDevice::FourPlayerAdapter;
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controllers[2] = controllers[3] = ControllerType::StandardController;
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} else {
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controllers[2] = controllers[3] = ControllerType::StandardController;
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}
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} else if(inputType.compare("Arkanoid") == 0) {
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MessageManager::Log("[DB] Input: Arkanoid controller connected");
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if(isFamicom) {
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expDevice = ExpansionPortDevice::ArkanoidController;
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} else {
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controllers[1] = ControllerType::ArkanoidController;
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}
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} else if(inputType.compare("OekaKidsTablet") == 0) {
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MessageManager::Log("[DB] Input: Oeka Kids Tablet connected");
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system = GameSystem::Famicom;
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expDevice = ExpansionPortDevice::OekaKidsTablet;
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} else {
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MessageManager::Log("[DB] Input: 2 standard controllers connected");
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}
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EmulationSettings::SetConsoleType(isFamicom ? ConsoleType::Famicom : ConsoleType::Nes);
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for(int i = 0; i < 4; i++) {
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EmulationSettings::SetControllerType(i, controllers[i]);
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}
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EmulationSettings::SetExpansionDevice(expDevice);
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}
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}
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uint8_t GameDatabase::GetSubMapper(GameInfo &info)
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{
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if(!info.SubmapperID.empty()) {
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return ToInt<uint8_t>(info.SubmapperID);
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} else {
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switch(info.MapperID) {
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case 1:
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if(info.Board.find("SEROM") != string::npos ||
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info.Board.find("SHROM") != string::npos ||
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info.Board.find("SH1ROM") != string::npos) {
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//SEROM, SHROM, SH1ROM have fixed PRG banking
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return 5;
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}
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break;
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case 3:
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if(info.Board.compare("NES-CNROM") == 0) {
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//Enable bus conflicts for CNROM games
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//Fixes "Cybernoid - The Fighting Machine" which requires open bus behavior to work properly
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return 2;
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}
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break;
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case 4:
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if(info.Board.compare("ACCLAIM-MC-ACC") == 0) {
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return 3; //Acclaim MC-ACC (MMC3 clone)
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} else if(info.Chip.compare("MMC6B") == 0) {
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return 1; //MMC6 (Star Tropics)
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}
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break;
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case 21:
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if(info.Pcb.compare("352398") == 0) {
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return 1; //VRC4a
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} else if(info.Pcb.compare("352889") == 0) {
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return 2; //VRC4c
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}
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break;
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case 23:
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if(info.Pcb.compare("352396") == 0) {
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return 2; //VRC4e
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} else if(info.Pcb.compare("350603") == 0 || info.Pcb.compare("350636") == 0 || info.Pcb.compare("350926") == 0 || info.Pcb.compare("351179") == 0 || info.Pcb.compare("LROG009-00") == 0) {
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return 3; //VRC2b
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}
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break;
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case 25:
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if(info.Pcb.compare("351406") == 0) {
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return 1; //VRC4b
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} else if(info.Pcb.compare("352400") == 0) {
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return 2; //VRC4d
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} else if(info.Pcb.compare("351948") == 0) {
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return 3; //VRC2c
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}
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break;
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case 32:
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if(info.Board.compare("IREM-G101-B") == 0) {
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return 1; //Major League
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}
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break;
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case 71:
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if(info.Board.compare("CAMERICA-BF9097") == 0) {
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return 1; //Fire Hawk
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}
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break;
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case 78:
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if(info.Board.compare("IREM-HOLYDIVER") == 0) {
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return 3; //Holy Diver
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}
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break;
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case 185:
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if(info.Crc == 0x0F05FF0A) {
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//Seicross (v2)
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//Not a real submapper, used to alter behavior specifically for this game
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//This is equivalent to FCEUX's mapper 181
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return 16;
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}
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break;
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case 210:
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if(info.Board.compare("NAMCOT-175") == 0) {
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return 1; //Namco 175
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} else if(info.Board.compare("NAMCOT-340") == 0) {
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return 2; //Namco 340
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}
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break;
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}
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}
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return 0;
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}
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bool GameDatabase::GetDbRomSize(uint32_t romCrc, uint32_t &prgSize, uint32_t &chrSize)
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{
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InitDatabase();
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auto result = _gameDatabase.find(romCrc);
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if(result != _gameDatabase.end()) {
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prgSize = result->second.PrgRomSize * 1024;
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chrSize = result->second.ChrRomSize * 1024;
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return true;
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}
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return false;
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}
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bool GameDatabase::GetiNesHeader(uint32_t romCrc, NESHeader &nesHeader)
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{
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GameInfo info = {};
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InitDatabase();
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auto result = _gameDatabase.find(romCrc);
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if(result != _gameDatabase.end()) {
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info = result->second;
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nesHeader.Byte9 = 0;
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if(info.PrgRomSize > 4096) {
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uint16_t prgSize = info.PrgRomSize / 16;
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nesHeader.PrgCount = prgSize & 0xFF;
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nesHeader.Byte9 |= (prgSize & 0xF00) >> 8;
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} else {
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nesHeader.PrgCount = info.PrgRomSize / 16;
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}
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if(info.ChrRomSize > 2048) {
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uint16_t chrSize = info.ChrRomSize / 8;
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nesHeader.ChrCount = chrSize & 0xFF;
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nesHeader.Byte9 |= (chrSize & 0xF00) >> 4;
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} else {
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nesHeader.ChrCount = info.ChrRomSize / 8;
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}
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nesHeader.Byte6 = (info.MapperID & 0x0F) << 4;
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if(info.HasBattery) {
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nesHeader.Byte6 |= 0x02;
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}
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if(info.Mirroring.compare("v") == 0) {
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nesHeader.Byte6 |= 0x01;
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}
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nesHeader.Byte7 = (info.MapperID & 0xF0);
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GameSystem system = GetGameSystem(info.System);
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if(system == GameSystem::Playchoice) {
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nesHeader.Byte7 |= 0x02;
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} else if(system == GameSystem::VsUniSystem) {
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nesHeader.Byte7 |= 0x01;
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}
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//Don't set this, otherwise the header will be used over the game DB data
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//nesHeader.Byte7 |= 0x08; //NES 2.0 marker
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nesHeader.Byte8 = ((GetSubMapper(info) & 0x0F) << 4) | ((info.MapperID & 0xF00) >> 8);
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nesHeader.Byte10 = 0;
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if(info.SaveRamSize > 0) {
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nesHeader.Byte10 |= ((int)log2(info.SaveRamSize * 1024) - 6) << 4;
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}
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if(info.WorkRamSize > 0) {
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nesHeader.Byte10 |= ((int)log2(info.WorkRamSize * 1024) - 6);
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}
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nesHeader.Byte11 = 0;
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if(info.ChrRamSize > 0) {
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nesHeader.Byte11 |= ((int)log2(info.ChrRamSize * 1024) - 6);
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}
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nesHeader.Byte12 = system == GameSystem::NesPal ? 0x01 : 0;
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nesHeader.Byte13 = 0; //VS PPU variant
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return true;
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}
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return false;
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}
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void GameDatabase::SetGameInfo(uint32_t romCrc, RomData &romData, bool updateRomData)
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{
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GameInfo info = {};
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InitDatabase();
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auto result = _gameDatabase.find(romCrc);
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if(result != _gameDatabase.end()) {
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MessageManager::Log("[DB] Game found in database");
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info = result->second;
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if(info.MapperID < UnifBoards::UnknownBoard) {
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MessageManager::Log("[DB] Mapper: " + std::to_string(info.MapperID) + " Sub: " + std::to_string(GetSubMapper(info)));
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} else if(info.MapperID == UnifBoards::UnknownBoard) {
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MessageManager::DisplayMessage("Error", "UnsupportedMapper", "UNIF: " + info.Board);
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}
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MessageManager::Log("[DB] System : " + info.System);
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if(!info.Board.empty()) {
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MessageManager::Log("[DB] Board: " + info.Board);
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}
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if(!info.Chip.empty()) {
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MessageManager::Log("[DB] Chip: " + info.Chip);
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}
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switch(GetBusConflictType(info.BusConflicts)) {
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case BusConflictType::Yes: MessageManager::Log("[DB] Bus conflicts: Yes"); break;
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case BusConflictType::No: MessageManager::Log("[DB] Bus conflicts: No"); break;
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}
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if(!info.Mirroring.empty()) {
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string msg = "[DB] Mirroring: ";
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switch(info.Mirroring[0]) {
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case 'h': msg += "Horizontal"; break;
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case 'v': msg += "Vertical"; break;
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case '4': msg += "4 Screens"; break;
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case 'a': msg += "Single screen"; break;
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}
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MessageManager::Log(msg);
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}
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MessageManager::Log("[DB] PRG ROM: " + std::to_string(info.PrgRomSize) + " KB");
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MessageManager::Log("[DB] CHR ROM: " + std::to_string(info.ChrRomSize) + " KB");
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if(info.ChrRamSize > 0) {
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MessageManager::Log("[DB] CHR RAM: " + std::to_string(info.ChrRamSize) + " KB");
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}
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if(info.WorkRamSize > 0) {
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MessageManager::Log("[DB] Work RAM: " + std::to_string(info.WorkRamSize) + " KB");
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}
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if(info.SaveRamSize > 0) {
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MessageManager::Log("[DB] Save RAM: " + std::to_string(info.SaveRamSize) + " KB");
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}
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MessageManager::Log("[DB] Battery: " + string(info.HasBattery ? "Yes" : "No"));
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if(updateRomData) {
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MessageManager::Log("[DB] Database info will be used instead of file header.");
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UpdateRomData(info, romData);
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}
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InitializeInputDevices(info.InputType, romData.System);
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#ifdef _DEBUG
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MessageManager::DisplayMessage("DB", "Mapper: " + std::to_string(romData.MapperID) + " Sub: " + std::to_string(romData.SubMapperID) + " System: " + info.System);
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#endif
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} else {
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MessageManager::Log("[DB] Game not found in database");
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}
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romData.DatabaseInfo = info;
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}
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void GameDatabase::UpdateRomData(GameInfo &info, RomData &romData)
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{
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romData.MapperID = info.MapperID;
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romData.System = GetGameSystem(info.System);
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romData.SubMapperID = GetSubMapper(info);
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romData.BusConflicts = GetBusConflictType(info.BusConflicts);
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if(info.ChrRamSize > 0) {
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romData.ChrRamSize = info.ChrRamSize * 1024;
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}
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if(info.WorkRamSize > 0) {
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romData.WorkRamSize = info.WorkRamSize * 1024;
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}
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if(info.SaveRamSize > 0) {
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romData.SaveRamSize = info.SaveRamSize * 1024;
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}
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romData.HasBattery |= info.HasBattery;
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if(!info.Mirroring.empty()) {
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switch(info.Mirroring[0]) {
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case 'h': romData.Mirroring = MirroringType::Horizontal; break;
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case 'v': romData.Mirroring = MirroringType::Vertical; break;
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case '4': romData.Mirroring = MirroringType::FourScreens; break;
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case 'a': romData.Mirroring = MirroringType::ScreenAOnly; break;
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}
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}
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} |