mirror of
https://github.com/libretro/Mesen.git
synced 2024-11-27 02:50:28 +00:00
817 lines
21 KiB
C++
817 lines
21 KiB
C++
#include "stdafx.h"
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#include <random>
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#include "Console.h"
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#include "CPU.h"
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#include "PPU.h"
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#include "APU.h"
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#include "MemoryManager.h"
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#include "BaseMapper.h"
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#include "ControlManager.h"
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#include "VsControlManager.h"
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#include "MapperFactory.h"
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#include "Debugger.h"
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#include "EmulationSettings.h"
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#include "../Utilities/FolderUtilities.h"
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#include "VirtualFile.h"
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#include "HdBuilderPpu.h"
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#include "HdPpu.h"
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#include "NsfPpu.h"
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#include "SoundMixer.h"
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#include "NsfMapper.h"
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#include "SaveStateManager.h"
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#include "HdPackBuilder.h"
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#include "HdAudioDevice.h"
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#include "FDS.h"
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#include "SystemActionManager.h"
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#include "FdsSystemActionManager.h"
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#include "VsSystemActionManager.h"
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#include "FamilyBasicDataRecorder.h"
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#include "IBarcodeReader.h"
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#include "IBattery.h"
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#include "KeyManager.h"
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#include "BatteryManager.h"
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#include "RomLoader.h"
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#include "CheatManager.h"
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#include "VideoDecoder.h"
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#include "VideoRenderer.h"
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Console::Console(shared_ptr<Console> master, EmulationSettings* initialSettings)
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{
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_master = master;
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if(_master) {
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//Slave console should use the same settings as the master
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_settings = _master->_settings;
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} else {
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if(initialSettings) {
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_settings.reset(new EmulationSettings(*initialSettings));
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} else {
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_settings.reset(new EmulationSettings());
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}
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KeyManager::SetSettings(_settings.get());
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}
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_model = NesModel::NTSC;
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}
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Console::~Console()
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{
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}
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void Console::Init()
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{
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_batteryManager.reset(new BatteryManager());
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_videoRenderer.reset(new VideoRenderer());
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_videoDecoder.reset(new VideoDecoder(shared_from_this()));
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_saveStateManager.reset(new SaveStateManager(shared_from_this()));
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_cheatManager.reset(new CheatManager(shared_from_this()));
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_soundMixer.reset(new SoundMixer(shared_from_this()));
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_soundMixer->SetNesModel(_model);
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}
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void Console::Release(bool forShutdown)
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{
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if(_slave) {
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_slave->Release(true);
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_slave.reset();
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}
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if(forShutdown) {
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_videoDecoder.reset();
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_videoRenderer.reset();
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_saveStateManager.reset();
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_cheatManager.reset();
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_soundMixer.reset();
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}
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_hdPackBuilder.reset();
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_hdData.reset();
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_hdAudioDevice.reset();
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_systemActionManager.reset();
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_master.reset();
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_cpu.reset();
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_ppu.reset();
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_apu.reset();
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_mapper.reset();
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_memoryManager.reset();
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_controlManager.reset();
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}
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shared_ptr<BatteryManager> Console::GetBatteryManager()
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{
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return _batteryManager;
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}
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shared_ptr<SaveStateManager> Console::GetSaveStateManager()
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{
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return _saveStateManager;
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}
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shared_ptr<VideoDecoder> Console::GetVideoDecoder()
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{
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return _videoDecoder;
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}
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shared_ptr<VideoRenderer> Console::GetVideoRenderer()
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{
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return _videoRenderer;
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}
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void Console::SaveBatteries()
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{
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shared_ptr<BaseMapper> mapper = _mapper;
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shared_ptr<ControlManager> controlManager = _controlManager;
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if(mapper) {
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mapper->SaveBattery();
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}
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if(controlManager) {
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shared_ptr<IBattery> device = std::dynamic_pointer_cast<IBattery>(controlManager->GetControlDevice(BaseControlDevice::ExpDevicePort));
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if(device) {
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device->SaveBattery();
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}
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}
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}
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bool Console::LoadMatchingRom(string romName, HashInfo hashInfo)
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{
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if(_initialized) {
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string currentRomFilepath = GetRomPath().GetFilePath();
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if(!currentRomFilepath.empty()) {
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HashInfo gameHashInfo = GetRomInfo().Hash;
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if(gameHashInfo.Crc32 == hashInfo.Crc32 || gameHashInfo.Sha1.compare(hashInfo.Sha1) == 0 || gameHashInfo.PrgChrMd5.compare(hashInfo.PrgChrMd5) == 0) {
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//Current game matches, power cycle game and return
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PowerCycle();
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return true;
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}
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}
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}
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string match = FindMatchingRom(romName, hashInfo);
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if(!match.empty()) {
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return Initialize(match);
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}
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return false;
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}
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string Console::FindMatchingRom(string romName, HashInfo hashInfo)
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{
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if(_initialized) {
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VirtualFile currentRom = GetRomPath();
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if(currentRom.IsValid() && !GetPatchFile().IsValid()) {
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HashInfo gameHashInfo = GetRomInfo().Hash;
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if(gameHashInfo.Crc32 == hashInfo.Crc32 || gameHashInfo.Sha1.compare(hashInfo.Sha1) == 0 || gameHashInfo.PrgChrMd5.compare(hashInfo.PrgChrMd5) == 0) {
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//Current game matches
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return currentRom;
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}
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}
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}
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string lcRomname = romName;
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std::transform(lcRomname.begin(), lcRomname.end(), lcRomname.begin(), ::tolower);
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std::unordered_set<string> validExtensions = { { ".nes", ".fds", "*.unif", "*.unif", "*.nsf", "*.nsfe", "*.7z", "*.zip" } };
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vector<string> romFiles;
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for(string folder : FolderUtilities::GetKnownGameFolders()) {
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vector<string> files = FolderUtilities::GetFilesInFolder(folder, validExtensions, true);
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romFiles.insert(romFiles.end(), files.begin(), files.end());
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}
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if(!romName.empty()) {
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//Perform quick search based on file name
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string match = RomLoader::FindMatchingRom(romFiles, romName, hashInfo, true);
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if(!match.empty()) {
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return match;
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}
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}
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//Perform slow CRC32 search for ROM
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string match = RomLoader::FindMatchingRom(romFiles, romName, hashInfo, false);
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if(!match.empty()) {
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return match;
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}
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return "";
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}
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bool Console::Initialize(string romFile, string patchFile)
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{
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VirtualFile rom = romFile;
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VirtualFile patch = patchFile;
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return Initialize(rom, patch);
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}
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bool Console::Initialize(VirtualFile &romFile)
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{
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VirtualFile patchFile;
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return Initialize(romFile, patchFile);
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}
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bool Console::Initialize(VirtualFile &romFile, VirtualFile &patchFile, bool forPowerCycle)
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{
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if(romFile.IsValid()) {
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if(!_romFilepath.empty() && _mapper) {
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//Ensure we save any battery file before loading a new game
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SaveBatteries();
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}
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shared_ptr<HdPackData> originalHdPackData = _hdData;
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LoadHdPack(romFile, patchFile);
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if(patchFile.IsValid())
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romFile.ApplyPatch(patchFile);
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_batteryManager->Initialize(FolderUtilities::GetFilename(romFile.GetFileName(), false));
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RomData romData;
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shared_ptr<BaseMapper> mapper = MapperFactory::InitializeFromFile(shared_from_this(), romFile, romData);
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if(mapper) {
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bool isDifferentGame = _romFilepath != (string)romFile || _patchFilename != (string)patchFile;
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if(isDifferentGame) {
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_romFilepath = romFile;
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_patchFilename = patchFile;
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//Changed game, stop all recordings
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_soundMixer->StopRecording();
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StopRecordingHdPack();
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}
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shared_ptr<BaseMapper> previousMapper = _mapper;
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_mapper = mapper;
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_memoryManager.reset(new MemoryManager(shared_from_this()));
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_cpu.reset(new CPU(shared_from_this()));
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_apu.reset(new APU(shared_from_this()));
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_mapper->SetConsole(shared_from_this());
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_mapper->Initialize(romData);
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if(!isDifferentGame && forPowerCycle) {
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_mapper->CopyPrgChrRom(previousMapper);
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}
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if(_slave) {
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_slave->Release(false);
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_slave.reset();
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}
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RomInfo romInfo = _mapper->GetRomInfo();
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if(!_master && romInfo.VsType == VsSystemType::VsDualSystem) {
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_slave.reset(new Console(shared_from_this()));
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_slave->Init();
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_slave->Initialize(romFile, patchFile);
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}
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switch(romInfo.System) {
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case GameSystem::FDS:
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_settings->SetPpuModel(PpuModel::Ppu2C02);
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_systemActionManager.reset(new FdsSystemActionManager(shared_from_this(), _mapper));
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break;
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case GameSystem::VsSystem:
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_settings->SetPpuModel(romInfo.VsPpuModel);
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_systemActionManager.reset(new VsSystemActionManager(shared_from_this()));
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break;
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default:
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_settings->SetPpuModel(PpuModel::Ppu2C02);
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_systemActionManager.reset(new SystemActionManager(shared_from_this())); break;
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}
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//Temporarely disable battery saves to prevent battery files from being created for the wrong game (for Battle Box & Turbo File)
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_batteryManager->SetSaveEnabled(false);
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uint32_t pollCounter = 0;
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if(_controlManager && !isDifferentGame) {
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//When power cycling, poll counter must be preserved to allow movies to playback properly
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pollCounter = _controlManager->GetPollCounter();
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}
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if(romInfo.System == GameSystem::VsSystem) {
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_controlManager.reset(new VsControlManager(shared_from_this(), _systemActionManager, _mapper->GetMapperControlDevice()));
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} else {
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_controlManager.reset(new ControlManager(shared_from_this(), _systemActionManager, _mapper->GetMapperControlDevice()));
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}
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_controlManager->SetPollCounter(pollCounter);
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_controlManager->UpdateControlDevices();
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//Re-enable battery saves
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_batteryManager->SetSaveEnabled(true);
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if(_hdData && (!_hdData->Tiles.empty() || !_hdData->Backgrounds.empty())) {
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_ppu.reset(new HdPpu(shared_from_this(), _hdData.get()));
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} else if(std::dynamic_pointer_cast<NsfMapper>(_mapper)) {
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//Disable most of the PPU for NSFs
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_ppu.reset(new NsfPpu(shared_from_this()));
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} else {
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_ppu.reset(new PPU(shared_from_this()));
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}
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_memoryManager->SetMapper(_mapper);
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_memoryManager->RegisterIODevice(_ppu.get());
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_memoryManager->RegisterIODevice(_apu.get());
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_memoryManager->RegisterIODevice(_controlManager.get());
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_memoryManager->RegisterIODevice(_mapper.get());
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if(_hdData && (!_hdData->BgmFilesById.empty() || !_hdData->SfxFilesById.empty())) {
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_hdAudioDevice.reset(new HdAudioDevice(shared_from_this(), _hdData.get()));
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_memoryManager->RegisterIODevice(_hdAudioDevice.get());
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} else {
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_hdAudioDevice.reset();
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}
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_model = NesModel::Auto;
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UpdateNesModel(false);
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_initialized = true;
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ResetComponents(false);
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//Poll controller input after creating rewind manager, to make sure it catches the first frame's input
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_controlManager->UpdateInputState();
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FolderUtilities::AddKnownGameFolder(romFile.GetFolderPath());
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if(IsMaster()) {
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_settings->ClearFlags(EmulationFlags::ForceMaxSpeed);
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}
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return true;
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} else {
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_hdData = originalHdPackData;
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//Reset battery source to current game if new game failed to load
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_batteryManager->Initialize(FolderUtilities::GetFilename(GetRomInfo().RomName, false));
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}
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}
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return false;
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}
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void Console::ProcessCpuClock()
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{
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_mapper->ProcessCpuClock();
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_apu->ProcessCpuClock();
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}
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CPU* Console::GetCpu()
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{
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return _cpu.get();
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}
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PPU* Console::GetPpu()
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{
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return _ppu.get();
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}
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APU* Console::GetApu()
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{
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return _apu.get();
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}
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shared_ptr<SoundMixer> Console::GetSoundMixer()
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{
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return _soundMixer;
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}
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EmulationSettings* Console::GetSettings()
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{
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return _settings.get();
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}
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bool Console::IsDualSystem()
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{
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return _slave != nullptr || _master != nullptr;
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}
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shared_ptr<Console> Console::GetDualConsole()
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{
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//When called from the master, returns the slave.
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//When called from the slave, returns the master.
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//Returns a null pointer when not running a dualsystem game
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return _slave ? _slave : _master;
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}
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bool Console::IsMaster()
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{
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return !_master;
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}
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BaseMapper* Console::GetMapper()
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{
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return _mapper.get();
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}
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ControlManager* Console::GetControlManager()
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{
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return _controlManager.get();
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}
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MemoryManager* Console::GetMemoryManager()
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{
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return _memoryManager.get();
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}
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CheatManager* Console::GetCheatManager()
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{
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return _cheatManager.get();
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}
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VirtualFile Console::GetRomPath()
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{
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return static_cast<VirtualFile>(_romFilepath);
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}
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VirtualFile Console::GetPatchFile()
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{
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return (VirtualFile)_patchFilename;
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}
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RomInfo Console::GetRomInfo()
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{
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return _mapper ? _mapper->GetRomInfo() : (RomInfo {});
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}
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uint32_t Console::GetFrameCount()
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{
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return _ppu ? _ppu->GetFrameCount() : 0;
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}
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NesModel Console::GetModel()
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{
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return _model;
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}
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shared_ptr<SystemActionManager> Console::GetSystemActionManager()
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{
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return _systemActionManager;
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}
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void Console::PowerCycle()
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{
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ReloadRom(true);
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}
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void Console::ReloadRom(bool forPowerCycle)
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{
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if(_initialized && !_romFilepath.empty()) {
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VirtualFile romFile = _romFilepath;
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VirtualFile patchFile = _patchFilename;
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Initialize(romFile, patchFile, forPowerCycle);
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}
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}
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void Console::Reset(bool softReset)
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{
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if(_initialized) {
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if (softReset)
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_systemActionManager->Reset();
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else
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_systemActionManager->PowerCycle();
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}
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}
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void Console::ResetComponents(bool softReset)
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{
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if(_slave) {
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//Always reset/power cycle the slave alongside the master CPU
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_slave->ResetComponents(softReset);
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}
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_memoryManager->Reset(softReset);
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if(!_settings->CheckFlag(EmulationFlags::DisablePpuReset) || !softReset || IsNsf()) {
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_ppu->Reset();
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}
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_apu->Reset(softReset);
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_cpu->Reset(softReset, _model);
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_controlManager->Reset(softReset);
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}
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void Console::RunSingleFrame()
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{
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//Used by Libretro
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uint32_t lastFrameNumber = _ppu->GetFrameCount();
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UpdateNesModel(true);
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while(_ppu->GetFrameCount() == lastFrameNumber) {
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_cpu->Exec();
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if(_slave)
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RunSlaveCpu();
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}
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_settings->DisableOverclocking(_disableOcNextFrame || IsNsf());
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_disableOcNextFrame = false;
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_systemActionManager->ProcessSystemActions();
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_apu->EndFrame();
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}
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void Console::RunSlaveCpu()
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{
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int64_t cycleGap;
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while(true) {
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//Run the slave until it catches up to the master CPU (and take into account the CPU count overflow that occurs every ~20mins)
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cycleGap = (int64_t)(_cpu->GetCycleCount() - _slave->_cpu->GetCycleCount());
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if(cycleGap > 5 || _ppu->GetFrameCount() > _slave->_ppu->GetFrameCount()) {
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_slave->_cpu->Exec();
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} else {
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break;
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}
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}
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}
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void Console::UpdateNesModel(bool sendNotification)
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{
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if(_settings->NeedControllerUpdate())
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_controlManager->UpdateControlDevices();
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NesModel model = _settings->GetNesModel();
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if(model == NesModel::Auto) {
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switch(_mapper->GetRomInfo().System) {
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case GameSystem::NesPal: model = NesModel::PAL; break;
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case GameSystem::Dendy: model = NesModel::Dendy; break;
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default: model = NesModel::NTSC; break;
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}
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}
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if(_model != model)
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_model = model;
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_cpu->SetMasterClockDivider(model);
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_mapper->SetNesModel(model);
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_ppu->SetNesModel(model);
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_apu->SetNesModel(model);
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}
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void Console::SaveState(ostream &saveStream)
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{
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if(_initialized) {
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//Send any unprocessed sound to the SoundMixer - needed for rewind
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_apu->EndFrame();
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_cpu->SaveSnapshot(&saveStream);
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_ppu->SaveSnapshot(&saveStream);
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_memoryManager->SaveSnapshot(&saveStream);
|
|
_apu->SaveSnapshot(&saveStream);
|
|
_controlManager->SaveSnapshot(&saveStream);
|
|
_mapper->SaveSnapshot(&saveStream);
|
|
if(_hdAudioDevice) {
|
|
_hdAudioDevice->SaveSnapshot(&saveStream);
|
|
} else {
|
|
Snapshotable::WriteEmptyBlock(&saveStream);
|
|
}
|
|
|
|
if(_slave) {
|
|
//For VS Dualsystem, append the 2nd console's savestate
|
|
_slave->SaveState(saveStream);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Console::LoadState(istream &loadStream)
|
|
{
|
|
LoadState(loadStream, SaveStateManager::FileFormatVersion);
|
|
}
|
|
|
|
void Console::LoadState(istream &loadStream, uint32_t stateVersion)
|
|
{
|
|
if(_initialized) {
|
|
//Send any unprocessed sound to the SoundMixer - needed for rewind
|
|
_apu->EndFrame();
|
|
|
|
_cpu->LoadSnapshot(&loadStream, stateVersion);
|
|
_ppu->LoadSnapshot(&loadStream, stateVersion);
|
|
_memoryManager->LoadSnapshot(&loadStream, stateVersion);
|
|
_apu->LoadSnapshot(&loadStream, stateVersion);
|
|
_controlManager->LoadSnapshot(&loadStream, stateVersion);
|
|
_mapper->LoadSnapshot(&loadStream, stateVersion);
|
|
if(_hdAudioDevice) {
|
|
_hdAudioDevice->LoadSnapshot(&loadStream, stateVersion);
|
|
} else {
|
|
Snapshotable::SkipBlock(&loadStream);
|
|
}
|
|
|
|
if(_slave) {
|
|
//For VS Dualsystem, the slave console's savestate is appended to the end of the file
|
|
_slave->LoadState(loadStream, stateVersion);
|
|
}
|
|
|
|
UpdateNesModel(false);
|
|
}
|
|
}
|
|
|
|
void Console::LoadState(uint8_t *buffer, uint32_t bufferSize)
|
|
{
|
|
stringstream stream;
|
|
stream.write((char*)buffer, bufferSize);
|
|
stream.seekg(0, ios::beg);
|
|
LoadState(stream);
|
|
}
|
|
|
|
void Console::SetNextFrameOverclockStatus(bool disabled)
|
|
{
|
|
_disableOcNextFrame = disabled;
|
|
}
|
|
|
|
void Console::InitializeRam(void* data, uint32_t length)
|
|
{
|
|
InitializeRam(_settings->GetRamPowerOnState(), data, length);
|
|
}
|
|
|
|
void Console::InitializeRam(RamPowerOnState powerOnState, void* data, uint32_t length)
|
|
{
|
|
switch(powerOnState) {
|
|
default:
|
|
case RamPowerOnState::AllZeros: memset(data, 0, length); break;
|
|
case RamPowerOnState::AllOnes: memset(data, 0xFF, length); break;
|
|
case RamPowerOnState::Random:
|
|
std::random_device rd;
|
|
std::mt19937 mt(rd());
|
|
std::uniform_int_distribution<> dist(0, 255);
|
|
for(uint32_t i = 0; i < length; i++) {
|
|
((uint8_t*)data)[i] = dist(mt);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
shared_ptr<HdPackData> Console::GetHdData()
|
|
{
|
|
return _hdData;
|
|
}
|
|
|
|
bool Console::IsHdPpu()
|
|
{
|
|
return _hdData && std::dynamic_pointer_cast<HdPpu>(_ppu) != nullptr;
|
|
}
|
|
|
|
void Console::LoadHdPack(VirtualFile &romFile, VirtualFile &patchFile)
|
|
{
|
|
_hdData.reset();
|
|
if(_settings->CheckFlag(EmulationFlags::UseHdPacks)) {
|
|
_hdData.reset(new HdPackData());
|
|
if(!HdPackLoader::LoadHdNesPack(romFile, *_hdData.get())) {
|
|
_hdData.reset();
|
|
} else {
|
|
auto result = _hdData->PatchesByHash.find(romFile.GetSha1Hash());
|
|
if(result != _hdData->PatchesByHash.end()) {
|
|
patchFile = result->second;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Console::StartRecordingHdPack(string saveFolder, ScaleFilterType filterType, uint32_t scale, uint32_t flags, uint32_t chrRamBankSize)
|
|
{
|
|
std::stringstream saveState;
|
|
SaveState(saveState);
|
|
|
|
_hdPackBuilder.reset();
|
|
_hdPackBuilder.reset(new HdPackBuilder(shared_from_this(), saveFolder, filterType, scale, flags, chrRamBankSize, !_mapper->HasChrRom()));
|
|
|
|
_memoryManager->UnregisterIODevice(_ppu.get());
|
|
_ppu.reset();
|
|
_ppu.reset(new HdBuilderPpu(shared_from_this(), _hdPackBuilder.get(), chrRamBankSize, _hdData));
|
|
_memoryManager->RegisterIODevice(_ppu.get());
|
|
|
|
LoadState(saveState);
|
|
}
|
|
|
|
void Console::StopRecordingHdPack()
|
|
{
|
|
if(_hdPackBuilder) {
|
|
std::stringstream saveState;
|
|
SaveState(saveState);
|
|
|
|
_memoryManager->UnregisterIODevice(_ppu.get());
|
|
_ppu.reset();
|
|
if(_hdData && (!_hdData->Tiles.empty() || !_hdData->Backgrounds.empty())) {
|
|
_ppu.reset(new HdPpu(shared_from_this(), _hdData.get()));
|
|
} else {
|
|
_ppu.reset(new PPU(shared_from_this()));
|
|
}
|
|
_memoryManager->RegisterIODevice(_ppu.get());
|
|
_hdPackBuilder.reset();
|
|
|
|
LoadState(saveState);
|
|
}
|
|
}
|
|
|
|
bool Console::UpdateHdPackMode()
|
|
{
|
|
//Switch back and forth between HD PPU and regular PPU as needed
|
|
|
|
VirtualFile romFile = _romFilepath;
|
|
VirtualFile patchFile = _patchFilename;
|
|
LoadHdPack(romFile, patchFile);
|
|
|
|
bool isHdPackLoaded = std::dynamic_pointer_cast<HdPpu>(_ppu) != nullptr;
|
|
bool hdPackFound = _hdData && (!_hdData->Tiles.empty() || !_hdData->Backgrounds.empty());
|
|
|
|
bool modeChanged = false;
|
|
if(isHdPackLoaded != hdPackFound) {
|
|
std::stringstream saveState;
|
|
SaveState(saveState);
|
|
|
|
_memoryManager->UnregisterIODevice(_ppu.get());
|
|
_ppu.reset();
|
|
if(_hdData && (!_hdData->Tiles.empty() || !_hdData->Backgrounds.empty())) {
|
|
_ppu.reset(new HdPpu(shared_from_this(), _hdData.get()));
|
|
} else if(std::dynamic_pointer_cast<NsfMapper>(_mapper)) {
|
|
//Disable most of the PPU for NSFs
|
|
_ppu.reset(new NsfPpu(shared_from_this()));
|
|
} else {
|
|
_ppu.reset(new PPU(shared_from_this()));
|
|
}
|
|
_memoryManager->RegisterIODevice(_ppu.get());
|
|
|
|
LoadState(saveState);
|
|
modeChanged = true;
|
|
}
|
|
|
|
return modeChanged;
|
|
}
|
|
|
|
uint32_t Console::GetDipSwitchCount()
|
|
{
|
|
shared_ptr<ControlManager> controlManager = _controlManager;
|
|
shared_ptr<BaseMapper> mapper = _mapper;
|
|
|
|
if(std::dynamic_pointer_cast<VsControlManager>(controlManager)) {
|
|
return IsDualSystem() ? 16 : 8;
|
|
} else if(mapper) {
|
|
return mapper->GetMapperDipSwitchCount();
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
ConsoleFeatures Console::GetAvailableFeatures()
|
|
{
|
|
ConsoleFeatures features = ConsoleFeatures::None;
|
|
shared_ptr<BaseMapper> mapper = _mapper;
|
|
shared_ptr<ControlManager> controlManager = _controlManager;
|
|
if(mapper && controlManager) {
|
|
features = (ConsoleFeatures)((int)features | (int)mapper->GetAvailableFeatures());
|
|
|
|
if(dynamic_cast<VsControlManager*>(controlManager.get())) {
|
|
features = (ConsoleFeatures)((int)features | (int)ConsoleFeatures::VsSystem);
|
|
}
|
|
|
|
if(std::dynamic_pointer_cast<IBarcodeReader>(controlManager->GetControlDevice(BaseControlDevice::ExpDevicePort))) {
|
|
features = (ConsoleFeatures)((int)features | (int)ConsoleFeatures::BarcodeReader);
|
|
}
|
|
|
|
if(std::dynamic_pointer_cast<FamilyBasicDataRecorder>(controlManager->GetControlDevice(BaseControlDevice::ExpDevicePort2))) {
|
|
features = (ConsoleFeatures)((int)features | (int)ConsoleFeatures::TapeRecorder);
|
|
}
|
|
}
|
|
return features;
|
|
}
|
|
|
|
void Console::InputBarcode(uint64_t barcode, uint32_t digitCount)
|
|
{
|
|
shared_ptr<BaseMapper> mapper = _mapper;
|
|
shared_ptr<ControlManager> controlManager = _controlManager;
|
|
|
|
if(mapper) {
|
|
shared_ptr<IBarcodeReader> barcodeReader = std::dynamic_pointer_cast<IBarcodeReader>(mapper->GetMapperControlDevice());
|
|
if(barcodeReader) {
|
|
barcodeReader->InputBarcode(barcode, digitCount);
|
|
}
|
|
}
|
|
|
|
if(controlManager) {
|
|
shared_ptr<IBarcodeReader> barcodeReader = std::dynamic_pointer_cast<IBarcodeReader>(controlManager->GetControlDevice(BaseControlDevice::ExpDevicePort));
|
|
if(barcodeReader) {
|
|
barcodeReader->InputBarcode(barcode, digitCount);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool Console::IsNsf()
|
|
{
|
|
return std::dynamic_pointer_cast<NsfMapper>(_mapper) != nullptr;
|
|
}
|
|
|
|
uint8_t* Console::GetRamBuffer(uint16_t address)
|
|
{
|
|
//Only used by libretro port for achievements - should not be used by anything else.
|
|
AddressTypeInfo addrInfo;
|
|
_mapper->GetAbsoluteAddressAndType(address, &addrInfo);
|
|
|
|
if(addrInfo.Address >= 0)
|
|
{
|
|
if(addrInfo.Type == AddressType::InternalRam)
|
|
return _memoryManager->GetInternalRAM() + addrInfo.Address;
|
|
else if(addrInfo.Type == AddressType::WorkRam)
|
|
return _mapper->GetWorkRam() + addrInfo.Address;
|
|
else if(addrInfo.Type == AddressType::SaveRam)
|
|
return _mapper->GetSaveRam() + addrInfo.Address;
|
|
}
|
|
return nullptr;
|
|
}
|