Mesen/Core/DrawLineCommand.h

43 lines
886 B
C++

#pragma once
#include "stdafx.h"
#include "DrawCommand.h"
class DrawLineCommand : public DrawCommand
{
private:
int _x, _y, _x2, _y2, _color;
protected:
void InternalDraw()
{
int x = _x;
int y = _y;
int dx = abs(_x2 - x), sx = x < _x2 ? 1 : -1;
int dy = abs(_y2 - y), sy = y < _y2 ? 1 : -1;
int err = (dx > dy ? dx : -dy) / 2, e2;
while(true) {
DrawPixel(x, y, _color);
if(x == _x2 && y == _y2) {
break;
}
e2 = err;
if(e2 > -dx) {
err -= dy; x += sx;
}
if(e2 < dy) {
err += dx; y += sy;
}
}
}
public:
DrawLineCommand(int x, int y, int x2, int y2, int color, int frameCount) :
DrawCommand(frameCount), _x(x), _y(y), _x2(x2), _y2(y2), _color(color)
{
//Invert alpha byte - 0 = opaque, 255 = transparent (this way, no need to specifiy alpha channel all the time)
_color = (~color & 0xFF000000) | (color & 0xFFFFFF);
}
};