Mesen/Utilities/ZmbvCodec.h

116 lines
3.2 KiB
C++

// This file is a part of Mesen
// It is a heavily modified version of the zmbv.h/cpp file found in DOSBox's code.
/*
* Copyright (C) 2002-2011 The DOSBox Team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#pragma once
#include "BaseCodec.h"
#include "miniz.h"
#ifdef _MSC_VER
#define INLINE __forceinline
#else
#define INLINE inline
#endif
typedef enum {
ZMBV_FORMAT_NONE = 0x00,
ZMBV_FORMAT_1BPP = 0x01,
ZMBV_FORMAT_2BPP = 0x02,
ZMBV_FORMAT_4BPP = 0x03,
ZMBV_FORMAT_8BPP = 0x04,
ZMBV_FORMAT_15BPP = 0x05,
ZMBV_FORMAT_16BPP = 0x06,
ZMBV_FORMAT_24BPP = 0x07,
ZMBV_FORMAT_32BPP = 0x08
} zmbv_format_t;
class ZmbvCodec : public BaseCodec
{
private:
struct FrameBlock {
int start = 0;
int dx = 0,dy = 0;
};
struct CodecVector {
int x = 0,y = 0;
int slot = 0;
};
struct KeyframeHeader {
unsigned char high_version = 0;
unsigned char low_version = 0;
unsigned char compression = 0;
unsigned char format = 0;
unsigned char blockwidth = 0,blockheight = 0;
};
struct {
int linesDone = 0;
int writeSize = 0;
int writeDone = 0;
unsigned char *writeBuf = nullptr;
} compressInfo;
CodecVector VectorTable[512] = {};
int VectorCount = 0;
unsigned char *oldframe=nullptr, *newframe=nullptr;
unsigned char *buf1=nullptr, *buf2=nullptr, *work=nullptr;
int bufsize = 0;
int blockcount = 0;
FrameBlock * blocks = nullptr;
int workUsed = 0, workPos = 0;
int palsize = 0;
char palette[256*4] = {};
int height = 0, width = 0, pitch = 0;
zmbv_format_t format = zmbv_format_t::ZMBV_FORMAT_NONE;
int pixelsize = 0;
uint8_t* _buf = nullptr;
uint32_t _bufSize = 0;
z_stream zstream = {};
// methods
void FreeBuffers(void);
void CreateVectorTable(void);
bool SetupBuffers(zmbv_format_t format, int blockwidth, int blockheight);
template<class P> void AddXorFrame(void);
template<class P> INLINE int PossibleBlock(int vx,int vy,FrameBlock * block);
template<class P> INLINE int CompareBlock(int vx,int vy,FrameBlock * block);
template<class P> INLINE void AddXorBlock(int vx,int vy,FrameBlock * block);
int NeededSize(int _width, int _height, zmbv_format_t _format);
void CompressLines(int lineCount, void *lineData[]);
bool PrepareCompressFrame(int flags, zmbv_format_t _format, char * pal);
int FinishCompressFrame(uint8_t** compressedData);
public:
ZmbvCodec();
bool SetupCompress(int _width, int _height, uint32_t compressionLevel) override;
int CompressFrame(bool isKeyFrame, uint8_t *frameData, uint8_t** compressedData) override;
const char* GetFourCC() override;
};