mirror of
https://github.com/libretro/Mesen.git
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193 lines
5.8 KiB
C++
193 lines
5.8 KiB
C++
#pragma once
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#include "stdafx.h"
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#include "Snapshotable.h"
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#include "IMemoryHandler.h"
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#include "MessageManager.h"
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#include "RomLoader.h"
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enum class PrgMemoryType
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{
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PrgRom,
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SaveRam,
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WorkRam,
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};
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enum class ChrMemoryType
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{
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Default,
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ChrRom,
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ChrRam
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};
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enum MemoryAccessType
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{
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Unspecified = -1,
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NoAccess = 0x00,
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Read = 0x01,
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Write = 0x02,
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ReadWrite = 0x03
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};
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enum ChrSpecialPage
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{
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NametableA = 0x7000,
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NametableB = 0x7001
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};
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class BaseMapper : public IMemoryHandler, public Snapshotable, public INotificationListener
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{
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private:
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const uint16_t PrgAddressRangeSize = 0x8000;
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const uint16_t ChrAddressRangeSize = 0x2000;
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MirroringType _mirroringType;
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string _batteryFilename;
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uint16_t InternalGetPrgPageSize();
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uint16_t InternalGetChrPageSize();
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uint8_t *_nesNametableRam[2];
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uint8_t *_cartNametableRam[10];
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uint8_t _nametableIndexes[4];
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bool _onlyChrRam = false;
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GameSystem _gameSystem;
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bool _hasBusConflicts = false;
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string _romFilename;
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bool _allowRegisterRead = false;
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uint8_t _isReadRegisterAddr[0x10000];
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uint8_t _isWriteRegisterAddr[0x10000];
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vector<uint8_t*> _prgPages;
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vector<uint8_t*> _chrPages;
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vector<uint8_t> _prgPageAccessType;
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vector<uint8_t> _chrPageAccessType;
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uint32_t _prgPageNumbers[64];
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uint32_t _chrPageNumbers[64];
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uint32_t _crc32 = 0;
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vector<uint8_t> _originalPrgRom;
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protected:
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uint16_t _mapperID;
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uint8_t _subMapperID;
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uint8_t* _prgRom = nullptr;
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uint8_t* _chrRom = nullptr;
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uint8_t* _chrRam = nullptr;
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uint32_t _prgSize = 0;
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uint32_t _chrRomSize = 0;
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uint32_t _chrRamSize = 0;
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uint8_t* _saveRam = nullptr;
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uint32_t _saveRamSize = 0;
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uint8_t* _workRam = nullptr;
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bool _hasBattery = false;
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virtual void InitMapper() = 0;
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virtual void InitMapper(RomData &romData);
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virtual uint16_t GetPRGPageSize() = 0;
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virtual uint16_t GetCHRPageSize() = 0;
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virtual uint16_t GetChrRamPageSize() { return 0x2000; }
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//Save ram is battery backed and saved to disk
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virtual uint32_t GetSaveRamSize() { return 0x2000; }
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virtual uint32_t GetSaveRamPageSize() { return 0x2000; }
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virtual bool ForceBattery() { return false; }
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virtual uint32_t GetChrRamSize() { return 0x2000; }
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//Work ram is NOT saved - aka Expansion ram, etc.
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virtual uint32_t GetWorkRamPageSize() { return 0x2000; }
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virtual uint32_t GetWorkRamSize() { return 0x2000; }
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virtual uint16_t RegisterStartAddress() { return 0x8000; }
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virtual uint16_t RegisterEndAddress() { return 0xFFFF; }
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virtual bool AllowRegisterRead() { return false; }
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virtual bool HasBusConflicts() { return false; }
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uint8_t InternalReadRam(uint16_t addr);
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virtual void WriteRegister(uint16_t addr, uint8_t value);
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virtual uint8_t ReadRegister(uint16_t addr);
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void SelectPrgPage4x(uint16_t slot, uint16_t page, PrgMemoryType memoryType = PrgMemoryType::PrgRom);
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void SelectPrgPage2x(uint16_t slot, uint16_t page, PrgMemoryType memoryType = PrgMemoryType::PrgRom);
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virtual void SelectPRGPage(uint16_t slot, uint16_t page, PrgMemoryType memoryType = PrgMemoryType::PrgRom);
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void SetCpuMemoryMapping(uint16_t startAddr, uint16_t endAddr, int16_t pageNumber, PrgMemoryType type, int8_t accessType = -1);
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virtual void SelectChrPage8x(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default);
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virtual void SelectChrPage4x(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default);
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virtual void SelectChrPage2x(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default);
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virtual void SelectCHRPage(uint16_t slot, uint16_t page, ChrMemoryType memoryType = ChrMemoryType::Default);
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void SetPpuMemoryMapping(uint16_t startAddr, uint16_t endAddr, uint16_t pageNumber, ChrMemoryType type = ChrMemoryType::Default, int8_t accessType = -1);
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void SetPpuMemoryMapping(uint16_t startAddr, uint16_t endAddr, uint8_t* sourceMemory, int8_t accessType = -1);
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void RemovePpuMemoryMapping(uint16_t startAddr, uint16_t endAddr);
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bool HasBattery();
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void LoadBattery();
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void SaveBattery();
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string GetBatteryFilename();
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uint32_t GetPRGPageCount();
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uint32_t GetCHRPageCount();
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void RestoreOriginalPrgRam();
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void InitializeChrRam(int32_t chrRamSize = -1);
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bool HasChrRam();
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void AddRegisterRange(uint16_t startAddr, uint16_t endAddr, MemoryOperation operation = MemoryOperation::Any);
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void RemoveRegisterRange(uint16_t startAddr, uint16_t endAddr, MemoryOperation operation = MemoryOperation::Any);
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virtual void StreamState(bool saving);
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uint8_t* GetNametable(uint8_t index);
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void AddNametable(uint8_t index, uint8_t *nametable);
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void SetNametable(uint8_t index, uint8_t nametableIndex);
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void SetNametables(uint8_t nametable1Index, uint8_t nametable2Index, uint8_t nametable3Index, uint8_t nametable4Index);
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void SetMirroringType(MirroringType type);
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MirroringType GetMirroringType();
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public:
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void Initialize(RomData &romData);
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virtual ~BaseMapper();
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virtual void Reset(bool softReset);
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virtual void ProcessCpuClock() { }
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virtual void NotifyVRAMAddressChange(uint16_t addr);
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void ProcessNotification(ConsoleNotificationType type, void* parameter);
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void GetMemoryRanges(MemoryRanges &ranges);
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void ApplyCheats();
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void SetDefaultNametables(uint8_t* nametableA, uint8_t* nametableB);
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GameSystem GetGameSystem();
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uint32_t GetCrc32();
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uint8_t ReadRAM(uint16_t addr);
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virtual void WriteRAM(uint16_t addr, uint8_t value);
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void WritePrgRam(uint16_t addr, uint8_t value);
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virtual uint8_t ReadVRAM(uint16_t addr);
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void WriteVRAM(uint16_t addr, uint8_t value);
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//Debugger Helper Functions
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uint8_t* GetPrgRom();
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uint8_t* GetWorkRam();
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void GetPrgCopy(uint8_t **buffer);
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uint32_t GetPrgSize(bool getWorkRamSize = false);
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void GetChrRomCopy(uint8_t **buffer);
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uint32_t GetChrSize(bool getRamSize = false);
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void GetChrRamCopy(uint8_t **buffer);
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int32_t ToAbsoluteAddress(uint16_t addr);
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int32_t ToAbsoluteRamAddress(uint16_t addr);
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int32_t ToAbsoluteChrAddress(uint16_t addr);
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int32_t FromAbsoluteAddress(uint32_t addr);
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}; |