Mesen/Windows
2018-06-09 15:42:27 -04:00
..
DirectXTK Updated to Visual Studio 2015 (only required minor changes) 2016-01-17 19:10:01 -05:00
Resources UI: Changed all icons (to public domain ones) + redrew Mesen icon in blue. Hid/disabled some UI elements for things that are not implemented yet. 2016-02-11 18:34:55 -05:00
DirectInputManager.cpp Input: Fixed bug with gamepad buttons sometimes detected as unpressed when pressed (multithread bug) 2017-06-04 17:16:57 -04:00
DirectInputManager.h Input: Fixed bug with gamepad buttons sometimes detected as unpressed when pressed (multithread bug) 2017-06-04 17:16:57 -04:00
Renderer.cpp Fixed compiler warnings 2018-06-07 21:58:22 -04:00
Renderer.h Debugger: Added pause icon (and option to hide it) 2018-03-03 13:11:45 -05:00
SoundManager.cpp Audio: Improved audio/video sync and reduced static/glitches in output (on both Windows & Linux) 2018-06-09 14:03:53 -04:00
SoundManager.h Audio: Improved audio/video sync and reduced static/glitches in output (on both Windows & Linux) 2018-06-09 14:03:53 -04:00
stdafx.cpp -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
stdafx.h Audio: Ability to select ouput device (e.g speakers, headphones) 2016-01-17 22:16:20 -05:00
targetver.h -Rewrote entire GUI in .NET 2015-07-01 23:17:14 -04:00
Windows.vcxproj Libretro support (Windows) 2018-01-04 19:03:47 -05:00
Windows.vcxproj.filters Input: DirectInput support - most controllers/gamepads should now work. XInput is still prioritized when available. 2016-07-16 16:25:57 -04:00
WindowsKeyManager.cpp Improved cleanup code on shutdown 2018-06-09 15:42:27 -04:00
WindowsKeyManager.h Improved cleanup code on shutdown 2018-06-09 15:42:27 -04:00
XInputManager.cpp Input: Fixed bug with gamepad buttons sometimes detected as unpressed when pressed (multithread bug) 2017-06-04 17:16:57 -04:00
XInputManager.h Input: Fixed bug with gamepad buttons sometimes detected as unpressed when pressed (multithread bug) 2017-06-04 17:16:57 -04:00