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34 lines
648 B
C++
34 lines
648 B
C++
#pragma once
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#include "stdafx.h"
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class ClientConnectionData
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{
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public:
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string Host;
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uint16_t Port;
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string PlayerName;
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uint8_t* AvatarData;
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uint32_t AvatarSize;
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bool Spectator;
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ClientConnectionData(string host, uint16_t port, string playerName, uint8_t* avatarData, uint32_t avatarSize, bool spectator) :
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Host(host), Port(port), PlayerName(playerName), AvatarSize(avatarSize), Spectator(spectator)
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{
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if(avatarSize > 0) {
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AvatarData = new uint8_t[avatarSize];
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memcpy(AvatarData, avatarData, avatarSize);
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} else {
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AvatarData = nullptr;
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}
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}
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~ClientConnectionData()
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{
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if(AvatarData) {
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delete[] AvatarData;
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}
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}
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}; |