mirror of
https://github.com/libretro/Mesen.git
synced 2024-12-17 22:36:35 +00:00
691 lines
19 KiB
C++
691 lines
19 KiB
C++
#include "stdafx.h"
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#include <thread>
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#include "MessageManager.h"
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#include "Debugger.h"
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#include "Console.h"
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#include "BaseMapper.h"
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#include "Disassembler.h"
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#include "VideoDecoder.h"
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#include "APU.h"
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#include "SoundMixer.h"
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#include "CodeDataLogger.h"
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#include "ExpressionEvaluator.h"
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Debugger* Debugger::Instance = nullptr;
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Debugger::Debugger(shared_ptr<Console> console, shared_ptr<CPU> cpu, shared_ptr<PPU> ppu, shared_ptr<MemoryManager> memoryManager, shared_ptr<BaseMapper> mapper)
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{
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_romFilepath = Console::GetROMPath();
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_console = console;
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_cpu = cpu;
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_ppu = ppu;
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_memoryManager = memoryManager;
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_mapper = mapper;
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_disassembler.reset(new Disassembler(memoryManager->GetInternalRAM(), mapper->GetPrgRom(), mapper->GetPrgSize(), mapper->GetWorkRam(), mapper->GetPrgSize(true)));
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_codeDataLogger.reset(new CodeDataLogger(mapper->GetPrgSize(), mapper->GetChrSize()));
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_stepOut = false;
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_stepCount = -1;
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_stepOverAddr = -1;
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_stepCycleCount = -1;
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_hasBreakpoint = false;
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_bpUpdateNeeded = false;
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_executionStopped = false;
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LoadCdlFile(FolderUtilities::CombinePath(FolderUtilities::GetDebuggerFolder(), FolderUtilities::GetFilename(_romFilepath, false) + ".cdl"));
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Debugger::Instance = this;
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}
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Debugger::~Debugger()
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{
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SaveCdlFile(FolderUtilities::CombinePath(FolderUtilities::GetDebuggerFolder(), FolderUtilities::GetFilename(_romFilepath, false) + ".cdl"));
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Run();
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Console::Pause();
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Debugger::Instance = nullptr;
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Run();
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_breakLock.Acquire();
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_breakLock.Release();
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Console::Resume();
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}
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void Debugger::BreakIfDebugging()
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{
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if(Debugger::Instance != nullptr) {
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Debugger::Instance->Step(1);
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}
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}
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bool Debugger::LoadCdlFile(string cdlFilepath)
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{
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if(_codeDataLogger->LoadCdlFile(cdlFilepath)) {
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for(int i = 0, len = _mapper->GetPrgSize(); i < len; i++) {
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if(_codeDataLogger->IsCode(i)) {
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i = _disassembler->BuildCache(i, -1, 0xFFFF, false) - 1;
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}
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}
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return true;
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}
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return false;
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}
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bool Debugger::SaveCdlFile(string cdlFilepath)
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{
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return _codeDataLogger->SaveCdlFile(cdlFilepath);
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}
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void Debugger::ResetCdlLog()
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{
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_codeDataLogger->Reset();
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}
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CdlRatios Debugger::GetCdlRatios()
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{
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return _codeDataLogger->GetRatios();
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}
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void Debugger::SetBreakpoints(Breakpoint breakpoints[], uint32_t length)
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{
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_hasBreakpoint = length > 0;
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while(_bpUpdateNeeded) { }
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_newBreakpoints.clear();
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_newBreakpoints.insert(_newBreakpoints.end(), breakpoints, breakpoints + length);
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_bpUpdateNeeded = true;
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if(_executionStopped) {
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UpdateBreakpoints();
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}
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}
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void Debugger::UpdateBreakpoints()
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{
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if(_bpUpdateNeeded) {
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_globalBreakpoints.clear();
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_execBreakpoints.clear();
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_readBreakpoints.clear();
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_writeBreakpoints.clear();
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_readVramBreakpoints.clear();
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_writeVramBreakpoints.clear();
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ExpressionEvaluator expEval;
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for(Breakpoint &bp : _newBreakpoints) {
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if(!expEval.Validate(bp.GetCondition())) {
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//Remove any invalid condition (syntax-wise)
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bp.ClearCondition();
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}
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BreakpointType type = bp.GetType();
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if(type & BreakpointType::Execute) {
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_execBreakpoints.push_back(bp);
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}
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if(type & BreakpointType::ReadRam) {
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_readBreakpoints.push_back(bp);
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}
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if(type & BreakpointType::ReadVram) {
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_readVramBreakpoints.push_back(bp);
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}
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if(type & BreakpointType::WriteRam) {
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_writeBreakpoints.push_back(bp);
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}
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if(type & BreakpointType::WriteVram) {
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_writeVramBreakpoints.push_back(bp);
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}
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if(type == BreakpointType::Global) {
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_globalBreakpoints.push_back(bp);
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}
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}
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_bpUpdateNeeded = false;
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}
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}
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bool Debugger::HasMatchingBreakpoint(BreakpointType type, uint32_t addr, int16_t value)
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{
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UpdateBreakpoints();
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uint32_t absoluteAddr = _mapper->ToAbsoluteAddress(addr);
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vector<Breakpoint> *breakpoints = nullptr;
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switch(type) {
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case BreakpointType::Global: breakpoints = &_globalBreakpoints; break;
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case BreakpointType::Execute: breakpoints = &_execBreakpoints; break;
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case BreakpointType::ReadRam: breakpoints = &_readBreakpoints; break;
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case BreakpointType::WriteRam: breakpoints = &_writeBreakpoints; break;
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case BreakpointType::ReadVram: breakpoints = &_readVramBreakpoints; break;
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case BreakpointType::WriteVram: breakpoints = &_writeVramBreakpoints; break;
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}
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bool needState = true;
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for(size_t i = 0, len = breakpoints->size(); i < len; i++) {
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Breakpoint &breakpoint = (*breakpoints)[i];
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if(type == BreakpointType::Global || breakpoint.Matches(addr, absoluteAddr)) {
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string condition = breakpoint.GetCondition();
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if(condition.empty()) {
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return true;
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} else {
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ExpressionEvaluator expEval;
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if(needState) {
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GetState(&_debugState);
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needState = false;
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}
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if(expEval.Evaluate(condition, _debugState, value) != 0) {
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return true;
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}
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}
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}
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}
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return false;
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}
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int32_t Debugger::EvaluateExpression(string expression, EvalResultType &resultType)
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{
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ExpressionEvaluator expEval;
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DebugState state;
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GetState(&state);
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return expEval.Evaluate(expression, state, resultType);
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}
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void Debugger::UpdateCallstack(uint32_t addr)
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{
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if(_lastInstruction == 0x60 && !_callstackRelative.empty()) {
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//RTS
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_callstackRelative.pop_back();
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_callstackRelative.pop_back();
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_callstackAbsolute.pop_back();
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_callstackAbsolute.pop_back();
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} else if(_lastInstruction == 0x20 && _callstackRelative.size() < 1022) {
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//JSR
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uint16_t targetAddr = _memoryManager->DebugRead(addr + 1) | (_memoryManager->DebugRead(addr + 2) << 8);
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_callstackRelative.push_back(addr);
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_callstackRelative.push_back(targetAddr);
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_callstackAbsolute.push_back(_mapper->ToAbsoluteAddress(addr));
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_callstackAbsolute.push_back(_mapper->ToAbsoluteAddress(targetAddr));
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}
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}
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void Debugger::ProcessStepConditions(uint32_t addr)
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{
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if(_stepOut && _lastInstruction == 0x60) {
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//RTS found, set StepCount to 2 to break on the following instruction
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Step(2);
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} else if(_stepOverAddr != -1 && addr == (uint32_t)_stepOverAddr) {
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Step(1);
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} else if(_stepCycleCount != -1 && abs(_cpu->GetCycleCount() - _stepCycleCount) < 100 && _cpu->GetCycleCount() >= _stepCycleCount) {
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Step(1);
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}
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}
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void Debugger::PrivateProcessPpuCycle()
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{
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if(_hasBreakpoint && HasMatchingBreakpoint(BreakpointType::Global, 0, -1)) {
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//Found a matching breakpoint, stop execution
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Step(1);
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SleepUntilResume();
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}
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}
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void Debugger::PrivateProcessRamOperation(MemoryOperationType type, uint16_t &addr, uint8_t value)
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{
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_currentReadAddr = &addr;
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//Check if a breakpoint has been hit and freeze execution if one has
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bool breakDone = false;
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int32_t absoluteAddr = _mapper->ToAbsoluteAddress(addr);
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int32_t absoluteRamAddr = _mapper->ToAbsoluteRamAddress(addr);
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if(absoluteAddr >= 0) {
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if(type == MemoryOperationType::ExecOperand) {
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_codeDataLogger->SetFlag(absoluteAddr, CdlPrgFlags::Code);
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} else {
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_codeDataLogger->SetFlag(absoluteAddr, CdlPrgFlags::Data);
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}
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} else if(addr < 0x2000 || absoluteRamAddr >= 0) {
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if(type == MemoryOperationType::Write) {
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_disassembler->InvalidateCache(addr, absoluteRamAddr);
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}
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}
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if(type == MemoryOperationType::ExecOpCode) {
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if(absoluteAddr >= 0) {
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_codeDataLogger->SetFlag(absoluteAddr, CdlPrgFlags::Code);
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}
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bool isSubEntryPoint = _lastInstruction == 0x20; //Previous instruction was a JSR
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_disassembler->BuildCache(absoluteAddr, absoluteRamAddr, addr, isSubEntryPoint);
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_lastInstruction = _memoryManager->DebugRead(addr);
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UpdateCallstack(addr);
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ProcessStepConditions(addr);
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if(_traceLogger) {
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DebugState state;
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GetState(&state);
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_traceLogger->Log(state, _disassembler->GetDisassemblyInfo(absoluteAddr, absoluteRamAddr, addr));
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}
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breakDone = SleepUntilResume();
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}
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if(!breakDone && _hasBreakpoint) {
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BreakOnBreakpoint(type, addr, value);
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}
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_currentReadAddr = nullptr;
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}
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void Debugger::BreakOnBreakpoint(MemoryOperationType type, uint32_t addr, uint8_t value)
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{
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if(_hasBreakpoint) {
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BreakpointType breakpointType;
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switch(type) {
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case MemoryOperationType::Read: breakpointType = BreakpointType::ReadRam; break;
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case MemoryOperationType::Write: breakpointType = BreakpointType::WriteRam; break;
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default:
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case MemoryOperationType::ExecOpCode:
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case MemoryOperationType::ExecOperand: breakpointType = BreakpointType::Execute; break;
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}
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if(HasMatchingBreakpoint(breakpointType, addr, (type == MemoryOperationType::ExecOperand) ? -1 : value)) {
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//Found a matching breakpoint, stop execution
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Step(1);
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SleepUntilResume();
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}
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}
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}
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bool Debugger::SleepUntilResume()
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{
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int32_t stepCount = _stepCount.load();
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if(stepCount > 0) {
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_stepCount--;
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stepCount = _stepCount.load();
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}
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if(stepCount == 0) {
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//Break
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_breakLock.AcquireSafe();
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_executionStopped = true;
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SoundMixer::StopAudio();
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MessageManager::SendNotification(ConsoleNotificationType::CodeBreak);
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_stepOverAddr = -1;
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while(stepCount == 0) {
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std::this_thread::sleep_for(std::chrono::duration<int, std::milli>(10));
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stepCount = _stepCount.load();
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}
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_executionStopped = false;
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return true;
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}
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return false;
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}
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void Debugger::PrivateProcessVramOperation(MemoryOperationType type, uint16_t addr, uint8_t value)
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{
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if(type != MemoryOperationType::Write) {
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int32_t absoluteAddr = _mapper->ToAbsoluteChrAddress(addr);
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_codeDataLogger->SetFlag(absoluteAddr, type == MemoryOperationType::Read ? CdlChrFlags::Read : CdlChrFlags::Drawn);
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}
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if(_hasBreakpoint && HasMatchingBreakpoint(type == MemoryOperationType::Write ? BreakpointType::WriteVram : BreakpointType::ReadVram, addr, value)) {
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//Found a matching breakpoint, stop execution
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Step(1);
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SleepUntilResume();
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}
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}
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void Debugger::GetState(DebugState *state)
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{
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state->CPU = _cpu->GetState();
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state->PPU = _ppu->GetState();
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}
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void Debugger::Step(uint32_t count)
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{
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//Run CPU for [count] INSTRUCTIONS and before breaking again
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_stepOut = false;
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_stepCount = count;
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_stepOverAddr = -1;
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_stepCycleCount = -1;
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}
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void Debugger::StepCycles(uint32_t count)
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{
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//Run CPU for [count] CYCLES and before breaking again
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_stepCycleCount = _cpu->GetCycleCount() + count;
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Run();
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}
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void Debugger::StepOut()
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{
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_stepOut = true;
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_stepCount = -1;
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_stepOverAddr = -1;
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_stepCycleCount = -1;
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}
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void Debugger::StepOver()
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{
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if(_lastInstruction == 0x20 || _lastInstruction == 0x00) {
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//We are on a JSR/BRK instruction, need to continue until the following instruction
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_stepOverAddr = _cpu->GetState().PC + (_lastInstruction == 0x20 ? 3 : 1);
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Run();
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} else {
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//Except for JSR & BRK, StepOver behaves the same as StepTnto
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Step(1);
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}
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}
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void Debugger::Run()
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{
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//Resume execution after a breakpoint has been hit
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_stepCount = -1;
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}
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bool Debugger::IsCodeChanged()
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{
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string output = GenerateOutput();
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if(_outputCache.compare(output) == 0) {
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return false;
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} else {
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_outputCache = output;
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return true;
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}
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}
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string Debugger::GenerateOutput()
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{
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std::ostringstream output;
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//Get code in internal RAM
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output << _disassembler->GetCode(0x0000, 0x1FFF, 0x0000, PrgMemoryType::PrgRom);
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output << "2000:::--END OF INTERNAL RAM--\n";
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for(uint32_t i = 0x4100; i < 0x10000; i += 0x100) {
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//Merge all sequential ranges into 1 chunk
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int32_t romAddr = _mapper->ToAbsoluteAddress(i);
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int32_t ramAddr = _mapper->ToAbsoluteRamAddress(i);
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uint32_t startMemoryAddr = i;
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int32_t startAddr, endAddr;
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if(romAddr >= 0) {
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startAddr = romAddr;
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endAddr = startAddr + 0xFF;
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while(romAddr + 0x100 == _mapper->ToAbsoluteAddress(i + 0x100) && i < 0x10000) {
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endAddr += 0x100;
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romAddr += 0x100;
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i+=0x100;
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}
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output << _disassembler->GetCode(startAddr, endAddr, startMemoryAddr, PrgMemoryType::PrgRom);
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} else if(ramAddr >= 0) {
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startAddr = ramAddr;
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endAddr = startAddr + 0xFF;
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while(ramAddr + 0x100 == _mapper->ToAbsoluteRamAddress(i + 0x100) && i < 0x10000) {
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endAddr += 0x100;
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ramAddr += 0x100;
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i += 0x100;
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}
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output << _disassembler->GetCode(startAddr, endAddr, startMemoryAddr, PrgMemoryType::WorkRam);
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}
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}
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return output.str();
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}
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string* Debugger::GetCode()
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{
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return &_outputCache;
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}
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uint8_t Debugger::GetMemoryValue(uint32_t addr)
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{
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return _memoryManager->DebugRead(addr);
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}
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uint32_t Debugger::GetRelativeAddress(uint32_t addr)
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{
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return _mapper->FromAbsoluteAddress(addr);
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}
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void Debugger::SetNextStatement(uint16_t addr)
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{
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if(_currentReadAddr) {
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_cpu->SetDebugPC(addr);
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*_currentReadAddr = addr;
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}
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}
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void Debugger::StartTraceLogger(TraceLoggerOptions options)
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{
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string traceFilepath = FolderUtilities::CombinePath(FolderUtilities::GetDebuggerFolder(), "Trace.txt");
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_traceLogger.reset(new TraceLogger(traceFilepath, options));
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}
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void Debugger::StopTraceLogger()
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{
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_traceLogger.release();
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}
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void Debugger::ProcessPpuCycle()
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{
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if(Debugger::Instance) {
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Debugger::Instance->PrivateProcessPpuCycle();
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}
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}
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void Debugger::ProcessRamOperation(MemoryOperationType type, uint16_t &addr, uint8_t value)
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{
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if(Debugger::Instance) {
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Debugger::Instance->PrivateProcessRamOperation(type, addr, value);
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}
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}
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void Debugger::ProcessVramOperation(MemoryOperationType type, uint16_t addr, uint8_t value)
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{
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if(Debugger::Instance) {
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Debugger::Instance->PrivateProcessVramOperation(type, addr, value);
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}
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}
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uint32_t Debugger::GetMemoryState(DebugMemoryType type, uint8_t *buffer)
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{
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switch(type) {
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case DebugMemoryType::CpuMemory:
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for(int i = 0; i <= 0xFFFF; i++) {
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buffer[i] = _memoryManager->DebugRead(i);
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}
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return 0x10000;
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case DebugMemoryType::PpuMemory:
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for(int i = 0; i <= 0x3FFF; i++) {
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buffer[i] = _memoryManager->DebugReadVRAM(i);
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}
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return 0x4000;
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case DebugMemoryType::PaletteMemory:
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for(int i = 0; i <= 0x1F; i++) {
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buffer[i] = _ppu->ReadPaletteRAM(i);
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}
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return 0x20;
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case DebugMemoryType::SpriteMemory:
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memcpy(buffer, _ppu->GetSpriteRam(), 0x100);
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return 0x100;
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case DebugMemoryType::SecondarySpriteMemory:
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memcpy(buffer, _ppu->GetSecondarySpriteRam(), 0x20);
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return 0x20;
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case DebugMemoryType::PrgRom:
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uint8_t *prgRom;
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_mapper->GetPrgCopy(&prgRom);
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memcpy(buffer, prgRom, _mapper->GetPrgSize());
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delete[] prgRom;
|
|
return _mapper->GetPrgSize();
|
|
|
|
case DebugMemoryType::ChrRom:
|
|
uint8_t *chrRom;
|
|
_mapper->GetChrRomCopy(&chrRom);
|
|
memcpy(buffer, chrRom, _mapper->GetChrSize());
|
|
delete[] chrRom;
|
|
return _mapper->GetChrSize();
|
|
|
|
case DebugMemoryType::ChrRam:
|
|
uint8_t *chrRam;
|
|
_mapper->GetChrRamCopy(&chrRam);
|
|
memcpy(buffer, chrRam, _mapper->GetChrSize(true));
|
|
delete[] chrRam;
|
|
return _mapper->GetChrSize(true);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void Debugger::GetNametable(int nametableIndex, uint32_t* frameBuffer, uint8_t* tileData, uint8_t* paletteData)
|
|
{
|
|
uint16_t *screenBuffer = new uint16_t[256 * 240];
|
|
uint16_t bgAddr = _ppu->GetState().ControlFlags.BackgroundPatternAddr;
|
|
uint16_t baseAddr = 0x2000 + nametableIndex * 0x400;
|
|
uint16_t baseAttributeAddr = baseAddr + 960;
|
|
for(uint8_t y = 0; y < 30; y++) {
|
|
for(uint8_t x = 0; x < 32; x++) {
|
|
uint8_t tileIndex = _mapper->ReadVRAM(baseAddr + (y << 5) + x);
|
|
uint8_t attribute = _mapper->ReadVRAM(baseAttributeAddr + ((y & 0xFC) << 1) + (x >> 2));
|
|
tileData[y * 32 + x] = tileIndex;
|
|
paletteData[y * 32 + x] = attribute;
|
|
uint8_t shift = (x & 0x02) | ((y & 0x02) << 1);
|
|
|
|
uint8_t paletteBaseAddr = ((attribute >> shift) & 0x03) << 2;
|
|
uint16_t tileAddr = bgAddr + (tileIndex << 4);
|
|
for(uint8_t i = 0; i < 8; i++) {
|
|
uint8_t lowByte = _mapper->ReadVRAM(tileAddr + i);
|
|
uint8_t highByte = _mapper->ReadVRAM(tileAddr + i + 8);
|
|
for(uint8_t j = 0; j < 8; j++) {
|
|
uint8_t color = ((lowByte >> (7 - j)) & 0x01) | (((highByte >> (7 - j)) & 0x01) << 1);
|
|
screenBuffer[(y<<11)+(x<<3)+(i<<8)+j] = color == 0 ? _ppu->ReadPaletteRAM(0) : _ppu->ReadPaletteRAM(paletteBaseAddr + color);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
VideoDecoder::GetInstance()->DebugDecodeFrame(screenBuffer, frameBuffer, 256*240);
|
|
|
|
delete[] screenBuffer;
|
|
}
|
|
|
|
void Debugger::GetChrBank(int bankIndex, uint32_t* frameBuffer, uint8_t palette)
|
|
{
|
|
uint16_t *screenBuffer = new uint16_t[128 * 128];
|
|
uint16_t bgAddr = bankIndex == 0 ? 0x0000 : 0x1000;
|
|
for(uint8_t y = 0; y < 16; y++) {
|
|
for(uint8_t x = 0; x < 16; x++) {
|
|
uint8_t tileIndex = y * 16 + x;
|
|
uint8_t paletteBaseAddr = palette << 2;
|
|
uint16_t tileAddr = bgAddr + (tileIndex << 4);
|
|
for(uint8_t i = 0; i < 8; i++) {
|
|
uint8_t lowByte = _mapper->ReadVRAM(tileAddr + i);
|
|
uint8_t highByte = _mapper->ReadVRAM(tileAddr + i + 8);
|
|
for(uint8_t j = 0; j < 8; j++) {
|
|
uint8_t color = ((lowByte >> (7 - j)) & 0x01) | (((highByte >> (7 - j)) & 0x01) << 1);
|
|
screenBuffer[(y<<10)+(x<<3)+(i<<7)+j] = color == 0 ? _ppu->ReadPaletteRAM(0) : _ppu->ReadPaletteRAM(paletteBaseAddr + color);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
VideoDecoder::GetInstance()->DebugDecodeFrame(screenBuffer, frameBuffer, 128*128);
|
|
|
|
delete[] screenBuffer;
|
|
}
|
|
|
|
void Debugger::GetSprites(uint32_t* frameBuffer)
|
|
{
|
|
uint16_t *screenBuffer = new uint16_t[64 * 128];
|
|
memset(screenBuffer, 0, 64*128*sizeof(uint16_t));
|
|
uint8_t *spriteRam = _ppu->GetSpriteRam();
|
|
|
|
uint16_t spriteAddr = _ppu->GetState().ControlFlags.SpritePatternAddr;
|
|
bool largeSprites = _ppu->GetState().ControlFlags.LargeSprites;
|
|
|
|
for(uint8_t y = 0; y < 8; y++) {
|
|
for(uint8_t x = 0; x < 8; x++) {
|
|
uint8_t ramAddr = ((y << 3) + x) << 2;
|
|
uint8_t tileIndex = spriteRam[ramAddr + 1];
|
|
uint8_t attributes = spriteRam[ramAddr + 2];
|
|
|
|
bool verticalMirror = (attributes & 0x80) == 0x80;
|
|
bool horizontalMirror = (attributes & 0x40) == 0x40;
|
|
|
|
uint16_t tileAddr;
|
|
if(largeSprites) {
|
|
tileAddr = (tileIndex & 0x01 ? 0x1000 : 0x0000) + ((tileIndex & 0xFE) << 4);
|
|
} else {
|
|
tileAddr = spriteAddr + (tileIndex << 4);
|
|
}
|
|
|
|
uint8_t palette = 0x10 + ((attributes & 0x03) << 2);
|
|
|
|
for(uint8_t i = 0, iMax = largeSprites ? 16 : 8; i < iMax; i++) {
|
|
if(i == 8) {
|
|
//Move to next tile for 2nd tile of 8x16 sprites
|
|
tileAddr += 8;
|
|
}
|
|
|
|
uint8_t lowByte = _mapper->ReadVRAM(tileAddr + i);
|
|
uint8_t highByte = _mapper->ReadVRAM(tileAddr + i + 8);
|
|
for(uint8_t j = 0; j < 8; j++) {
|
|
uint8_t color;
|
|
if(horizontalMirror) {
|
|
color = ((lowByte >> j) & 0x01) | (((highByte >> j) & 0x01) << 1);
|
|
} else {
|
|
color = ((lowByte >> (7 - j)) & 0x01) | (((highByte >> (7 - j)) & 0x01) << 1);
|
|
}
|
|
|
|
uint16_t destAddr;
|
|
if(verticalMirror) {
|
|
destAddr = (y << 10) + (x << 3) + (((largeSprites ? 15 : 7) - i) << 6) + j;
|
|
} else {
|
|
destAddr = (y << 10) + (x << 3) + (i << 6) + j;
|
|
}
|
|
|
|
screenBuffer[destAddr] = color == 0 ? _ppu->ReadPaletteRAM(0) : _ppu->ReadPaletteRAM(palette + color);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
VideoDecoder::GetInstance()->DebugDecodeFrame(screenBuffer, frameBuffer, 64*128);
|
|
|
|
delete[] screenBuffer;
|
|
}
|
|
|
|
void Debugger::GetPalette(uint32_t* frameBuffer)
|
|
{
|
|
uint16_t *screenBuffer = new uint16_t[4*8];
|
|
for(uint8_t i = 0; i < 32; i++) {
|
|
screenBuffer[i] = _ppu->ReadPaletteRAM(i);
|
|
}
|
|
VideoDecoder::GetInstance()->DebugDecodeFrame(screenBuffer, frameBuffer, 4*8);
|
|
delete[] screenBuffer;
|
|
}
|
|
|
|
void Debugger::GetCallstack(int32_t* callstackAbsolute, int32_t* callstackRelative)
|
|
{
|
|
for(size_t i = 0, len = _callstackRelative.size(); i < len; i++) {
|
|
callstackAbsolute[i] = _callstackAbsolute[i];
|
|
|
|
int32_t relativeAddr = _callstackRelative[i];
|
|
if(_mapper->FromAbsoluteAddress(_callstackAbsolute[i]) == -1) {
|
|
//Mark address as an unmapped memory addr
|
|
relativeAddr |= 0x10000;
|
|
}
|
|
callstackRelative[i] = relativeAddr;
|
|
}
|
|
callstackAbsolute[_callstackRelative.size()] = -2;
|
|
callstackRelative[_callstackRelative.size()] = -2;
|
|
} |