Mesen is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++
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2016-01-03 11:44:20 -05:00
BlipBuffer GCC support - Fixed warnings/compilation errors (Core & Utilities now compile under GCC, but code is incomplete) 2015-08-28 21:01:18 -04:00
Core Rewrote sprite evaluation logic to match wiki - fixes "sprite overflow - 3.timing" test 2016-01-03 11:44:20 -05:00
Dependencies Proper APU emulation (no longer using a library for it, except BlipBuffer) - Not finished need to implement save states & reset behavior 2015-07-14 21:50:42 -04:00
GUI.NET Accuracy improvements (Fixed several tests: nmi_timing, nmi_and_brk, nmi_and_irq, irq_and_dma, sprdma_and_dmc_dma, sprdma_and_dmc_dma512, branch_delays_irq) 2016-01-02 13:52:55 -05:00
InteropDLL Tests: General improvments 2015-12-29 20:54:55 -05:00
PGOHelper Tests: General improvments 2015-12-29 20:54:55 -05:00
TestHelper Tests: General improvments 2015-12-29 20:54:55 -05:00
Utilities IPS support 2015-12-27 18:41:38 -05:00
Windows Prevent FPS counters from outputting ridiculously high numbers 2015-12-27 22:06:21 -05:00
.gitattributes Initial commit 2014-06-10 16:58:37 -04:00
.gitignore GIT settings (ignore rar files) 2014-07-12 20:56:34 -04:00
NES.sln Tests: Added command line utility to run all tests on multiple threads at once (No GUI) to speed up test runs 2015-12-29 16:27:37 -05:00