Mesen/Core/Movie.cpp

264 lines
6.0 KiB
C++

#include "stdafx.h"
#include "MessageManager.h"
#include "Movie.h"
#include "Console.h"
#include "../Utilities/FolderUtilities.h"
#include "ROMLoader.h"
Movie* Movie::Instance = new Movie();
void Movie::PushState(uint8_t port)
{
if(_counter[port] > 0) {
uint16_t data = _lastState[port] << 8 | _counter[port];
_data.PortData[port].push_back(data);
_lastState[port] = 0;
_counter[port] = 0;
}
}
void Movie::RecordState(uint8_t port, uint8_t state)
{
if(_recording) {
if(_lastState[port] != state || _counter[port] == 0) {
if(_counter[port] != 0) {
PushState(port);
}
_lastState[port] = state;
_counter[port] = 1;
} else {
_counter[port]++;
if(_counter[port] == 255) {
PushState(port);
}
}
}
}
uint8_t Movie::GetState(uint8_t port)
{
uint16_t data = --_data.PortData[port][_readPosition[port]];
if((data & 0xFF) == 0) {
_readPosition[port]++;
}
if(_readPosition[port] >= _data.DataSize[port]) {
//End of movie file
MessageManager::DisplayMessage("Movies", "Movie ended.");
MessageManager::SendNotification(ConsoleNotificationType::MovieEnded);
_playing = false;
}
return (data >> 8);
}
void Movie::Reset()
{
_startState.clear();
_startState.seekg(0, ios::beg);
_startState.seekp(0, ios::beg);
memset(_readPosition, 0, 4 * sizeof(uint32_t));
memset(_counter, 0, 4);
memset(_lastState, 0, 4);
_data = MovieData();
_recording = false;
_playing = false;
}
void Movie::StartRecording(string filename, bool reset)
{
_filename = filename;
_file.open(filename, ios::out | ios::binary);
if(_file) {
Console::Pause();
Reset();
if(reset) {
Console::Reset(false);
} else {
Console::SaveState(_startState);
}
_recording = true;
Console::Resume();
MessageManager::DisplayMessage("Movies", "Recording to: " + FolderUtilities::GetFilename(filename, true));
}
}
void Movie::StopAll()
{
if(_recording) {
_recording = false;
for(int i = 0; i < 4; i++) {
PushState(i);
}
Save();
}
if(_playing) {
MessageManager::DisplayMessage("Movies", "Movie stopped.");
_playing = false;
}
}
void Movie::PlayMovie(stringstream &filestream, bool autoLoadRom, string filename)
{
StopAll();
Reset();
if(Load(filestream, autoLoadRom)) {
Console::Pause();
if(_startState.tellp() > 0) {
//Restore state if one was present in the movie
Console::LoadState(_startState);
} else if(autoLoadRom) {
//When autoLoadRom = false, assume the emulation has already been reset (used by AutoTestRom)
Console::Reset(false);
}
_playing = true;
Console::Resume();
if(!filename.empty()) {
MessageManager::DisplayMessage("Movies", "Playing movie: " + FolderUtilities::GetFilename(filename, true));
}
}
}
void Movie::Record(string filename, bool reset)
{
Instance->StartRecording(filename, reset);
}
void Movie::Play(string filename)
{
ifstream file(filename, ios::in | ios::binary);
std::stringstream ss;
if(file) {
ss << file.rdbuf();
file.close();
Instance->PlayMovie(ss, true, filename);
}
}
void Movie::Play(std::stringstream &filestream, bool autoLoadRom)
{
Instance->PlayMovie(filestream, autoLoadRom);
}
void Movie::Stop()
{
Instance->StopAll();
}
bool Movie::Playing()
{
return Instance->_playing;
}
bool Movie::Recording()
{
return Instance->_recording;
}
bool Movie::Save()
{
_file.write("MMO", 3);
_data.SaveStateSize = (uint32_t)_startState.tellp();
string romFilepath = Console::GetROMPath();
string romFilename = FolderUtilities::GetFilename(romFilepath, true);
uint32_t romCrc32 = ROMLoader::GetCRC32(romFilepath);
_file.write((char*)&romCrc32, sizeof(romCrc32));
uint32_t romNameSize = (uint32_t)romFilename.size();
_file.write((char*)&romNameSize, sizeof(uint32_t));
_file.write((char*)romFilename.c_str(), romNameSize);
_file.write((char*)&_data.SaveStateSize, sizeof(uint32_t));
if(_data.SaveStateSize > 0) {
_startState.seekg(0, ios::beg);
uint8_t *stateBuffer = new uint8_t[_data.SaveStateSize];
_startState.read((char*)stateBuffer, _data.SaveStateSize);
_file.write((char*)stateBuffer, _data.SaveStateSize);
delete[] stateBuffer;
}
for(int i = 0; i < 4; i++) {
_data.DataSize[i] = (uint32_t)_data.PortData[i].size();
_file.write((char*)&_data.DataSize[i], sizeof(uint32_t));
if(_data.DataSize[i] > 0) {
_file.write((char*)&_data.PortData[i][0], _data.DataSize[i] * sizeof(uint16_t));
}
}
_file.close();
MessageManager::DisplayMessage("Movies", "Movie saved to file: " + FolderUtilities::GetFilename(_filename, true));
return true;
}
bool Movie::Load(std::stringstream &file, bool autoLoadRom)
{
char header[3];
file.read((char*)&header, 3);
if(memcmp((char*)&header, "MMO", 3) != 0) {
//Invalid movie file
return false;
}
uint32_t romCrc32;
file.read((char*)&romCrc32, sizeof(romCrc32));
uint32_t romNameSize;
file.read((char*)&romNameSize, sizeof(uint32_t));
char* romFilename = new char[romNameSize + 1];
memset(romFilename, 0, (romNameSize + 1));
file.read((char*)romFilename, romNameSize);
bool loadedGame = true;
if(autoLoadRom) {
string currentRom = Console::GetROMPath();
if(currentRom.empty() || romCrc32 != ROMLoader::GetCRC32(currentRom)) {
//Loaded game isn't the same as the game used for the movie, attempt to load the correct game
loadedGame = Console::LoadROM(romFilename, romCrc32);
}
}
if(loadedGame) {
file.read((char*)&_data.SaveStateSize, sizeof(uint32_t));
if(_data.SaveStateSize > 0) {
uint8_t *stateBuffer = new uint8_t[_data.SaveStateSize];
file.read((char*)stateBuffer, _data.SaveStateSize);
_startState.write((char*)stateBuffer, _data.SaveStateSize);
delete[] stateBuffer;
}
for(int i = 0; i < 4; i++) {
file.read((char*)&_data.DataSize[i], sizeof(uint32_t));
uint16_t* readBuffer = new uint16_t[_data.DataSize[i]];
file.read((char*)readBuffer, _data.DataSize[i] * sizeof(uint16_t));
_data.PortData[i] = vector<uint16_t>(readBuffer, readBuffer + _data.DataSize[i]);
delete[] readBuffer;
}
} else {
MessageManager::DisplayMessage("Movies", "Missing ROM required (" + string(romFilename) + ") to play movie.");
}
return loadedGame;
}