Mesen/Lua/lua.c
2017-08-30 18:31:27 -04:00

613 lines
19 KiB
C

///*
//** $Id: lua.c,v 1.230 2017/01/12 17:14:26 roberto Exp $
//** Lua stand-alone interpreter
//** See Copyright Notice in lua.h
//*/
//
//#define lua_c
//
//#include "lprefix.h"
//
//
//#include <signal.h>
//#include <stdio.h>
//#include <stdlib.h>
//#include <string.h>
//
//#include "lua.h"
//
//#include "lauxlib.h"
//#include "lualib.h"
//
//
//
//#if !defined(LUA_PROMPT)
//#define LUA_PROMPT "> "
//#define LUA_PROMPT2 ">> "
//#endif
//
//#if !defined(LUA_PROGNAME)
//#define LUA_PROGNAME "lua"
//#endif
//
//#if !defined(LUA_MAXINPUT)
//#define LUA_MAXINPUT 512
//#endif
//
//#if !defined(LUA_INIT_VAR)
//#define LUA_INIT_VAR "LUA_INIT"
//#endif
//
//#define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX
//
//
///*
//** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
//** is, whether we're running lua interactively).
//*/
//#if !defined(lua_stdin_is_tty) /* { */
//
//#if defined(LUA_USE_POSIX) /* { */
//
//#include <unistd.h>
//#define lua_stdin_is_tty() isatty(0)
//
//#elif defined(LUA_USE_WINDOWS) /* }{ */
//
//#include <io.h>
//#include <windows.h>
//
//#define lua_stdin_is_tty() _isatty(_fileno(stdin))
//
//#else /* }{ */
//
///* ISO C definition */
//#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
//
//#endif /* } */
//
//#endif /* } */
//
//
///*
//** lua_readline defines how to show a prompt and then read a line from
//** the standard input.
//** lua_saveline defines how to "save" a read line in a "history".
//** lua_freeline defines how to free a line read by lua_readline.
//*/
//#if !defined(lua_readline) /* { */
//
//#if defined(LUA_USE_READLINE) /* { */
//
//#include <readline/readline.h>
//#include <readline/history.h>
//#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
//#define lua_saveline(L,line) ((void)L, add_history(line))
//#define lua_freeline(L,b) ((void)L, free(b))
//
//#else /* }{ */
//
//#define lua_readline(L,b,p) \
// ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
// fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
//#define lua_saveline(L,line) { (void)L; (void)line; }
//#define lua_freeline(L,b) { (void)L; (void)b; }
//
//#endif /* } */
//
//#endif /* } */
//
//
//
//
//static lua_State *globalL = NULL;
//
//static const char *progname = LUA_PROGNAME;
//
//
///*
//** Hook set by signal function to stop the interpreter.
//*/
//static void lstop (lua_State *L, lua_Debug *ar) {
// (void)ar; /* unused arg. */
// lua_sethook(L, NULL, 0, 0); /* reset hook */
// luaL_error(L, "interrupted!");
//}
//
//
///*
//** Function to be called at a C signal. Because a C signal cannot
//** just change a Lua state (as there is no proper synchronization),
//** this function only sets a hook that, when called, will stop the
//** interpreter.
//*/
//static void laction (int i) {
// signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
// lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
//}
//
//
//static void print_usage (const char *badoption) {
// lua_writestringerror("%s: ", progname);
// if (badoption[1] == 'e' || badoption[1] == 'l')
// lua_writestringerror("'%s' needs argument\n", badoption);
// else
// lua_writestringerror("unrecognized option '%s'\n", badoption);
// lua_writestringerror(
// "usage: %s [options] [script [args]]\n"
// "Available options are:\n"
// " -e stat execute string 'stat'\n"
// " -i enter interactive mode after executing 'script'\n"
// " -l name require library 'name'\n"
// " -v show version information\n"
// " -E ignore environment variables\n"
// " -- stop handling options\n"
// " - stop handling options and execute stdin\n"
// ,
// progname);
//}
//
//
///*
//** Prints an error message, adding the program name in front of it
//** (if present)
//*/
//static void l_message (const char *pname, const char *msg) {
// if (pname) lua_writestringerror("%s: ", pname);
// lua_writestringerror("%s\n", msg);
//}
//
//
///*
//** Check whether 'status' is not OK and, if so, prints the error
//** message on the top of the stack. It assumes that the error object
//** is a string, as it was either generated by Lua or by 'msghandler'.
//*/
//static int report (lua_State *L, int status) {
// if (status != LUA_OK) {
// const char *msg = lua_tostring(L, -1);
// l_message(progname, msg);
// lua_pop(L, 1); /* remove message */
// }
// return status;
//}
//
//
///*
//** Message handler used to run all chunks
//*/
//static int msghandler (lua_State *L) {
// const char *msg = lua_tostring(L, 1);
// if (msg == NULL) { /* is error object not a string? */
// if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
// lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
// return 1; /* that is the message */
// else
// msg = lua_pushfstring(L, "(error object is a %s value)",
// luaL_typename(L, 1));
// }
// luaL_traceback(L, L, msg, 1); /* append a standard traceback */
// return 1; /* return the traceback */
//}
//
//
///*
//** Interface to 'lua_pcall', which sets appropriate message function
//** and C-signal handler. Used to run all chunks.
//*/
//static int docall (lua_State *L, int narg, int nres) {
// int status;
// int base = lua_gettop(L) - narg; /* function index */
// lua_pushcfunction(L, msghandler); /* push message handler */
// lua_insert(L, base); /* put it under function and args */
// globalL = L; /* to be available to 'laction' */
// signal(SIGINT, laction); /* set C-signal handler */
// status = lua_pcall(L, narg, nres, base);
// signal(SIGINT, SIG_DFL); /* reset C-signal handler */
// lua_remove(L, base); /* remove message handler from the stack */
// return status;
//}
//
//
//static void print_version (void) {
// lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
// lua_writeline();
//}
//
//
///*
//** Create the 'arg' table, which stores all arguments from the
//** command line ('argv'). It should be aligned so that, at index 0,
//** it has 'argv[script]', which is the script name. The arguments
//** to the script (everything after 'script') go to positive indices;
//** other arguments (before the script name) go to negative indices.
//** If there is no script name, assume interpreter's name as base.
//*/
//static void createargtable (lua_State *L, char **argv, int argc, int script) {
// int i, narg;
// if (script == argc) script = 0; /* no script name? */
// narg = argc - (script + 1); /* number of positive indices */
// lua_createtable(L, narg, script + 1);
// for (i = 0; i < argc; i++) {
// lua_pushstring(L, argv[i]);
// lua_rawseti(L, -2, i - script);
// }
// lua_setglobal(L, "arg");
//}
//
//
//static int dochunk (lua_State *L, int status) {
// if (status == LUA_OK) status = docall(L, 0, 0);
// return report(L, status);
//}
//
//
//static int dofile (lua_State *L, const char *name) {
// return dochunk(L, luaL_loadfile(L, name));
//}
//
//
//static int dostring (lua_State *L, const char *s, const char *name) {
// return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
//}
//
//
///*
//** Calls 'require(name)' and stores the result in a global variable
//** with the given name.
//*/
//static int dolibrary (lua_State *L, const char *name) {
// int status;
// lua_getglobal(L, "require");
// lua_pushstring(L, name);
// status = docall(L, 1, 1); /* call 'require(name)' */
// if (status == LUA_OK)
// lua_setglobal(L, name); /* global[name] = require return */
// return report(L, status);
//}
//
//
///*
//** Returns the string to be used as a prompt by the interpreter.
//*/
//static const char *get_prompt (lua_State *L, int firstline) {
// const char *p;
// lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
// p = lua_tostring(L, -1);
// if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
// return p;
//}
//
///* mark in error messages for incomplete statements */
//#define EOFMARK "<eof>"
//#define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
//
//
///*
//** Check whether 'status' signals a syntax error and the error
//** message at the top of the stack ends with the above mark for
//** incomplete statements.
//*/
//static int incomplete (lua_State *L, int status) {
// if (status == LUA_ERRSYNTAX) {
// size_t lmsg;
// const char *msg = lua_tolstring(L, -1, &lmsg);
// if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
// lua_pop(L, 1);
// return 1;
// }
// }
// return 0; /* else... */
//}
//
//
///*
//** Prompt the user, read a line, and push it into the Lua stack.
//*/
//static int pushline (lua_State *L, int firstline) {
// char buffer[LUA_MAXINPUT];
// char *b = buffer;
// size_t l;
// const char *prmt = get_prompt(L, firstline);
// int readstatus = lua_readline(L, b, prmt);
// if (readstatus == 0)
// return 0; /* no input (prompt will be popped by caller) */
// lua_pop(L, 1); /* remove prompt */
// l = strlen(b);
// if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
// b[--l] = '\0'; /* remove it */
// if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
// lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
// else
// lua_pushlstring(L, b, l);
// lua_freeline(L, b);
// return 1;
//}
//
//
///*
//** Try to compile line on the stack as 'return <line>;'; on return, stack
//** has either compiled chunk or original line (if compilation failed).
//*/
//static int addreturn (lua_State *L) {
// const char *line = lua_tostring(L, -1); /* original line */
// const char *retline = lua_pushfstring(L, "return %s;", line);
// int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
// if (status == LUA_OK) {
// lua_remove(L, -2); /* remove modified line */
// if (line[0] != '\0') /* non empty? */
// lua_saveline(L, line); /* keep history */
// }
// else
// lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */
// return status;
//}
//
//
///*
//** Read multiple lines until a complete Lua statement
//*/
//static int multiline (lua_State *L) {
// for (;;) { /* repeat until gets a complete statement */
// size_t len;
// const char *line = lua_tolstring(L, 1, &len); /* get what it has */
// int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
// if (!incomplete(L, status) || !pushline(L, 0)) {
// lua_saveline(L, line); /* keep history */
// return status; /* cannot or should not try to add continuation line */
// }
// lua_pushliteral(L, "\n"); /* add newline... */
// lua_insert(L, -2); /* ...between the two lines */
// lua_concat(L, 3); /* join them */
// }
//}
//
//
///*
//** Read a line and try to load (compile) it first as an expression (by
//** adding "return " in front of it) and second as a statement. Return
//** the final status of load/call with the resulting function (if any)
//** in the top of the stack.
//*/
//static int loadline (lua_State *L) {
// int status;
// lua_settop(L, 0);
// if (!pushline(L, 1))
// return -1; /* no input */
// if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
// status = multiline(L); /* try as command, maybe with continuation lines */
// lua_remove(L, 1); /* remove line from the stack */
// lua_assert(lua_gettop(L) == 1);
// return status;
//}
//
//
///*
//** Prints (calling the Lua 'print' function) any values on the stack
//*/
//static void l_print (lua_State *L) {
// int n = lua_gettop(L);
// if (n > 0) { /* any result to be printed? */
// luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
// lua_getglobal(L, "print");
// lua_insert(L, 1);
// if (lua_pcall(L, n, 0, 0) != LUA_OK)
// l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
// lua_tostring(L, -1)));
// }
//}
//
//
///*
//** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
//** print any results.
//*/
//static void doREPL (lua_State *L) {
// int status;
// const char *oldprogname = progname;
// progname = NULL; /* no 'progname' on errors in interactive mode */
// while ((status = loadline(L)) != -1) {
// if (status == LUA_OK)
// status = docall(L, 0, LUA_MULTRET);
// if (status == LUA_OK) l_print(L);
// else report(L, status);
// }
// lua_settop(L, 0); /* clear stack */
// lua_writeline();
// progname = oldprogname;
//}
//
//
///*
//** Push on the stack the contents of table 'arg' from 1 to #arg
//*/
//static int pushargs (lua_State *L) {
// int i, n;
// if (lua_getglobal(L, "arg") != LUA_TTABLE)
// luaL_error(L, "'arg' is not a table");
// n = (int)luaL_len(L, -1);
// luaL_checkstack(L, n + 3, "too many arguments to script");
// for (i = 1; i <= n; i++)
// lua_rawgeti(L, -i, i);
// lua_remove(L, -i); /* remove table from the stack */
// return n;
//}
//
//
//static int handle_script (lua_State *L, char **argv) {
// int status;
// const char *fname = argv[0];
// if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
// fname = NULL; /* stdin */
// status = luaL_loadfile(L, fname);
// if (status == LUA_OK) {
// int n = pushargs(L); /* push arguments to script */
// status = docall(L, n, LUA_MULTRET);
// }
// return report(L, status);
//}
//
//
//
///* bits of various argument indicators in 'args' */
//#define has_error 1 /* bad option */
//#define has_i 2 /* -i */
//#define has_v 4 /* -v */
//#define has_e 8 /* -e */
//#define has_E 16 /* -E */
//
///*
//** Traverses all arguments from 'argv', returning a mask with those
//** needed before running any Lua code (or an error code if it finds
//** any invalid argument). 'first' returns the first not-handled argument
//** (either the script name or a bad argument in case of error).
//*/
//static int collectargs (char **argv, int *first) {
// int args = 0;
// int i;
// for (i = 1; argv[i] != NULL; i++) {
// *first = i;
// if (argv[i][0] != '-') /* not an option? */
// return args; /* stop handling options */
// switch (argv[i][1]) { /* else check option */
// case '-': /* '--' */
// if (argv[i][2] != '\0') /* extra characters after '--'? */
// return has_error; /* invalid option */
// *first = i + 1;
// return args;
// case '\0': /* '-' */
// return args; /* script "name" is '-' */
// case 'E':
// if (argv[i][2] != '\0') /* extra characters after 1st? */
// return has_error; /* invalid option */
// args |= has_E;
// break;
// case 'i':
// args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */
// case 'v':
// if (argv[i][2] != '\0') /* extra characters after 1st? */
// return has_error; /* invalid option */
// args |= has_v;
// break;
// case 'e':
// args |= has_e; /* FALLTHROUGH */
// case 'l': /* both options need an argument */
// if (argv[i][2] == '\0') { /* no concatenated argument? */
// i++; /* try next 'argv' */
// if (argv[i] == NULL || argv[i][0] == '-')
// return has_error; /* no next argument or it is another option */
// }
// break;
// default: /* invalid option */
// return has_error;
// }
// }
// *first = i; /* no script name */
// return args;
//}
//
//
///*
//** Processes options 'e' and 'l', which involve running Lua code.
//** Returns 0 if some code raises an error.
//*/
//static int runargs (lua_State *L, char **argv, int n) {
// int i;
// for (i = 1; i < n; i++) {
// int option = argv[i][1];
// lua_assert(argv[i][0] == '-'); /* already checked */
// if (option == 'e' || option == 'l') {
// int status;
// const char *extra = argv[i] + 2; /* both options need an argument */
// if (*extra == '\0') extra = argv[++i];
// lua_assert(extra != NULL);
// status = (option == 'e')
// ? dostring(L, extra, "=(command line)")
// : dolibrary(L, extra);
// if (status != LUA_OK) return 0;
// }
// }
// return 1;
//}
//
//
//
//static int handle_luainit (lua_State *L) {
// const char *name = "=" LUA_INITVARVERSION;
// const char *init = getenv(name + 1);
// if (init == NULL) {
// name = "=" LUA_INIT_VAR;
// init = getenv(name + 1); /* try alternative name */
// }
// if (init == NULL) return LUA_OK;
// else if (init[0] == '@')
// return dofile(L, init+1);
// else
// return dostring(L, init, name);
//}
//
//
///*
//** Main body of stand-alone interpreter (to be called in protected mode).
//** Reads the options and handles them all.
//*/
//static int pmain (lua_State *L) {
// int argc = (int)lua_tointeger(L, 1);
// char **argv = (char **)lua_touserdata(L, 2);
// int script;
// int args = collectargs(argv, &script);
// luaL_checkversion(L); /* check that interpreter has correct version */
// if (argv[0] && argv[0][0]) progname = argv[0];
// if (args == has_error) { /* bad arg? */
// print_usage(argv[script]); /* 'script' has index of bad arg. */
// return 0;
// }
// if (args & has_v) /* option '-v'? */
// print_version();
// if (args & has_E) { /* option '-E'? */
// lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
// lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
// }
// luaL_openlibs(L); /* open standard libraries */
// createargtable(L, argv, argc, script); /* create table 'arg' */
// if (!(args & has_E)) { /* no option '-E'? */
// if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
// return 0; /* error running LUA_INIT */
// }
// if (!runargs(L, argv, script)) /* execute arguments -e and -l */
// return 0; /* something failed */
// if (script < argc && /* execute main script (if there is one) */
// handle_script(L, argv + script) != LUA_OK)
// return 0;
// if (args & has_i) /* -i option? */
// doREPL(L); /* do read-eval-print loop */
// else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */
// if (lua_stdin_is_tty()) { /* running in interactive mode? */
// print_version();
// doREPL(L); /* do read-eval-print loop */
// }
// else dofile(L, NULL); /* executes stdin as a file */
// }
// lua_pushboolean(L, 1); /* signal no errors */
// return 1;
//}
//
//
//int main (int argc, char **argv) {
// int status, result;
// lua_State *L = luaL_newstate(); /* create state */
// if (L == NULL) {
// l_message(argv[0], "cannot create state: not enough memory");
// return EXIT_FAILURE;
// }
// lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
// lua_pushinteger(L, argc); /* 1st argument */
// lua_pushlightuserdata(L, argv); /* 2nd argument */
// status = lua_pcall(L, 2, 1, 0); /* do the call */
// result = lua_toboolean(L, -1); /* get result */
// report(L, status);
// lua_close(L);
// return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
//}
//