Mesen/Core/DrawPixelCommand.h

24 lines
506 B
C++

#pragma once
#include "stdafx.h"
#include "DrawCommand.h"
class DrawPixelCommand : public DrawCommand
{
private:
int _x, _y, _color;
protected:
void InternalDraw()
{
DrawPixel(_x, _y, _color);
}
public:
DrawPixelCommand(int x, int y, int color, int frameCount) :
DrawCommand(frameCount), _x(x), _y(y), _color(color)
{
//Invert alpha byte - 0 = opaque, 255 = transparent (this way, no need to specifiy alpha channel all the time)
_color = (~color & 0xFF000000) | (color & 0xFFFFFF);
}
};