Mesen/Core/VideoDecoder.cpp

248 lines
6.5 KiB
C++

#include "stdafx.h"
#include "IRenderingDevice.h"
#include "VideoDecoder.h"
#include "EmulationSettings.h"
#include "DefaultVideoFilter.h"
#include "BisqwitNtscFilter.h"
#include "NtscFilter.h"
#include "HdVideoFilter.h"
#include "ScaleFilter.h"
#include "VideoRenderer.h"
#include "RewindManager.h"
#include "PPU.h"
#include "HdNesPack.h"
#include "RotateFilter.h"
unique_ptr<VideoDecoder> VideoDecoder::Instance;
VideoDecoder* VideoDecoder::GetInstance()
{
if(!Instance) {
Instance.reset(new VideoDecoder());
}
return Instance.get();
}
void VideoDecoder::Release()
{
if(Instance) {
Instance.reset();
}
}
VideoDecoder::VideoDecoder()
{
_frameChanged = false;
_stopFlag = false;
UpdateVideoFilter();
}
VideoDecoder::~VideoDecoder()
{
StopThread();
}
FrameInfo VideoDecoder::GetFrameInfo()
{
return _lastFrameInfo;
}
void VideoDecoder::GetScreenSize(ScreenSize &size, bool ignoreScale)
{
if(_videoFilter) {
OverscanDimensions overscan = ignoreScale ? _videoFilter->GetOverscan() : EmulationSettings::GetOverscanDimensions();
FrameInfo frameInfo{ overscan.GetScreenWidth(), overscan.GetScreenHeight(), PPU::ScreenWidth, PPU::ScreenHeight, 4 };
double aspectRatio = EmulationSettings::GetAspectRatio();
double scale = (ignoreScale ? 1 : EmulationSettings::GetVideoScale());
size.Width = (int32_t)(frameInfo.Width * scale);
size.Height = (int32_t)(frameInfo.Height * scale);
if(aspectRatio != 0.0) {
size.Width = (uint32_t)(frameInfo.OriginalHeight * scale * aspectRatio * ((double)frameInfo.Width / frameInfo.OriginalWidth));
}
if(EmulationSettings::GetScreenRotation() % 180) {
std::swap(size.Width, size.Height);
}
size.Scale = scale;
}
}
void VideoDecoder::UpdateVideoFilter()
{
VideoFilterType newFilter = EmulationSettings::GetVideoFilterType();
if(_videoFilterType != newFilter || _videoFilter == nullptr || (_hdScreenTiles && !_hdFilterEnabled) || (!_hdScreenTiles && _hdFilterEnabled)) {
_videoFilterType = newFilter;
_videoFilter.reset(new DefaultVideoFilter());
_scaleFilter.reset();
switch(_videoFilterType) {
case VideoFilterType::None: break;
case VideoFilterType::NTSC: _videoFilter.reset(new NtscFilter()); break;
case VideoFilterType::BisqwitNtsc: _videoFilter.reset(new BisqwitNtscFilter(1)); break;
case VideoFilterType::BisqwitNtscHalfRes: _videoFilter.reset(new BisqwitNtscFilter(2)); break;
case VideoFilterType::BisqwitNtscQuarterRes: _videoFilter.reset(new BisqwitNtscFilter(4)); break;
default: _scaleFilter = ScaleFilter::GetScaleFilter(_videoFilterType); break;
}
_hdFilterEnabled = false;
if(_hdScreenTiles) {
_videoFilter.reset(new HdVideoFilter());
_hdFilterEnabled = true;
}
}
if(EmulationSettings::GetScreenRotation() == 0 && _rotateFilter) {
_rotateFilter.reset();
} else if(EmulationSettings::GetScreenRotation() > 0) {
if(!_rotateFilter || _rotateFilter->GetAngle() != EmulationSettings::GetScreenRotation()) {
_rotateFilter.reset(new RotateFilter(EmulationSettings::GetScreenRotation()));
}
}
}
void VideoDecoder::DecodeFrame(bool synchronous)
{
UpdateVideoFilter();
if(_hdFilterEnabled) {
((HdVideoFilter*)_videoFilter.get())->SetHdScreenTiles(_hdScreenTiles);
}
_videoFilter->SendFrame(_ppuOutputBuffer);
uint32_t* outputBuffer = (uint32_t*)_videoFilter->GetOutputBuffer();
FrameInfo frameInfo = _videoFilter->GetFrameInfo();
if(_rotateFilter) {
outputBuffer = _rotateFilter->ApplyFilter(outputBuffer, frameInfo.Width, frameInfo.Height);
frameInfo = _rotateFilter->GetFrameInfo(frameInfo);
}
if(_scaleFilter) {
outputBuffer = _scaleFilter->ApplyFilter(outputBuffer, frameInfo.Width, frameInfo.Height);
frameInfo = _scaleFilter->GetFrameInfo(frameInfo);
}
if(_hud) {
_hud->DrawHud((uint8_t*)outputBuffer, frameInfo, _videoFilter->GetOverscan());
}
ScreenSize screenSize;
GetScreenSize(screenSize, true);
if(_previousScale != EmulationSettings::GetVideoScale() || screenSize.Height != _previousScreenSize.Height || screenSize.Width != _previousScreenSize.Width) {
MessageManager::SendNotification(ConsoleNotificationType::ResolutionChanged);
}
_previousScale = EmulationSettings::GetVideoScale();
_previousScreenSize = screenSize;
_lastFrameInfo = frameInfo;
_frameChanged = false;
//Rewind manager will take care of sending the correct frame to the video renderer
RewindManager::SendFrame(outputBuffer, frameInfo.Width, frameInfo.Height, synchronous);
}
void VideoDecoder::DecodeThread()
{
//This thread will decode the PPU's output (color ID to RGB, intensify r/g/b and produce a HD version of the frame if needed)
while(!_stopFlag.load()) {
//DecodeFrame returns the final ARGB frame we want to display in the emulator window
while(!_frameChanged) {
_waitForFrame.Wait();
if(_stopFlag.load()) {
return;
}
}
DecodeFrame();
}
}
uint32_t VideoDecoder::GetFrameCount()
{
return _frameCount;
}
void VideoDecoder::UpdateFrameSync(void *ppuOutputBuffer, HdPpuPixelInfo *hdPixelInfo)
{
_hdScreenTiles = hdPixelInfo;
_ppuOutputBuffer = (uint16_t*)ppuOutputBuffer;
DecodeFrame(true);
_frameCount++;
}
void VideoDecoder::UpdateFrame(void *ppuOutputBuffer, HdPpuPixelInfo *hdPixelInfo)
{
if(_frameChanged) {
//Last frame isn't done decoding yet - sometimes Signal() introduces a 25-30ms delay
while(_frameChanged) {
//Spin until decode is done
}
//At this point, we are sure that the decode thread is no longer busy
}
_hdScreenTiles = hdPixelInfo;
_ppuOutputBuffer = (uint16_t*)ppuOutputBuffer;
_frameChanged = true;
_waitForFrame.Signal();
_frameCount++;
}
void VideoDecoder::StartThread()
{
if(!_decodeThread) {
_stopFlag = false;
_frameChanged = false;
_frameCount = 0;
_waitForFrame.Reset();
_hud.reset(new VideoHud());
_decodeThread.reset(new thread(&VideoDecoder::DecodeThread, this));
}
}
void VideoDecoder::StopThread()
{
_stopFlag = true;
if(_decodeThread) {
_waitForFrame.Signal();
_decodeThread->join();
_decodeThread.reset();
_hud.reset();
_hdScreenTiles = nullptr;
EmulationSettings::SetPpuModel(PpuModel::Ppu2C02);
UpdateVideoFilter();
if(_ppuOutputBuffer != nullptr) {
//Clear whole screen
for(uint32_t i = 0; i < PPU::PixelCount; i++) {
_ppuOutputBuffer[i] = 14; //Black
}
DecodeFrame();
}
_ppuOutputBuffer = nullptr;
}
}
bool VideoDecoder::IsRunning()
{
return _decodeThread != nullptr;
}
void VideoDecoder::TakeScreenshot()
{
if(_videoFilter) {
_videoFilter->TakeScreenshot(_videoFilterType);
}
}
void VideoDecoder::TakeScreenshot(std::stringstream &stream)
{
if(_videoFilter) {
_videoFilter->TakeScreenshot(_videoFilterType, "", &stream);
}
}