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17 lines
464 B
C++
17 lines
464 B
C++
#pragma once
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#include "stdafx.h"
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#include "EmulationSettings.h"
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#include "FrameInfo.h"
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class VideoHud
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{
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private:
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static const vector<uint32_t> VideoHud::_gamePads[4];
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void BlendColors(uint32_t* output, uint32_t input);
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bool DisplayControllerInput(int inputPort, uint8_t *outputBuffer, FrameInfo frameInfo, OverscanDimensions overscan, uint32_t displayIndex);
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public:
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void DrawHud(uint8_t *outputBuffer, FrameInfo frameInfo, OverscanDimensions overscan);
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};
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