Mesen/Core/VideoHud.h

17 lines
464 B
C++

#pragma once
#include "stdafx.h"
#include "EmulationSettings.h"
#include "FrameInfo.h"
class VideoHud
{
private:
static const vector<uint32_t> VideoHud::_gamePads[4];
void BlendColors(uint32_t* output, uint32_t input);
bool DisplayControllerInput(int inputPort, uint8_t *outputBuffer, FrameInfo frameInfo, OverscanDimensions overscan, uint32_t displayIndex);
public:
void DrawHud(uint8_t *outputBuffer, FrameInfo frameInfo, OverscanDimensions overscan);
};