Mesen is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++
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2016-02-14 13:57:47 -05:00
BlipBuffer Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
Core PPU: Scrolling increments use a "IsRendering" flag delayed by 1 ppu cycle. This fixes Battletoads freezes, but may be incorrect. 2016-02-14 13:57:47 -05:00
Dependencies Updated to Visual Studio 2015 (only required minor changes) 2016-01-17 19:10:01 -05:00
DependencyPacker Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
GUI.NET Input: Arkanoid controller support - NES & Famicom (Passes both test roms, works via NetPlay/Movies) 2016-02-14 12:58:35 -05:00
InteropDLL Input: Arkanoid controller support - NES & Famicom (Passes both test roms, works via NetPlay/Movies) 2016-02-14 12:58:35 -05:00
NesNtsc Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
PGOHelper Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
TestHelper Project changes to simplify PGO builds 2016-01-19 16:19:23 -05:00
UpdateHelper UI: Changed all icons (to public domain ones) + redrew Mesen icon in blue. Hid/disabled some UI elements for things that are not implemented yet. 2016-02-11 18:34:55 -05:00
Utilities NetPlay: Mesen no longer hangs for 10+ seconds when trying to connect to a ip/port that doesn't respond 2016-02-10 20:19:06 -05:00
Windows Input: Arkanoid controller support - NES & Famicom (Passes both test roms, works via NetPlay/Movies) 2016-02-14 12:58:35 -05:00
.gitattributes Initial commit 2014-06-10 16:58:37 -04:00
.gitignore Updated to Visual Studio 2015 (only required minor changes) 2016-01-17 19:10:01 -05:00
NES.sln Check for updates + Auto updater 2016-02-08 23:23:31 -05:00