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49 lines
1.0 KiB
C++
49 lines
1.0 KiB
C++
#pragma once
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#include "stdafx.h"
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struct MovieData
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{
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uint32_t SaveStateSize = 0;
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uint32_t DataSize[4];
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vector<uint16_t> PortData[4];
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};
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class Movie
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{
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friend class ControlManager;
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private:
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static Movie* Instance;
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bool _recording = false;
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bool _playing = false;
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uint8_t _counter[4];
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uint8_t _lastState[4];
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uint32_t _readPosition[4];
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ofstream _file;
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string _filename;
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stringstream _startState;
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MovieData _data;
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private:
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void PushState(uint8_t port);
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void StartRecording(string filename, bool reset);
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void PlayMovie(stringstream &filestream, bool autoLoadRom, string filename = "");
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void StopAll();
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void Reset();
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void RecordState(uint8_t port, uint8_t state);
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uint8_t GetState(uint8_t port);
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bool Save();
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bool Load(std::stringstream &file, bool autoLoadRom);
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public:
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static void Record(string filename, bool reset);
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static void Play(string filename);
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static void Play(std::stringstream &filestream, bool autoLoadRom);
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static void Stop();
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static bool Playing();
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static bool Recording();
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}; |