mirror of
https://github.com/libretro/Mesen.git
synced 2024-11-27 19:10:21 +00:00
429 lines
12 KiB
C++
429 lines
12 KiB
C++
#include "stdafx.h"
|
|
#include "PPU.h"
|
|
#include "CPU.h"
|
|
|
|
uint32_t PPU_PALETTE_RGB[] = {
|
|
0x666666, 0x002A88, 0x1412A7, 0x3B00A4, 0x5C007E,
|
|
0x6E0040, 0x6C0600, 0x561D00, 0x333500, 0x0B4800,
|
|
0x005200, 0x004F08, 0x00404D, 0x000000, 0x000000,
|
|
0x000000, 0xADADAD, 0x155FD9, 0x4240FF, 0x7527FE,
|
|
0xA01ACC, 0xB71E7B, 0xB53120, 0x994E00, 0x6B6D00,
|
|
0x388700, 0x0C9300, 0x008F32, 0x007C8D, 0x000000,
|
|
0x000000, 0x000000, 0xFFFEFF, 0x64B0FF, 0x9290FF,
|
|
0xC676FF, 0xF36AFF, 0xFE6ECC, 0xFE8170, 0xEA9E22,
|
|
0xBCBE00, 0x88D800, 0x5CE430, 0x45E082, 0x48CDDE,
|
|
0x4F4F4F, 0x000000, 0x000000, 0xFFFEFF, 0xC0DFFF,
|
|
0xD3D2FF, 0xE8C8FF, 0xFBC2FF, 0xFEC4EA, 0xFECCC5,
|
|
0xF7D8A5, 0xE4E594, 0xCFEF96, 0xBDF4AB, 0xB3F3CC,
|
|
0xB5EBF2, 0xB8B8B8, 0x000000, 0x000000,
|
|
};
|
|
|
|
uint8_t *PPU::FrameBuffer = new uint8_t[256*240*4];
|
|
atomic<int> PPU::WaitCounter = 0;
|
|
|
|
PPU::PPU(MemoryManager *memoryManager)
|
|
{
|
|
_memoryManager = memoryManager;
|
|
_state = {};
|
|
_flags = {};
|
|
_statusFlags = {};
|
|
|
|
_outputBuffer = new uint8_t[256 * 240 * 4];
|
|
}
|
|
|
|
PPU::~PPU()
|
|
{
|
|
delete[] _outputBuffer;
|
|
}
|
|
|
|
bool PPU::CheckFlag(PPUControlFlags flag)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
uint8_t PPU::ReadRAM(uint16_t addr)
|
|
{
|
|
uint8_t returnValue;
|
|
switch(GetRegisterID(addr)) {
|
|
case PPURegisters::Status:
|
|
_state.WriteToggle = false;
|
|
_flags.IntensifyBlue = false;
|
|
UpdateStatusFlag();
|
|
return _state.Status;
|
|
case PPURegisters::SpriteData:
|
|
return _spriteRAM[_state.SpriteRamAddr];
|
|
case PPURegisters::VideoMemoryData:
|
|
returnValue = _memoryReadBuffer;
|
|
_memoryReadBuffer = _memoryManager->ReadVRAM(_state.VideoRamAddr);
|
|
_state.VideoRamAddr += _flags.VerticalWrite ? 32 : 1;
|
|
|
|
if(_state.VideoRamAddr >= 0x3F00) {
|
|
//No buffer for palette
|
|
//TODO: Update read buffer when reading palette (See: http://wiki.nesdev.com/w/index.php/PPU_registers#The_PPUDATA_read_buffer_.28post-fetch.29)
|
|
return _memoryReadBuffer;
|
|
} else {
|
|
return returnValue;
|
|
}
|
|
default:
|
|
//other registers are meant to be read-only
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void PPU::WriteRAM(uint16_t addr, uint8_t value)
|
|
{
|
|
static int counter = 0;
|
|
switch(GetRegisterID(addr)) {
|
|
case PPURegisters::Control:
|
|
_state.Control = value;
|
|
UpdateFlags();
|
|
break;
|
|
case PPURegisters::Control2:
|
|
_state.Control2 = value;
|
|
UpdateFlags();
|
|
break;
|
|
case PPURegisters::SpriteAddr:
|
|
_state.SpriteRamAddr = value;
|
|
break;
|
|
case PPURegisters::SpriteData:
|
|
_spriteRAM[_state.SpriteRamAddr] = value;
|
|
_state.SpriteRamAddr++;
|
|
break;
|
|
case PPURegisters::ScrollOffsets:
|
|
if(_state.WriteToggle) {
|
|
_state.TmpVideoRamAddr = (_state.TmpVideoRamAddr & ~0x73E0) | ((value & 0xF8) << 2) | ((value & 0x07) << 12);
|
|
} else {
|
|
_state.XScroll = value & 0x07;
|
|
_state.TmpVideoRamAddr = (_state.TmpVideoRamAddr & ~0x001F) | (value >> 3);
|
|
}
|
|
_state.WriteToggle = !_state.WriteToggle;
|
|
break;
|
|
case PPURegisters::VideoMemoryAddr:
|
|
if(_state.WriteToggle) {
|
|
_state.TmpVideoRamAddr = (_state.TmpVideoRamAddr & ~0x00FF) | value;
|
|
_state.VideoRamAddr = _state.TmpVideoRamAddr;
|
|
} else {
|
|
_state.TmpVideoRamAddr = (_state.TmpVideoRamAddr & ~0xFF00) | ((value & 0x3F) << 8);
|
|
}
|
|
_state.WriteToggle = !_state.WriteToggle;
|
|
break;
|
|
case PPURegisters::VideoMemoryData:
|
|
_memoryManager->WriteVRAM(_state.VideoRamAddr, value);
|
|
_state.VideoRamAddr += _flags.VerticalWrite ? 32 : 1;
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool PPU::IsRenderingEnabled()
|
|
{
|
|
return _flags.BackgroundEnabled || _flags.SpritesEnabled;
|
|
}
|
|
|
|
void PPU::UpdateFlags()
|
|
{
|
|
uint8_t nameTable = (_state.Control & 0x03);
|
|
switch(nameTable) {
|
|
case 0: _flags.NameTableAddr = 0x2000; break;
|
|
case 1: _flags.NameTableAddr = 0x2400; break;
|
|
case 2: _flags.NameTableAddr = 0x2800; break;
|
|
case 3: _flags.NameTableAddr = 0x2C00; break;
|
|
}
|
|
_state.TmpVideoRamAddr = (_state.TmpVideoRamAddr & ~0xC0000) | (nameTable << 10);
|
|
|
|
_flags.VerticalWrite = (_state.Control & 0x04) == 0x04;
|
|
_flags.SpritePatternAddr = ((_state.Control & 0x08) == 0x08) ? 0x1000 : 0x0000;
|
|
_flags.BackgroundPatternAddr = ((_state.Control & 0x10) == 0x10) ? 0x1000 : 0x0000;
|
|
_flags.LargeSprites = (_state.Control & 0x20) == 0x20;
|
|
_flags.VBlank = (_state.Control & 0x80) == 0x80;
|
|
|
|
_flags.Grayscale = (_state.Control2 & 0x01) == 0x01;
|
|
_flags.BackgroundMask = (_state.Control2 & 0x02) == 0x02;
|
|
_flags.SpriteMask = (_state.Control2 & 0x04) == 0x04;
|
|
_flags.BackgroundEnabled = (_state.Control2 & 0x08) == 0x08;
|
|
_flags.SpritesEnabled = (_state.Control2 & 0x10) == 0x10;
|
|
_flags.IntensifyRed = (_state.Control2 & 0x20) == 0x20;
|
|
_flags.IntensifyGreen = (_state.Control2 & 0x40) == 0x40;
|
|
_flags.IntensifyBlue = (_state.Control2 & 0x80) == 0x80;
|
|
}
|
|
|
|
void PPU::UpdateStatusFlag()
|
|
{
|
|
_state.Status = ((uint8_t)_statusFlags.SpriteOverflow << 5) |
|
|
((uint8_t)_statusFlags.Sprite0Hit << 6) |
|
|
((uint8_t)_statusFlags.VerticalBlank << 7);
|
|
_statusFlags.VerticalBlank = false;
|
|
}
|
|
|
|
//Taken from http://wiki.nesdev.com/w/index.php/The_skinny_on_NES_scrolling#Wrapping_around
|
|
void PPU::IncVerticalScrolling()
|
|
{
|
|
uint16_t addr = _state.VideoRamAddr;
|
|
|
|
if((addr & 0x7000) != 0x7000) {
|
|
// if fine Y < 7
|
|
addr += 0x1000; // increment fine Y
|
|
} else {
|
|
// fine Y = 0
|
|
addr &= ~0x7000;
|
|
int y = (addr & 0x03E0) >> 5; // let y = coarse Y
|
|
if(y == 29) {
|
|
y = 0; // coarse Y = 0
|
|
addr ^= 0x0800; // switch vertical nametable
|
|
} else if(y == 31){
|
|
y = 0; // coarse Y = 0, nametable not switched
|
|
} else {
|
|
y += 1; // increment coarse Y
|
|
}
|
|
addr = (addr & ~0x03E0) | (y << 5); // put coarse Y back into v
|
|
}
|
|
_state.VideoRamAddr = addr;
|
|
}
|
|
|
|
//Taken from http://wiki.nesdev.com/w/index.php/The_skinny_on_NES_scrolling#Wrapping_around
|
|
void PPU::IncHorizontalScrolling()
|
|
{
|
|
//Increase coarse X scrolling value.
|
|
//When the value is 31, wrap around to 0 and switch nametable
|
|
uint16_t addr = _state.VideoRamAddr;
|
|
if((addr & 0x001F) == 31) {
|
|
addr &= ~0x001F;
|
|
addr ^= 0x0400; // switch horizontal nametable
|
|
} else {
|
|
addr += 1;
|
|
}
|
|
_state.VideoRamAddr = addr;
|
|
}
|
|
|
|
//Take from http://wiki.nesdev.com/w/index.php/The_skinny_on_NES_scrolling#Tile_and_attribute_fetching
|
|
uint16_t PPU::GetTileAddr()
|
|
{
|
|
return 0x2000 | (_state.VideoRamAddr & 0x0FFF);
|
|
}
|
|
|
|
//Take from http://wiki.nesdev.com/w/index.php/The_skinny_on_NES_scrolling#Tile_and_attribute_fetching
|
|
uint16_t PPU::GetAttributeAddr()
|
|
{
|
|
return 0x23C0 | (_state.VideoRamAddr & 0x0C00) | ((_state.VideoRamAddr >> 4) & 0x38) | ((_state.VideoRamAddr >> 2) & 0x07);
|
|
}
|
|
|
|
void PPU::UpdateScrolling()
|
|
{
|
|
//For pre-render scanline & all visible scanlines
|
|
if(_cycle == 256) {
|
|
IncVerticalScrolling();
|
|
} else if(_cycle == 257) {
|
|
//copy horizontal scrolling value from t
|
|
_state.VideoRamAddr = (_state.VideoRamAddr & ~0x041F) | (_state.TmpVideoRamAddr & 0x041F);
|
|
} else if((_cycle % 8 == 0 && _cycle > 0 && _cycle < 256) || _cycle == 328 || _cycle == 336) {
|
|
IncHorizontalScrolling();
|
|
}
|
|
}
|
|
|
|
void PPU::ProcessPrerenderScanline()
|
|
{
|
|
if(IsRenderingEnabled()) {
|
|
UpdateScrolling();
|
|
}
|
|
|
|
if(_cycle == 1) {
|
|
_statusFlags.SpriteOverflow = false;
|
|
_statusFlags.Sprite0Hit = false;
|
|
_statusFlags.VerticalBlank = false;
|
|
} else if(_cycle >= 280 && _cycle <= 304) {
|
|
if(IsRenderingEnabled()) {
|
|
//copy vertical scrolling value from t
|
|
_state.VideoRamAddr = (_state.VideoRamAddr & ~0x7BF0) | (_state.TmpVideoRamAddr & 0x7BF0);
|
|
}
|
|
} else if(_cycle == 340 && _flags.BackgroundEnabled && (_frameCount % 2 == 1)) {
|
|
//Skip a cycle for odd frames, if background drawing is enabled
|
|
_cycle = 0;
|
|
_scanline = 0;
|
|
} else if(_cycle == 321 || _cycle == 329) {
|
|
LoadTileInfo();
|
|
LoadShiftRegisters();
|
|
}
|
|
}
|
|
|
|
void PPU::LoadTileInfo()
|
|
{
|
|
_currentTile = _nextTile;
|
|
|
|
uint16_t tileIndex = _memoryManager->ReadVRAM(GetTileAddr());
|
|
uint16_t tileAddr = (tileIndex << 4) | (_state.VideoRamAddr >> 12) | _flags.BackgroundPatternAddr;
|
|
|
|
uint16_t addrMask = _state.VideoRamAddr & 0x3FF;
|
|
uint16_t shift = ((addrMask >> 4) & 0x04) | (addrMask & 0x02);
|
|
_nextTile.Attributes = ((_memoryManager->ReadVRAM(GetAttributeAddr()) >> shift) & 0x03) << 2;
|
|
_nextTile.LowByte = _memoryManager->ReadVRAM(tileAddr);
|
|
_nextTile.HighByte = _memoryManager->ReadVRAM(tileAddr + 8);
|
|
}
|
|
|
|
void PPU::LoadShiftRegisters()
|
|
{
|
|
_state.LowBitShift = (_state.LowBitShift << 8) | _nextTile.LowByte;
|
|
_state.HighBitShift = (_state.HighBitShift << 8) | _nextTile.HighByte;
|
|
}
|
|
|
|
void PPU::DrawPixel()
|
|
{
|
|
uint8_t tileXPixel = (_cycle - 1) % 8;
|
|
uint8_t offset = (15 - tileXPixel - _state.XScroll);
|
|
|
|
uint8_t pixelColor = ((_state.LowBitShift >> offset) & 0x01) | (((_state.HighBitShift >> offset) & 0x01) << 1);
|
|
|
|
// If we're grabbing the pixel from the high part of the shift register, use the buffered palette, not the current one
|
|
uint8_t palette = 0;
|
|
if(offset < 8) {
|
|
palette = GetBGPaletteEntry(_nextTile.Attributes, pixelColor);
|
|
} else {
|
|
palette = GetBGPaletteEntry(_currentTile.Attributes, pixelColor);
|
|
}
|
|
/*
|
|
if(p->palettebuffer[fbRow].value != 0) {
|
|
// Pixel is already rendered and priority
|
|
// 1 means show behind background
|
|
continue;
|
|
}*/
|
|
|
|
//p->palettebuffer[fbRow].color = PPU_PALETTE_RGB[palette % 64];
|
|
uint32_t bufferPosition = _scanline * 256 + (_cycle - 1);
|
|
uint32_t paletteColor = PPU_PALETTE_RGB[palette % 64];
|
|
((uint32_t*)_outputBuffer)[bufferPosition] = paletteColor | (0xFF << 24);
|
|
//p->palettebuffer[fbRow].value = pixel;
|
|
//p->palettebuffer[fbRow].pindex = -1;
|
|
}
|
|
|
|
void PPU::ProcessVisibleScanline()
|
|
{
|
|
if((_cycle - 1) % 8 == 0 && _cycle <= 250) {
|
|
LoadShiftRegisters();
|
|
LoadTileInfo();
|
|
} else if(_cycle == 321 || _cycle == 329) {
|
|
LoadShiftRegisters();
|
|
LoadTileInfo();
|
|
}
|
|
|
|
if(_cycle > 0 && _cycle <= 256) {
|
|
DrawPixel();
|
|
}
|
|
|
|
if(IsRenderingEnabled()) {
|
|
UpdateScrolling();
|
|
}
|
|
|
|
if(_cycle == 256) {
|
|
if(_scanline == 239) {
|
|
CopyFrame();
|
|
}
|
|
if(_flags.BackgroundEnabled) {
|
|
//Ppu_renderTileRow(p);
|
|
}
|
|
|
|
if(_flags.SpritesEnabled) {
|
|
//Ppu_evaluateScanlineSprites(p, p->scanline);
|
|
}
|
|
}
|
|
}
|
|
|
|
uint8_t PPU::GetBGPaletteEntry(uint8_t a, uint16_t pix)
|
|
{
|
|
uint16_t baseAddr = 0x3F00;
|
|
if(pix == 0x0) {
|
|
return _memoryManager->ReadVRAM(baseAddr);
|
|
}
|
|
|
|
switch(a) {
|
|
case 0x0:
|
|
return _memoryManager->ReadVRAM(baseAddr + pix);
|
|
case 0x4:
|
|
return _memoryManager->ReadVRAM(baseAddr + 0x04 + pix);
|
|
case 0x8:
|
|
return _memoryManager->ReadVRAM(baseAddr + 0x08 + pix);
|
|
case 0xC:
|
|
return _memoryManager->ReadVRAM(baseAddr + 0x0C + pix);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void PPU::CopyFrame()
|
|
{
|
|
int counter = PPU::WaitCounter.fetch_add(1);
|
|
if(counter != 0) {
|
|
//We weren't the first thread to increment the value, wait until other locks are released
|
|
while(PPU::WaitCounter > 1) {}
|
|
}
|
|
|
|
memcpy(PPU::FrameBuffer, _outputBuffer, 256 * 240 * 4);
|
|
PPU::WaitCounter--;
|
|
}
|
|
|
|
uint8_t* PPU::GetFrame()
|
|
{
|
|
uint8_t *copyBuffer = new uint8_t[256 * 240 * 4];
|
|
|
|
int counter = PPU::WaitCounter.fetch_add(1);
|
|
if(counter != 0) {
|
|
//We weren't the first thread to increment the value, wait until other locks are released
|
|
while(PPU::WaitCounter > 1) {}
|
|
}
|
|
|
|
memcpy(copyBuffer, PPU::FrameBuffer, 256 * 240 * 4);
|
|
PPU::WaitCounter--;
|
|
|
|
return copyBuffer;
|
|
}
|
|
|
|
void PPU::BeginVBlank()
|
|
{
|
|
if(_cycle == 1) {
|
|
_statusFlags.VerticalBlank = true;
|
|
/*if(!_suppressVBlank) {
|
|
// We're in VBlank
|
|
Ppu_setStatus(p, STATUS_VBLANK_STARTED);
|
|
p->cycleCount = 0;
|
|
}*/
|
|
if(_flags.VBlank) {
|
|
CPU::SetNMIFlag();
|
|
}
|
|
//Ppu_raster(p);
|
|
}
|
|
}
|
|
|
|
void PPU::EndVBlank()
|
|
{
|
|
if(_cycle == 340) {
|
|
_frameCount++;
|
|
//std::cout << _frameCount << std::endl;
|
|
}
|
|
}
|
|
|
|
void PPU::Exec()
|
|
{
|
|
uint64_t equivalentCycleCount = CPU::GetCycleCount() * 3;
|
|
while(_cycleCount < equivalentCycleCount) {
|
|
if(_scanline == -1) {
|
|
ProcessPrerenderScanline();
|
|
} else if(_scanline < 240) {
|
|
ProcessVisibleScanline();
|
|
} else if(_scanline == 241) {
|
|
BeginVBlank();
|
|
} else if(_scanline == 260) {
|
|
EndVBlank();
|
|
}
|
|
|
|
if(_cycle == 340) {
|
|
_cycle = 0;
|
|
_scanline++;
|
|
|
|
if(_scanline == 261) {
|
|
_scanline = -1;
|
|
}
|
|
} else {
|
|
_cycle++;
|
|
}
|
|
|
|
_cycleCount++;
|
|
}
|
|
} |