Mesen is a cross-platform (Windows & Linux) NES/Famicom emulator built in C++
Go to file
2015-07-22 22:08:28 -04:00
BlipBuffer Proper APU emulation (no longer using a library for it, except BlipBuffer) - Not finished need to implement save states & reset behavior 2015-07-14 21:50:42 -04:00
Core PPU - Grayscale/Emphasis bit support & fixed behavior when rendering disabled and vram addr in palette range 2015-07-22 22:08:28 -04:00
Dependencies Proper APU emulation (no longer using a library for it, except BlipBuffer) - Not finished need to implement save states & reset behavior 2015-07-14 21:50:42 -04:00
GUI.NET PAL support (PPU & APU) 2015-07-21 23:05:27 -04:00
InteropDLL PAL support (PPU & APU) 2015-07-21 23:05:27 -04:00
PGOHelper Fixed PGOHelper (broken by UTF-8 string changes) 2015-07-14 21:52:08 -04:00
Utilities Optimizations/cleanup in PPU 2015-07-21 18:18:20 -04:00
Windows PPU - Grayscale/Emphasis bit support & fixed behavior when rendering disabled and vram addr in palette range 2015-07-22 22:08:28 -04:00
.gitattributes Initial commit 2014-06-10 16:58:37 -04:00
.gitignore GIT settings (ignore rar files) 2014-07-12 20:56:34 -04:00
NES.sln Proper APU emulation (no longer using a library for it, except BlipBuffer) - Not finished need to implement save states & reset behavior 2015-07-14 21:50:42 -04:00