SourMesen
d5b85c37da
GBA: DMA should stop if it disables itself ( #187 )
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Fixes the destoer/dma_priority test (test 5 "after" should be 0, not 2)
2026-06-22 12:54:46 -07:00
SourMesen
aec7718c5b
GBA: DMA - On repeat, channels should reload the length from the register ( #170 )
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Fixes "DMA count latching" test in latest mGBA Suite test rom (Misc. edge case tests)
2026-06-06 11:23:17 -07:00
SourMesen
df3c963170
GBA: Fixed DMA never actually running when constantly re-triggered before it can start ( #146 )
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Fixes failure in updated version of dma-latch test
2026-05-27 21:57:49 -07:00
SourMesen
e391fd8f9a
Code: Add auto-formatting rules for C++ (clang-format) and enforce in CI via "clang-format" and "dotnet format" ( #78 )
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* Code: Add auto-formatting rules for C++ projects (clang-format) and enforce code style via "clang-format" and "dotnet format"
* fix ui format warnings
2026-04-30 06:03:55 -07:00
Sour
df2056e515
GBA: DMA - Added missing 1 cycle delay after DMA IRQ
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Fixes fifo_6 test
2025-06-09 18:45:22 +09:00
Sour
bbd9ed702d
GBA: Fixed issues with DMA channels sometimes not running immediately after the current DMA channel is done running
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Lower priority channels were not getting executed immediately after the higher priority channels, and DMA was not re-executed immediately if another channel becomes pending during the last idle cycle after DMA.
Fixes DMA_pause_timing_end_4 test and improves cirotemark result
2025-06-08 19:29:41 +09:00
Sour
d90fe0ad19
GBA: Fixed IRQ behavior for idle cycles that run during DMA
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Fixes these test roms:
Halt_DMA_IRQ
Halt_DMA_IRQ_Read_OAM
Internal_Cycle_DMA_IRQ_7
Internal_Cycle_DMA_IRQ_ldr_IWRAM
Internal_Cycle_DMA_MUL_IRQ
2025-06-06 21:43:59 +09:00
Sour
d473d0ea37
GBA: Improved PPU timings
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Fixes basic-timing, exact-timing, status-irq-dma tests
2025-05-02 20:08:26 +09:00
Sour
f202cbf759
GBA: Allow running CPU idle cycles during DMA
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Fixes multiple tests: dma-start-delay, Internal_Cycle_DMA_Mul and AGBEEG_AGING_CARTRIDGE (DMA test)
2025-04-28 21:36:00 +09:00
Sour
4b9c5ab9c4
GBA: Fixed prefetch bug when DMA starts
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Prefetch was running as if a cycle had executed before DMA, even though that wasn't the case
Fixes prefetcher_dma test rom
2025-04-28 20:56:20 +09:00
Sour
09fa86bb39
GBA: Improve audio DMA timing (passes fifo_dma_2 test)
2025-04-27 19:14:23 +09:00
Sour
d83931428d
GBA: Tweak DMA ROM timing near 0x20000 boundaries
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Fixes DMA_ROM_Fixed test (and 128kb-boundary test still works)
2025-04-27 13:25:31 +09:00
Sour
a17a97fb7b
Debugger: Lua - Support small arrays in getState/setState
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This is needed to e.g have access to the GBA CPU's registers, etc.
Also hid some internal GBA state from getState to improve performance
2025-04-15 22:43:52 +09:00
Sour
66c19f9ed2
GBA: Fixed re-entry problems with DMA that could sometimes cause the same DMA to run twice in a row, breaking some games
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This caused Sonic Advance 3 to randomly freeze/crash
2025-03-29 23:36:25 +09:00
Sour
bd12aaabe4
GBA: Only suspend prefetch after/if DMA accesses ROM
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Fixes the remaining failures in mGBA Suite's "Timing Tests"
2024-08-23 21:30:53 +09:00
Sour
13acb3fe42
Added GBA support
2024-03-30 11:42:31 +09:00