SourMesen
918379b7a7
Debugger: Tilemap viewer - Added option to pick background color ( #238 )
...
Also, minor bug fixes for WS:
-Fixed tilemap viewer for sometimes using the wrong background color
-Fixed the 4-bit RGB color values in the palette viewer having the R and B values swapped
2026-07-28 19:55:12 +09:00
SourMesen
49c9a3a4ba
GB: Added overclock and remove sprite limit options ( #216 )
2026-07-11 17:47:41 +09:00
SourMesen
a7910b9766
Windows: Fixed build error after latest MSVC update (VS2026 May update) ( #127 )
...
Also fixed GB PPU problem caused by the compiler changing how it builds this particular bit of code (which has been a problem in the past for the same code in the GB debug tools)
2026-05-18 21:15:29 +09:00
SourMesen
e391fd8f9a
Code: Add auto-formatting rules for C++ (clang-format) and enforce in CI via "clang-format" and "dotnet format" ( #78 )
...
* Code: Add auto-formatting rules for C++ projects (clang-format) and enforce code style via "clang-format" and "dotnet format"
* fix ui format warnings
2026-04-30 06:03:55 -07:00
SourMesen
4b8669d34b
Debugger: Tilemap viewer - Fixed "edit tile" behavior on SNES when the tilemap is using 16x16 (or 16x8) tiles ( #72 )
...
Also, added support for horizontal/vertical mirroring when editing the mirrored tiles from the tilemap.
2026-04-27 09:18:53 -07:00
SourMesen
8e4dd329ac
Debugger: Lua - Added new APIs: getCpuState, setCpuState, getMasterClock, getCpuCycleCount ( #58 )
...
getCpuState/setCpuState allow the same functionality as getState/setState, but limited to only the CPU's state, making them much faster (some performance optimizations to the serialization & Lua code were also done)
getMasterClock/getCpuCycleCount are very fast alternatives to getState when all the script needs is a cycle count.
2026-04-26 18:00:08 -07:00
Sour
7d7b8e81fe
Debugger: GB - Fixed tilemap viewer issue in Windows builds
...
Unsure why the resulting code is wrong with MSVC, but this appears to make it work.
2025-07-10 21:57:48 +09:00
Sour
de8a0819d6
Debugger: SNES - Fixed stack overflow crash when hitting a SPC breakpoint
2025-05-06 12:29:55 +09:00
Sour
36bd1611c6
Debugger: Catch up APU for all consoles when breaking, to allow register viewer/etc. to display up-to-date values
2025-04-03 22:41:27 +09:00
Sour
b844642866
Debugger: GB - Fixed tilemap viewer displaying incorrect tiles when the tile index is above 127
...
Seems to only happen in release builds in MSVC (unsure if other compilers were affected)
+ Also added missing member in GbCpuState in the UI
2025-03-23 13:16:31 +09:00
Sour
614e61a2d1
Debugger: Fixed issues with step over/out in some scenarios (bank swapping, recursive functions, etc.)
...
Only break when both the stack pointer and the return address match what the debugger was expecting, instead of just the return address
2024-12-07 17:46:28 +09:00
Sour
d751502a58
NES: Added Rainbow support (mapper 682)
2024-10-08 21:37:44 +09:00
Sour
e79e655d3b
Debugger: Event Viewer - Added missing address/value for some event types (marked breakpoints, etc.)
2024-09-12 17:11:56 +09:00
Sour
074034aa66
Debugger: Use cpu-specific cycle counts for profiler data
...
Fixed SNES co-processors (including the SPC) reporting their profiling data based on SNES master clocks, which wasn't accurate/reliable
2024-06-23 16:21:49 +09:00
Sour
ff2708d72c
Debugger: SGB - Hide step back button in SGB mode
...
Step back on the GB core while running inside the SNES core is not supported
2024-06-01 14:47:09 +09:00
Sour
13acb3fe42
Added GBA support
2024-03-30 11:42:31 +09:00
Sour
d16d92dd7f
Debugger: Event Viewer - GB - Added more categories, improved layout
2024-01-28 22:27:41 +09:00
Sour
aa9c459630
Debugger: Step Back - Allow stepping back 1 scanline/frame at a time + remove restriction that caused step back to only work for up to 30 frames
2024-01-26 23:39:31 +09:00
Sour
5308983ebb
Added SMS/GG/SG-1000 support
2023-12-14 22:23:27 +09:00
Sour
eb17aab85d
Debugger: Sprite viewer - Added option to change background color
2023-09-26 18:58:50 +09:00
Sour
4cb89a29dd
GB: Fixed stack overflow crash when 2 halt instructions are executed in a row with halt bug
2023-07-09 22:41:11 +09:00
Sour
4580c667a8
Debugger: Lua - Fixed memory callbacks for GB and snes coprocessors
2023-06-19 21:06:08 +09:00
Sour
ff032b3230
GBC: Fixed issues with read/writing palette register
...
Fixes "CRAM readable" and "CRAM access blocking" tests
2023-05-12 23:36:21 -04:00
Sour
4119de9e9c
Debugger: Event viewer - Added right-click menu options for viewer/list
2023-04-16 22:30:47 -04:00
Sour
44233413a1
Debugger: Prevent load state/reset counters from triggering uninit ram read break on all reads
2023-04-15 15:34:24 -04:00
Sour
e9212bc264
GB: Skip/ignore byte after STOP opcode
...
Fixes Konami GB Collection Vol.4 in CGB mode which has a non-zero byte after the STOP op when switching to high speed mode
2023-04-12 23:09:16 -04:00
Sour
31e418b1f7
Debugger: Assembler - allow '+' in label names to fix issues with multi-byte labels
...
+ Fixed first pass issues with GB assembler for relative addresses
2023-04-11 23:14:41 -04:00
Sour
7090fcdb71
Debugger: Warn when "save rom as" fails
2023-04-11 22:33:02 -04:00
Sour
0038e83dd6
Debugger: GB - Fixed incorrect memory values in the disassembly Occurred when the GB CPU's state was copied while the CPU was halted or had a pending IRQ
2023-04-08 23:17:18 -04:00
Sour
f6105bbd0e
Debugger: Tilemap viewer - Added "attribute data" field
2023-02-01 00:51:17 -05:00
Sour
fc171c50e1
Debugger: GB - Fixed CPU crashes caused by dummy cpu
2023-01-28 20:44:38 -05:00
Sour
174e31cd5a
Debugger: Fixed pause/break freezes/issues when CPU is halted
2023-01-27 16:14:58 -05:00
Sour
9751895751
Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank
2022-12-27 16:29:16 +09:00
Sour
5d92c8caba
Debugger: Fixed inconsistencies in event viewer when stepping to the first cycle of a frame
2022-12-22 16:22:00 +09:00
Sour
49d3aebba1
Disable breakpoints/debugger while rewinding
2022-10-15 13:12:33 -04:00
Sour
b2567fd88f
Debugger: Event Viewer - Show PC at the start of the instruction instead of the current PC
2022-09-28 19:49:49 -04:00
Sour
3fe77d271a
Debugger: Added "memaddress" token in expressions
2022-09-28 18:20:45 -04:00
Sour
24529ff335
Linux: Fixed compiler warnings
2022-09-25 19:58:56 -04:00
Sour
05551df14a
Debugger: Fixed lock up when trying to pause a GB rom that was halted forever
2022-09-20 22:11:27 -04:00
Sour
135cab16d2
Debugger: Trace logger - Fixed missing cpu cycle counter for GB
2022-09-19 18:15:12 -04:00
Sour
cdeef8cec4
Debugger: Trace logger - Added missing options, etc
2022-09-18 20:54:57 -04:00
Sour
47b94cd49f
Debugger: Added option to show/hide memory values (+ fixed missing memory values on NES, PCE, etc.)
2022-09-13 00:41:18 -04:00
Sour
94b5ce21d1
Debugger: Tilemap viewer - Added grayscale option for all consoles
2022-09-12 21:14:37 -04:00
Sour
c3dd78b5ab
Debugger: Implemented step back for all main CPUs
2022-09-11 14:50:40 -04:00
Sour
7108bdde36
Refactoring - Moved some leftover files out of the root folder
2022-09-08 21:48:49 -04:00
Sour
152abf690b
Rename stdafx.h to pch.h
2022-09-08 21:29:52 -04:00
Sour
7b394aa686
Debugger: Added "bring to front on pause" option
2022-08-26 18:20:34 -04:00
Sour
d384118da4
Debugger: Fixed call stack issues when NMI/IRQ land on JSR/RTI/RTS/etc calls
2022-08-25 20:38:21 -04:00
Sour
df8728e107
Debugger: Sprite Viewer - Option to show/hide offscreen regions from preview
2022-08-20 18:20:14 -04:00
Sour
14a266d518
Linux: Fixed build errors
2022-08-13 17:00:40 -04:00