SourMesen
918379b7a7
Debugger: Tilemap viewer - Added option to pick background color ( #238 )
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Also, minor bug fixes for WS:
-Fixed tilemap viewer for sometimes using the wrong background color
-Fixed the 4-bit RGB color values in the palette viewer having the R and B values swapped
2026-07-28 19:55:12 +09:00
SourMesen
112b6f3d09
Debugger: SuperGrafx - Added VPC options and VDC1/VDC2 filter in the event viewer ( #234 )
2026-07-28 19:52:25 +09:00
SourMesen
2608736828
Debugger: PCE - Fixed sprite viewer "edit tile" not using correct tiles for some sizes (e.g 16x32) ( #136 )
2026-05-23 21:19:15 -07:00
SourMesen
e391fd8f9a
Code: Add auto-formatting rules for C++ (clang-format) and enforce in CI via "clang-format" and "dotnet format" ( #78 )
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* Code: Add auto-formatting rules for C++ projects (clang-format) and enforce code style via "clang-format" and "dotnet format"
* fix ui format warnings
2026-04-30 06:03:55 -07:00
SourMesen
4b8669d34b
Debugger: Tilemap viewer - Fixed "edit tile" behavior on SNES when the tilemap is using 16x16 (or 16x8) tiles ( #72 )
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Also, added support for horizontal/vertical mirroring when editing the mirrored tiles from the tilemap.
2026-04-27 09:18:53 -07:00
SourMesen
8e4dd329ac
Debugger: Lua - Added new APIs: getCpuState, setCpuState, getMasterClock, getCpuCycleCount ( #58 )
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getCpuState/setCpuState allow the same functionality as getState/setState, but limited to only the CPU's state, making them much faster (some performance optimizations to the serialization & Lua code were also done)
getMasterClock/getCpuCycleCount are very fast alternatives to getState when all the script needs is a cycle count.
2026-04-26 18:00:08 -07:00
Sour
c1fe01129d
PCE: CPU accuracy improvements based on hardware captures
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-Replaced dummy reads with idle cycles where needed
-Fixed order of operation for some instructions
-Fixed IRQ timing (was 10 cycles, should be 8)
-Tweaked VDC timings to match test roms after the IRQ timing changes
2025-06-30 22:00:58 +09:00
Sour
de8a0819d6
Debugger: SNES - Fixed stack overflow crash when hitting a SPC breakpoint
2025-05-06 12:29:55 +09:00
Sour
36bd1611c6
Debugger: Catch up APU for all consoles when breaking, to allow register viewer/etc. to display up-to-date values
2025-04-03 22:41:27 +09:00
Sour
d3afd0dbf2
Debugger: PCE - Tilemap viewer - Fixed scroll overlay Y position
2025-03-22 08:44:49 +09:00
Sour
f359b80eb5
Debugger: Assembler - Allow using #label syntax on NES/SNES/PCE
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This used to be allowed in Mesen-S
2025-03-13 18:32:46 +09:00
Sour
031cb7058c
Debugger: Fixed issues with NES/SNES/PCE assemblers
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-Labels defined within the assembler that were referred to before their definition did not work properly and ended up being assigned the wrong value (when the label's address wasn't a value between 0x100 and 0xFFFF) - this is fixed by running multiple passes until the resulting byte code stops changing.
-Fixed issues where e.g EOR $00, Y would be assembled as a 2-byte instruction, which is invalid.
2025-02-06 21:20:24 +09:00
Sour
614e61a2d1
Debugger: Fixed issues with step over/out in some scenarios (bank swapping, recursive functions, etc.)
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Only break when both the stack pointer and the return address match what the debugger was expecting, instead of just the return address
2024-12-07 17:46:28 +09:00
Sour
d751502a58
NES: Added Rainbow support (mapper 682)
2024-10-08 21:37:44 +09:00
Sour
e79e655d3b
Debugger: Event Viewer - Added missing address/value for some event types (marked breakpoints, etc.)
2024-09-12 17:11:56 +09:00
Sour
5b992e35f8
PCE: Implement better MWR latch timing
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Changing anything but CG Mode mid-screen should not be allowed (latched in vblank)
2024-08-19 10:54:57 +09:00
Sour
074034aa66
Debugger: Use cpu-specific cycle counts for profiler data
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Fixed SNES co-processors (including the SPC) reporting their profiling data based on SNES master clocks, which wasn't accurate/reliable
2024-06-23 16:21:49 +09:00
Sour
13acb3fe42
Added GBA support
2024-03-30 11:42:31 +09:00
Sour
aa9c459630
Debugger: Step Back - Allow stepping back 1 scanline/frame at a time + remove restriction that caused step back to only work for up to 30 frames
2024-01-26 23:39:31 +09:00
Sour
b6d865fdcd
Debugger: PCE - Event Viewer - Split CD-ROM and Arcade Card reads/writes into 2 separate categories
2023-12-25 15:29:39 +09:00
Sour
5308983ebb
Added SMS/GG/SG-1000 support
2023-12-14 22:23:27 +09:00
Sour
eb17aab85d
Debugger: Sprite viewer - Added option to change background color
2023-09-26 18:58:50 +09:00
Sour
b11369ec7a
Debugger: PCE - Event Viewer - Don't interpret supergrafx VPC writes as VDC writes
2023-09-15 22:53:30 +09:00
Sour
8701d3c15c
Debugger: Prevent crash when attempting to load a .dbg file for GB roms
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Display error in log window instead and ignore the .dbg file
2023-07-11 16:46:35 +09:00
Sour
0a6814d881
Debugger: Assembler - Fixed assembler issues for NES/SNES/PCE when using "edit selected code"
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Original byte code did not match the assembler's code based on the assembly code in some scenarios
2023-07-10 18:45:46 +09:00
Sour
01384245ba
Debugger: Fixed assembler issues when using labels with relative jumps
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Affects NES, SNES, PCE
2023-04-18 20:53:32 -04:00
Sour
4119de9e9c
Debugger: Event viewer - Added right-click menu options for viewer/list
2023-04-16 22:30:47 -04:00
Sour
44233413a1
Debugger: Prevent load state/reset counters from triggering uninit ram read break on all reads
2023-04-15 15:34:24 -04:00
Sour
6e82199b0f
Debugger: Prevent dummy reads from triggering uninit read breakpoint (NES/PCE)
2023-04-13 22:28:22 -04:00
Sour
7090fcdb71
Debugger: Warn when "save rom as" fails
2023-04-11 22:33:02 -04:00
Sour
186f181030
Debugger: PCE - Added psgchannel/vdcreg to expression tokens (+ fixed other tokens not working due to wrong case)
2023-02-13 21:35:44 -05:00
Sour
9751895751
Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank
2022-12-27 16:29:16 +09:00
Sour
5d92c8caba
Debugger: Fixed inconsistencies in event viewer when stepping to the first cycle of a frame
2022-12-22 16:22:00 +09:00
Sour
49d3aebba1
Disable breakpoints/debugger while rewinding
2022-10-15 13:12:33 -04:00
Sour
b2567fd88f
Debugger: Event Viewer - Show PC at the start of the instruction instead of the current PC
2022-09-28 19:49:49 -04:00
Sour
3fe77d271a
Debugger: Added "memaddress" token in expressions
2022-09-28 18:20:45 -04:00
Sour
47b94cd49f
Debugger: Added option to show/hide memory values (+ fixed missing memory values on NES, PCE, etc.)
2022-09-13 00:41:18 -04:00
Sour
94b5ce21d1
Debugger: Tilemap viewer - Added grayscale option for all consoles
2022-09-12 21:14:37 -04:00
Sour
c3dd78b5ab
Debugger: Implemented step back for all main CPUs
2022-09-11 14:50:40 -04:00
Sour
7108bdde36
Refactoring - Moved some leftover files out of the root folder
2022-09-08 21:48:49 -04:00
Sour
152abf690b
Rename stdafx.h to pch.h
2022-09-08 21:29:52 -04:00
Sour
fff4c69424
PCE: Fixed debugger TODO
2022-09-03 20:01:21 -04:00
Sour
3f3bf94fa2
Debugger: PCE - Improved event viewer (more categories, more info on VDC registers)
2022-09-03 19:48:07 -04:00
Sour
9f1819a243
Debugger - PCE: Resize event viewer based on number of scanlines in VCE config
2022-09-02 19:47:52 -04:00
Sour
da46302e29
Debugger: PCE - Added support for 2bpp bg/sprite modes
2022-08-26 22:59:55 -04:00
Sour
7b394aa686
Debugger: Added "bring to front on pause" option
2022-08-26 18:20:34 -04:00
Sour
d384118da4
Debugger: Fixed call stack issues when NMI/IRQ land on JSR/RTI/RTS/etc calls
2022-08-25 20:38:21 -04:00
Sour
e7991044f2
Debugger: PCE - Fixed missing read/write/exec highlights in memory viewer
2022-08-21 11:17:15 -04:00
Sour
df8728e107
Debugger: Sprite Viewer - Option to show/hide offscreen regions from preview
2022-08-20 18:20:14 -04:00
Sour
a61e559c07
Debugger: Performance improvements for ppu viewers (30-75% faster in core)
2022-08-06 13:45:40 -04:00