SourMesen
e391fd8f9a
Code: Add auto-formatting rules for C++ (clang-format) and enforce in CI via "clang-format" and "dotnet format" ( #78 )
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* Code: Add auto-formatting rules for C++ projects (clang-format) and enforce code style via "clang-format" and "dotnet format"
* fix ui format warnings
2026-04-30 06:03:55 -07:00
SourMesen
8e4dd329ac
Debugger: Lua - Added new APIs: getCpuState, setCpuState, getMasterClock, getCpuCycleCount ( #58 )
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getCpuState/setCpuState allow the same functionality as getState/setState, but limited to only the CPU's state, making them much faster (some performance optimizations to the serialization & Lua code were also done)
getMasterClock/getCpuCycleCount are very fast alternatives to getState when all the script needs is a cycle count.
2026-04-26 18:00:08 -07:00
Sour
acbe931ba0
Debugger: SNES - Added break on options for SPC
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Break on BRK, STOP/SLEEP
2025-03-27 23:46:36 +09:00
Sour
614e61a2d1
Debugger: Fixed issues with step over/out in some scenarios (bank swapping, recursive functions, etc.)
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Only break when both the stack pointer and the return address match what the debugger was expecting, instead of just the return address
2024-12-07 17:46:28 +09:00
Sour
3873078053
Debugger: SNES - Fixed crash when resetting console with debugger active
2024-11-07 18:46:20 +09:00
Sour
074034aa66
Debugger: Use cpu-specific cycle counts for profiler data
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Fixed SNES co-processors (including the SPC) reporting their profiling data based on SNES master clocks, which wasn't accurate/reliable
2024-06-23 16:21:49 +09:00
Quinton Miller
a4d3d30755
Debugger: Lua - Fixed memory callbacks for SPC
2023-06-19 20:36:15 +09:00
KungFuFurby
8a08187d6c
Debugger: SPC - Add TCALL and PCALL opcodes to list of subroutine opcodes in SPC debugger ( #20 )
2023-05-12 21:26:20 -04:00
Sour
7ca3ae781e
Debugger: SPC - Invalidate instruction cache on writes even when option to ignore read/writes is turned on
2023-01-29 18:59:46 -05:00
Sour
9751895751
Debugger: Allow saving/loading save states without forcing the emulator to run until the next vertical blank
2022-12-27 16:29:16 +09:00
Sour
49d3aebba1
Disable breakpoints/debugger while rewinding
2022-10-15 13:12:33 -04:00
Sour
3fe77d271a
Debugger: Added "memaddress" token in expressions
2022-09-28 18:20:45 -04:00
Sour
7108bdde36
Refactoring - Moved some leftover files out of the root folder
2022-09-08 21:48:49 -04:00
Sour
152abf690b
Rename stdafx.h to pch.h
2022-09-08 21:29:52 -04:00
Sour
efdbd7b82d
Debugger: Profiler - Make GB tab use GB clock rather than SNES master clock
2022-07-27 23:52:54 -04:00
Sour
b36edfb024
Debugger: CX4 call stack/profiler support
2022-07-04 17:14:05 -04:00
Sour
008ed9077d
Debugger: Refactor debug config
2022-07-01 12:34:00 -04:00
Sour
78ca62ed75
Debugger: Support for CDL in CHR ROM games (NES), option to hide used/unused tiles from tile viewer (when CDL data is available)
2022-06-12 00:26:03 -04:00
Sour
b9d367e91a
Debugger: Implement/refactor is jump/is return/etc logic for all CPUs
2022-03-24 21:39:00 -04:00
Sour
56b05cced6
Debugger: Implemented "move program counter" for most CPUs
2022-02-24 23:00:08 -05:00
Sour
92734d6015
Debugger: Exp. eval refactoring to allow getting more data than just the CPU's state
2022-02-21 21:27:14 -05:00
Sour
ba0b5a89a5
Debugger: Code refactoring, fixes for marked breakpoints
2022-02-20 11:11:44 -05:00
Sour
fb666944cb
Debugger: Don't step 1 instruction when opening debugger if the game is already paused
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+ Build SPC cache even when debugger is not opened
2022-02-19 15:22:59 -05:00
Sour
a7f96274e0
Debugger: Update SPC debugger to break between instructions, allow predictive breakpoints, etc.
2022-02-19 13:08:31 -05:00
Sour
85482d34f1
Debugger: SNES - Added coprocessor debuggers
2022-01-30 20:20:24 -05:00
Sour
dffbd4921a
Refactoring: Renamed SnesMemoryType
2022-01-22 12:16:10 -05:00
Sour
0b228f5951
Refactoring: Added Snes prefix to files/classes
2022-01-22 11:55:17 -05:00
Sour
0d78c064f3
Core: Reduce shared_ptr usage, refactor netplay code to remove static instances
2022-01-21 21:25:33 -05:00
Sour
7cbe3139f9
Debugger: Fixed PPU breakpoint issues
2022-01-08 20:38:19 -05:00
Sour
adfafc94ea
Event Viewer: Refactored code, fixed issues with list view
2021-12-29 15:04:12 -05:00
Sour
c074981bb6
Event Viewer: Added event tooltip
2021-12-27 12:39:14 -05:00
Sour
078546329f
Trace logger (missing file logging)
2021-06-16 23:14:21 -04:00
Sour
463be33c31
Debugger - NES CPU status, toolbar, break/step/resume
2021-05-26 19:21:49 -04:00
Sour
12bf5c5e1b
NES/GB/SNES config, audio filters
2021-04-11 18:50:31 -04:00
Sour
e27e511558
File reorganization
2021-04-09 21:45:04 -04:00
Sour
2a3a955dc3
Reorganize files (debugger + netplay)
2021-04-09 20:01:50 -04:00
Sour
a435b0d29a
Reorganize code (SNES)
2021-04-09 18:47:33 -04:00