hunterk
f049089880
initial libretro-ization. Some things partial/nonexistent
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fix linking, rename lib, prep for GB/C
get more consoles working. PCE still not there
fix PCE hucard loading; CD still broken
fix PCE CD loading and firmware. SGB still not quite there
get SGB working
add gitlab recipe for libretro buildbot
2026-08-29 10:21:13 -05:00
SourMesen
e391fd8f9a
Code: Add auto-formatting rules for C++ (clang-format) and enforce in CI via "clang-format" and "dotnet format" ( #78 )
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* Code: Add auto-formatting rules for C++ projects (clang-format) and enforce code style via "clang-format" and "dotnet format"
* fix ui format warnings
2026-04-30 06:03:55 -07:00
Sour
226a87d92c
Input: Allow "pause" shortcut and gamepad shortcuts to work when a keyboard device is plugged in
2024-07-06 10:25:26 +09:00
Sour
a9c269ef2d
UI: Added "reload rom" shortcut, made power cycle preserve ROM content
2022-10-05 19:48:45 -04:00
Sour
152abf690b
Rename stdafx.h to pch.h
2022-09-08 21:29:52 -04:00
Sour
ac16a14297
Fixed crash on power off when input controllers were displayed in the HUD + refactor GetControlManager to improve thread safety
2022-08-25 22:22:16 -04:00
Sour
fe7dfbb11b
Input: Allow mapping buttons/shortcuts to mouse buttons + refactoring (16-bit keycodes, make mouse buttons behave like all other keys)
2022-07-22 17:00:00 -04:00
Sour
c5fc54c6d5
Debugger: Added option to confirm reset/power cycle/etc
2022-07-01 22:28:56 -04:00
Sour
a31eb671ac
Input: Support for barcode readers and tape recorders (NES)
2022-03-15 22:39:30 -04:00
Sour
a46288de99
Fixed crash when pressing key while no game is loaded
2022-03-13 20:09:41 -04:00
Sour
616465181c
NES: Disable shortcuts when keyboard is plugged in
2022-03-13 19:28:46 -04:00
Sour
4374a42d4b
Debugger: Added reset workspace option (+ menu changes and shortcuts)
2022-03-01 20:01:47 -05:00
Sour
8c75f0fc32
Fixed behavior for reset/power cycle shortcuts + fixed deadlock when debugger is active
2022-02-27 22:20:04 -05:00
Sour
322795d2f9
UI: Added "load last session" menu option + shortcut
2022-02-04 22:36:40 -05:00
Sour
cab9d16606
UI: Refactor game menu
2022-02-04 21:32:50 -05:00
Sour
eaca639a79
Fixed crash when pressing rewind key with no game loaded
2022-02-01 00:01:16 -05:00
Sour
44901dd26d
Input: Fixed logic to allow left/right alt/ctrl/shift keys to be used for multi-key shortcuts
2022-01-28 23:21:22 -05:00
Sour
9e40de9f4a
UI: Added pause/resume menu item
2022-01-22 13:50:26 -05:00
Sour
0d78c064f3
Core: Reduce shared_ptr usage, refactor netplay code to remove static instances
2022-01-21 21:25:33 -05:00
Sour
ab0fe3c6e1
Minor fixes
2021-06-06 15:33:37 -04:00
Sour
df26ccc1dd
Save/load state menu items/shortcuts
2021-05-22 19:58:30 -04:00
Sour
e137d3e60c
Menu shortcuts
2021-05-22 19:24:00 -04:00
Sour
e008adf3a7
Game selection screen + load/save state screens
2021-05-19 23:05:04 -04:00
Sour
0479d6f90a
VS system/dualsystem (missing palette and proper audio/video option support)
2021-04-25 14:12:10 -04:00
Sour
c9bca5c856
NES FDS support
2021-04-24 18:33:15 -04:00
Sour
12bf5c5e1b
NES/GB/SNES config, audio filters
2021-04-11 18:50:31 -04:00
Sour
e27e511558
File reorganization
2021-04-09 21:45:04 -04:00