SourMesen
6c54ae1989
Video: Support for VRR in borderless fullscreen (Windows only) and improved frame pacing ( #178 )
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* Video: Add support for VRR when in borderless fullscreen mode (Windows only) and improve frame pacing
* Fixed debug stats not disappearing when unchecking option in some scenarios
* Changed frame pacing graph scale/logic to show the gap between the ideal pacing and the current pacing (within +/- 2ms)
2026-06-21 01:29:30 -07:00
SourMesen
e391fd8f9a
Code: Add auto-formatting rules for C++ (clang-format) and enforce in CI via "clang-format" and "dotnet format" ( #78 )
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* Code: Add auto-formatting rules for C++ projects (clang-format) and enforce code style via "clang-format" and "dotnet format"
* fix ui format warnings
2026-04-30 06:03:55 -07:00
Sour
feace2609e
UI: Fixed main window not refreshing properly on Windows 7 when no game is running
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When render is not called, anything that goes over the directx window doesn't get redrawn properly on Win7
2024-02-29 16:37:58 +09:00
Sour
9af571cac8
Linux: Fixed video freezing after power cycle/reload rom
2024-01-11 17:51:28 +09:00
Sour
c4743c3cc0
Video: Fixed HUD elements (i.e fps counter) temporarily not appearing properly after changing the overscan settings, etc.
2024-01-09 16:36:31 +09:00
Sour
7a2e410883
Debugger: PCE - Fixed crashes with Lua tutorial script due to the way overscan/resolution is handled for the PCE
2024-01-05 14:28:44 +09:00
Sour
af2afc4cf7
Reduced CPU usage for HUDs and when paused
2023-10-14 22:15:27 +09:00
Sour
b98397feb0
UI: Changed default HUD size, added option to pick being old and new behavior
2023-02-21 20:28:07 -05:00
Sour
8fc8f62de2
History viewer: Fixed size being reset each time the window is opened
2023-02-20 20:39:17 -05:00
Sour
0488eb262b
AVI: Allow changing resolution/sample rate until first frame is recorded
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+ Fixed crash if resolution increases while recording to GIF
2023-02-17 19:56:55 -05:00
Sour
a9105f997e
AVI: Prevent recording the "recording to..." message in the avi when the system hud is recorded
2023-02-15 22:48:23 -05:00
Sour
6f99de0135
AVI: Added options to record system/input HUDs in AVIs
2023-02-15 00:28:39 -05:00
Sour
891ae70514
VideoRenderer: Fixed lock being released too early
2023-02-14 20:59:35 -05:00
Sour
b44355339c
Recorders: Display message/update UI correctly when recording is stopped automatically because resolution/sample rate changed
2023-02-13 22:28:59 -05:00
Sour
5f078091e0
HUD: Adjust HUD resolution based on aspect ratio to allow the text to be shown without any stretching
2023-01-28 21:56:27 -05:00
Sour
152abf690b
Rename stdafx.h to pch.h
2022-09-08 21:29:52 -04:00
Sour
991052f8bc
Debugger: Lua - getDrawSurfaceSize api, added relative pos to getMouseState
2022-08-03 19:35:18 -04:00
Sour
240e045f99
Debugger: Lua - Added selectDrawSurface API (+ Linux compilation fixes)
2022-08-02 23:25:41 -04:00
Sour
d7f9c0d10c
Improved thread safety when starting/stopping wav/avi recorders
2022-07-26 23:50:47 -04:00
Sour
4d9c4f76a9
Save states: Fixed crashes when loading invalid states, fixed load/save state menus not working properly, fixed crash when loading PCE states
2022-07-20 14:28:19 -04:00
Sour
eb80802d3a
UI: Keep emulation paused when using reset/power cycle, prevent game from running when debugger is opened while paused
2022-05-29 12:17:51 -04:00
Sour
aa6a9699fb
UI: Added global input options (deadzone, display inputs on screen, etc.)
2022-03-04 22:08:29 -05:00
Sour
81c351fa21
Video: Don't reset renderer each time a game is loaded
2022-02-07 20:11:23 -05:00
Sour
a99ff82c88
Video: Prevent window resize when switching between normal and high res modes on SNES
2022-01-23 20:33:50 -05:00
Sour
69f0e5ff4f
HUD: Rework hud to be separate from the console's output (and not saved in videos)
2022-01-22 16:16:38 -05:00
Sour
0d78c064f3
Core: Reduce shared_ptr usage, refactor netplay code to remove static instances
2022-01-21 21:25:33 -05:00
Sour
fedd17b6e4
Fixed deadlock when resetting/power cycling quickly
2021-05-22 12:54:57 -04:00
Sour
5f2524fe60
Fix Linux build (and most clang warnings)
2021-05-13 00:25:00 -04:00
Sour
8cfa222ee4
Fixed crash at startup when calling StartThread in 2 separate threads, at the same time
2021-05-10 19:26:48 -04:00
Sour
3e90df5ef4
WIP HD packs
2021-05-09 23:14:30 -04:00
Sour
12bf5c5e1b
NES/GB/SNES config, audio filters
2021-04-11 18:50:31 -04:00
Sour
e27e511558
File reorganization
2021-04-09 21:45:04 -04:00