SourMesen
fd32321313
Debugger: Added "copy to clipboard" option for tilemap, tile, sprite and event viewer ( #240 )
2026-08-01 12:08:49 +09:00
SourMesen
40335ce735
UI: Update to Avalonia 12, .NET 10 and replace ReactiveUI with MVVM community toolkit ( #142 )
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Also fixes DX11.0 support (for Win7 PCs that aren't fully updated), which stopped working after the recent variable refresh rate changes
2026-07-03 16:04:42 +09:00
SourMesen
e391fd8f9a
Code: Add auto-formatting rules for C++ (clang-format) and enforce in CI via "clang-format" and "dotnet format" ( #78 )
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* Code: Add auto-formatting rules for C++ projects (clang-format) and enforce code style via "clang-format" and "dotnet format"
* fix ui format warnings
2026-04-30 06:03:55 -07:00
SourMesen
4b8669d34b
Debugger: Tilemap viewer - Fixed "edit tile" behavior on SNES when the tilemap is using 16x16 (or 16x8) tiles ( #72 )
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Also, added support for horizontal/vertical mirroring when editing the mirrored tiles from the tilemap.
2026-04-27 09:18:53 -07:00
Sour
86cac326d7
Debugger: Tile editor - Improved behavior when editing tiles from a tilemap in games that bankswitch vram in the middle of the screen
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-Also allows cropping the edit window when the size doesn't fit (e.g using 4x4 near the bottom of the screen can result in a 4x2 edit window, etc.)
-Fixed a display issue when the number of edited columns & rows didn't match
2024-12-14 23:19:02 +09:00
Sour
5b0173f43c
Debugger: Tile viewer - Limit copied data to what is required to display the current view
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This fixes performance issues on GBA, for example, when trying to display the "CPU Memory" memory type
2024-10-10 17:51:39 +09:00
Sour
5308983ebb
Added SMS/GG/SG-1000 support
2023-12-14 22:23:27 +09:00
Sour
1732f5d1f0
Debugger: Tile Editor - Added "show grid" option
2023-04-14 22:45:34 -04:00
Sour
4ff54ed624
Debugger: Tile Editor - Added flip/translate/rotate actions
2023-03-15 22:05:05 -04:00
Sour
682af6246e
UI: Rename NewUI to UI
2023-01-25 16:03:56 -05:00