14 Commits
Author SHA1 Message Date
SourMesen e391fd8f9a Code: Add auto-formatting rules for C++ (clang-format) and enforce in CI via "clang-format" and "dotnet format" (#78)
* Code: Add auto-formatting rules for C++ projects (clang-format) and enforce code style via "clang-format" and "dotnet format"

* fix ui format warnings
2026-04-30 06:03:55 -07:00
Sour 94d88ecbe2 Linux: Slow down audio playback when emulation speed is set to less than 100% 2024-12-03 21:30:31 +09:00
Sour c13f6aef2e Audio: Clear audio buffer when a new game is loaded while the emulator is paused
The last bit of audio from the previous game was playing at the start of the new game in this scenario
2023-03-21 19:57:43 -04:00
Sour d7a8de8208 Removed unnecessary stdafx.h files 2022-09-08 21:15:56 -04:00
Sour 0d78c064f3 Core: Reduce shared_ptr usage, refactor netplay code to remove static instances 2022-01-21 21:25:33 -05:00
Sour ff825fc4de Tilemap viewer 2021-06-22 20:12:37 -04:00
Sour e27e511558 File reorganization 2021-04-09 21:45:04 -04:00
Sour 3df59582fc WIP - create Emulator class, major refactoring 2021-04-03 20:40:48 -04:00
Sour 4aca501ab8 Fixed crash when exiting 2019-03-31 15:15:25 -04:00
Sour 2893664d0f UI: Added audio options (sample rate, volume, latency, equalizer) 2019-03-10 17:56:54 -04:00
Sour 66cc7847fb Fixed project issues (DLL was not included in .exe)
+ Prevent crash when SPC bios is not found
2019-02-24 12:54:14 -05:00
Sour a71de2a7bf SPC: Run SPC 1 frame per frame, rather than 60 frames per frame.
+ Fixed warnings in SPC code in 64-bit mode
2019-02-21 16:49:19 -05:00
Sour bdc57286e7 SPC: Integrate blargg's SPC emulation library
Sound still doesn't work, however.
2019-02-16 11:23:01 -05:00
Sour b54efba8dc Add back some of the excluded projects 2019-02-13 14:10:36 -05:00