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* Code: Add auto-formatting rules for C++ projects (clang-format) and enforce code style via "clang-format" and "dotnet format" * fix ui format warnings
80 lines
1.6 KiB
C++
80 lines
1.6 KiB
C++
#pragma once
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#include "pch.h"
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#include "Shared/BaseControlDevice.h"
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#include "Shared/ControllerHub.h"
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#include "Utilities/Serializer.h"
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class FourScore : public ControllerHub<4>
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{
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private:
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uint8_t _signature[2] = {};
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uint8_t _sigCounter[2] = {};
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protected:
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void Serialize(Serializer& s) override
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{
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ControllerHub::Serialize(s);
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SV(_signature[0]);
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SV(_signature[1]);
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SV(_sigCounter[0]);
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SV(_sigCounter[1]);
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}
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void RefreshStateBuffer() override
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{
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//Signature for port 0 = 0x10, reversed bit order => 0x08
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//Signature for port 1 = 0x20, reversed bit order => 0x04
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if(GetControllerType() == ControllerType::FourScore) {
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_signature[0] = 0x08;
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_signature[1] = 0x04;
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} else {
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//Signature is reversed for Hori 4p adapter
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_signature[0] = 0x04;
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_signature[1] = 0x08;
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}
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_sigCounter[0] = 16;
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_sigCounter[1] = 16;
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}
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public:
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FourScore(Emulator* emu, ControllerType type, uint8_t port, ControllerConfig controllers[]) : ControllerHub(emu, type, port, controllers)
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{
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}
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void WriteRam(uint16_t addr, uint8_t value) override
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{
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value &= 0x01;
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ControllerHub::WriteRam(addr, value);
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}
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uint8_t ReadRam(uint16_t addr) override
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{
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StrobeProcessRead();
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uint8_t output = 0;
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uint8_t i = addr - 0x4016;
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if(_sigCounter[i] > 0) {
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_sigCounter[i]--;
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if(_sigCounter[i] < 8) {
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i += 2;
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}
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if(_ports[i]) {
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output |= ReadPort(i);
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}
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} else {
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output |= _signature[i] & 0x01;
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_signature[i] = (_signature[i] >> 1) | 0x80;
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}
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output &= 0x01;
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if(GetControllerType() == ControllerType::FourPlayerAdapter) {
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output <<= 1;
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}
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return output;
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}
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};
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