Files
SourMesen ad0a1b9849 Lua: Misc. fixes & improvements (#250)
-Fixed getAccessCounters documentation (swapped param order)
-Fixed file watcher not being disabled properly when closing the script window, causing the script to run if changed on the disk, even if the script window is closed
-Prevent file watcher from triggering from writes done by the script window itself (which caused the script to be reloaded 2 or 3 times in a row)
-Fixed UI freezes when using emu.log() on a large table
-Fixed crash when 100k character limit (in the last 500 lines) for script log was reached (out of bounds read/write)
-Added "fps" value to "getState"
-Slightly improved getAccessCounters/getCdlData performance
-Added a new drawPixels API to improve performance when a script needs to draw a lot of individual pixels
2026-08-10 22:42:34 +09:00

40 lines
1.4 KiB
C++

#pragma once
#include "pch.h"
#include "Utilities/SimpleLock.h"
#include "Shared/SettingTypes.h"
#include "Shared/Video/DrawCommand.h"
class DebugHud
{
private:
static constexpr size_t MaxCommandCount = 500000;
vector<unique_ptr<DrawCommand>> _commands;
atomic<uint32_t> _commandCount;
SimpleLock _commandLock;
unordered_map<uint32_t, uint32_t> _drawPixels;
public:
DebugHud();
~DebugHud();
bool HasCommands() { return _commandCount > 0; }
bool Draw(uint32_t* argbBuffer, FrameInfo frameInfo, OverscanDimensions overscan, uint32_t frameNumber, HudScaleFactors scaleFactors, bool clearAndUpdate = false);
void ClearScreen();
void DrawPixel(int x, int y, int color, int frameCount, int startFrame = -1);
void DrawPixels(uint32_t* data, int x, int y, int width, int height, int frameCount, int startFrame = -1);
void DrawLine(int x, int y, int x2, int y2, int color, int frameCount, int startFrame = -1);
void DrawRectangle(int x, int y, int width, int height, int color, bool fill, int frameCount, int startFrame = -1);
void DrawString(int x, int y, string text, int color, int backColor, int frameCount, int startFrame = -1, int maxWidth = 0, bool overwritePixels = false);
__forceinline void AddCommand(unique_ptr<DrawCommand> cmd)
{
auto lock = _commandLock.AcquireSafe();
if(_commands.size() < DebugHud::MaxCommandCount) {
_commands.push_back(std::move(cmd));
_commandCount++;
}
}
};