Files
SourMesen 918379b7a7 Debugger: Tilemap viewer - Added option to pick background color (#238)
Also, minor bug fixes for WS:
-Fixed tilemap viewer for sometimes using the wrong background color
-Fixed the 4-bit RGB color values in the palette viewer having the R and B values swapped
2026-07-28 19:55:12 +09:00

32 lines
1.6 KiB
C++

#pragma once
#include "pch.h"
#include "Debugger/PpuTools.h"
class Debugger;
class Emulator;
class WsConsole;
struct WsPpuState;
class WsPpuTools final : public PpuTools
{
private:
WsConsole* _console = nullptr;
void GetSpriteInfo(DebugSpriteInfo& sprite, uint32_t* spritePreview, uint16_t spriteIndex, GetSpritePreviewOptions& options, WsPpuState& state, uint8_t* vram, uint8_t* oamRam, uint32_t* palette);
void GetSpritePreview(GetSpritePreviewOptions options, BaseState& state, DebugSpriteInfo* sprites, uint32_t* spritePreviews, uint32_t* palette, uint32_t* outBuffer);
uint32_t GetBgColor(WsPpuState& state, uint8_t* vram);
public:
WsPpuTools(Debugger* debugger, Emulator* emu, WsConsole* console);
DebugTilemapInfo GetTilemap(GetTilemapOptions options, BaseState& state, BaseState& ppuToolsState, uint8_t* vram, uint32_t* palette, uint32_t* outBuffer) override;
FrameInfo GetTilemapSize(GetTilemapOptions options, BaseState& state) override;
DebugTilemapTileInfo GetTilemapTileInfo(uint32_t x, uint32_t y, uint8_t* vram, GetTilemapOptions options, BaseState& baseState, BaseState& ppuToolsState) override;
DebugSpritePreviewInfo GetSpritePreviewInfo(GetSpritePreviewOptions options, BaseState& state, BaseState& ppuToolsState) override;
void GetSpriteList(GetSpritePreviewOptions options, BaseState& baseState, BaseState& ppuToolsState, uint8_t* vram, uint8_t* oamRam, uint32_t* palette, DebugSpriteInfo outBuffer[], uint32_t* spritePreviews, uint32_t* screenPreview) override;
DebugPaletteInfo GetPaletteInfo(GetPaletteInfoOptions options) override;
void SetPaletteColor(int32_t colorIndex, uint32_t color) override;
};