Files
SourMesen 40335ce735 UI: Update to Avalonia 12, .NET 10 and replace ReactiveUI with MVVM community toolkit (#142)
Also fixes DX11.0 support (for Win7 PCs that aren't fully updated), which stopped working after the recent variable refresh rate changes
2026-07-03 16:04:42 +09:00

125 lines
4.2 KiB
C#

using Mesen.Interop;
using CommunityToolkit.Mvvm.ComponentModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace Mesen.Config;
public partial class WsConfig : BaseConfig<WsConfig>
{
[ObservableProperty] public partial ConsoleOverrideConfig ConfigOverrides { get; set; } = new();
[ObservableProperty] public partial ControllerConfig ControllerHorizontal { get; set; } = new();
[ObservableProperty] public partial ControllerConfig ControllerVertical { get; set; } = new();
[ObservableProperty] public partial ControllerConfig ControllerPcv2 { get; set; } = new();
[ObservableProperty] public partial WsModel Model { get; set; } = WsModel.Auto;
[ObservableProperty] public partial bool UseBootRom { get; set; } = false;
[ObservableProperty] public partial bool AutoRotate { get; set; } = true;
[ObservableProperty] public partial bool BlendFrames { get; set; } = true;
[ObservableProperty] public partial bool LcdAdjustColors { get; set; } = true;
[ObservableProperty] public partial bool LcdShowIcons { get; set; } = true;
[ObservableProperty] public partial bool HideBgLayer1 { get; set; } = false;
[ObservableProperty] public partial bool HideBgLayer2 { get; set; } = false;
[ObservableProperty] public partial bool DisableSprites { get; set; } = false;
[ObservableProperty] public partial WsAudioMode AudioMode { get; set; } = WsAudioMode.Headphones;
[ObservableProperty][MinMax(0, 100)] public partial UInt32 Channel1Vol { get; set; } = 100;
[ObservableProperty][MinMax(0, 100)] public partial UInt32 Channel2Vol { get; set; } = 100;
[ObservableProperty][MinMax(0, 100)] public partial UInt32 Channel3Vol { get; set; } = 100;
[ObservableProperty][MinMax(0, 100)] public partial UInt32 Channel4Vol { get; set; } = 100;
[ObservableProperty][MinMax(0, 100)] public partial UInt32 Channel5Vol { get; set; } = 100;
public void ApplyConfig()
{
ControllerHorizontal.Type = ControllerType.WsController;
ControllerVertical.Type = ControllerType.WsControllerVertical;
ControllerPcv2.Type = ControllerType.Pcv2Controller;
ConfigManager.Config.Video.ApplyConfig();
ConfigApi.SetWsConfig(new InteropWsConfig() {
ControllerHorizontal = ControllerHorizontal.ToInterop(),
ControllerVertical = ControllerVertical.ToInterop(),
ControllerPcv2 = ControllerPcv2.ToInterop(),
Model = Model,
UseBootRom = UseBootRom,
AutoRotate = AutoRotate,
BlendFrames = BlendFrames,
LcdAdjustColors = LcdAdjustColors,
LcdShowIcons = LcdShowIcons,
HideBgLayer1 = HideBgLayer1,
HideBgLayer2 = HideBgLayer2,
DisableSprites = DisableSprites,
AudioMode = AudioMode,
Channel1Vol = Channel1Vol,
Channel2Vol = Channel2Vol,
Channel3Vol = Channel3Vol,
Channel4Vol = Channel4Vol,
Channel5Vol = Channel5Vol,
});
}
internal void InitializeDefaults(DefaultKeyMappingType defaultMappings)
{
ControllerHorizontal.InitDefaults(defaultMappings, ControllerType.WsController);
ControllerVertical.InitDefaults(defaultMappings, ControllerType.WsControllerVertical);
ControllerPcv2.InitDefaults(defaultMappings, ControllerType.Pcv2Controller);
}
}
[StructLayout(LayoutKind.Sequential)]
public struct InteropWsConfig
{
public InteropControllerConfig ControllerHorizontal;
public InteropControllerConfig ControllerVertical;
public InteropControllerConfig ControllerPcv2;
public WsModel Model;
[MarshalAs(UnmanagedType.I1)] public bool UseBootRom;
[MarshalAs(UnmanagedType.I1)] public bool AutoRotate;
[MarshalAs(UnmanagedType.I1)] public bool BlendFrames;
[MarshalAs(UnmanagedType.I1)] public bool LcdAdjustColors;
[MarshalAs(UnmanagedType.I1)] public bool LcdShowIcons;
[MarshalAs(UnmanagedType.I1)] public bool HideBgLayer1;
[MarshalAs(UnmanagedType.I1)] public bool HideBgLayer2;
[MarshalAs(UnmanagedType.I1)] public bool DisableSprites;
public WsAudioMode AudioMode;
public UInt32 Channel1Vol;
public UInt32 Channel2Vol;
public UInt32 Channel3Vol;
public UInt32 Channel4Vol;
public UInt32 Channel5Vol;
}
public enum WsModel : byte
{
Auto,
Monochrome,
Color,
SwanCrystal,
PocketChallenge
}
public enum WsAudioMode : byte
{
Headphones,
Speaker
}