Files
MesenCE/UI/Windows/GameConfigWindow.axaml.cs
Sour 716227c0a7 UI: Update to Avalonia11-preview6
Notes:
-Uses a copy of VirtualizingStackPanel (to include fixes done after preview6) + fix another issue in lists
-Fixes memory leaks when closing windows (by setting DataContext to null, etc.)
2023-04-10 22:59:48 -04:00

50 lines
950 B
C#

using Avalonia;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Threading;
using Mesen.Config;
using Mesen.Controls;
using Mesen.ViewModels;
using System;
using System.ComponentModel;
using System.Linq;
namespace Mesen.Windows;
public class GameConfigWindow : MesenWindow
{
private GameConfigViewModel _model;
public GameConfigWindow()
{
_model = new GameConfigViewModel();
DataContext = _model;
InitializeComponent();
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
protected override void OnClosing(WindowClosingEventArgs e)
{
GameConfig.LoadGameConfig(MainWindowViewModel.Instance.RomInfo).ApplyConfig();
_model?.Dispose();
base.OnClosing(e);
}
private void Ok_OnClick(object sender, RoutedEventArgs e)
{
_model.Save();
Close();
}
private void Cancel_OnClick(object sender, RoutedEventArgs e)
{
Close();
}
}